August 23, 20214 yr 5 hours ago, MarcG said: kinda ironic that you've wasted your time posting here twice then eh? lol Don't be so negative. Take it as constructive criticism. I don't like long posts and won't read them. If you can give me a short, 1 paragraph synopsis I'll read that. This is not the Library of Congress after all. bs Edited August 23, 20214 yr by bean_sprout AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
August 23, 20214 yr 6 hours ago, steve310002 said: Edit: Jeez, word not allowed was inserted because I wrote an absolutely non rude word that according to the internet superhighway describes in a non rude way 'an extreme fan or follower of a particular medium or concept, whether it be sports, television, film directors, video games (the most common usage), etc'. I honestly do not think this to be an impolite word or particularly inflammatory certainly in the context of the some very rude replies seen on here lately by the same few people. It only summarises 'unobjective fans'.nsorship. I understand now why I keep seeing 'word not allowed' popping up everywhere on these forums lately. From that description, I guess the word was "word not allowed"*. It's possible the algorithm which censors words related it to a different word with slightly similar spelling**, which would be considered rude in the UK as it refers to a different part of the anatomy in the UK compared to the USA. I'm assuming here that the algorithm takes both UK and US English into account. Edit: * Looks like I was right. **Interestingly, that word didn't get censored, so I could be wrong!😆 Edited August 23, 20214 yr by 109Sqn OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
August 23, 20214 yr 6 hours ago, MarcG said: So in my eyes yes it's been a rocky first year, but I do have some hope that it'll only improve from now on.....I mean it can't get any worse than SU5 can it?! Picking up from here.. It certainly has been quite the rollercoaster, and SU5 is no exception, although not the worst update I have seen. There is much yet to be done, and I am sure that the XBox launch took a lot of work to complete on time.. I am just hoping that the team will not get discouraged by all the negative feedback that is leveled at them. I, for one, am seeing real progress.. a reasonably stable platform that allows me to go for a great adventure flight, by myself, or as part of a group... Some quite nice airplanes that I enjoy flying.. Some great visuals, that make my P3D sim look tired.. And active development by the WT team that indicates to me, that properly working Garmins are on the horizon. Instead of adding new exciting things, I would encourage MS/Asobo to clean up the things that are not working right.. UI issues, multiplayer issues, avionics/flight planning issues, scenery mesh issues, etc. Everyone has their favorite list.. So, after one year, I am no longer flying in P3D, am enjoying my flights in Rob Young's Turbo Bonanza with the WT G1000 nxi, and am delighted that performance after SU5 is much improved on my 5 year old PC. Glass half full: "Thank you Asobo".. 🙂 Bert
August 23, 20214 yr Good summary. This sim has been one disappointment after another for me. I stopped flying and am playing other games now. I was hoping that after a year of maturity, it would be good to go but there's still issues. My biggest complaints... The marketing videos were way better than the shipping product. Doing VFR outside of a hand-crafted or world updated area is disappointing. It still can't properly sim an IFR flight (crazy ATC altitude assignments and nav computer waypoint bugs on approach, etc.). One of these days.
August 23, 20214 yr 17 minutes ago, Virtual-Chris said: Good summary. This sim has been one disappointment after another for me. I stopped flying and am playing other games now. I was hoping that after a year of maturity, it would be good to go but there's still issues. My biggest complaints... The marketing videos were way better than the shipping product. Doing VFR outside of a hand-crafted or world updated area is disappointing. It still can't properly sim an IFR flight (crazy ATC altitude assignments and nav computer waypoint bugs on approach, etc.). One of these days. I totally agree. You hit the nail on the head. Except there is also the good that goes with the bad if you are willing to accept it. If not, here is a link that you might enjoy: https://www.prepar3d.com/purchased_downloads/ Cheers bs Edited August 23, 20214 yr by bean_sprout AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
August 23, 20214 yr I look at SU5 as v. 2.0 of the sim. It is the introduction of their core engine rewrite, and as evidenced by the forty plus branches they said they were maintaining, probably meant that they were developing on both engines simultaneously. I believe once they tried to keep adding on to the v1 core, it's limitations became evident, and telemetry allowed them to better understand where optimizations were needed. This is quite difficult to do being an online streaming title as they would have to provide a test server side code if any of their new calls required changes to the dataset that could not easily be implemented to users (that's all of us) that were running v1 core. If you modify the dataset, then you might introduce illegal calls. The necessity to implement more LOD levels screwed up many 3PD add-ons, but was recommended (unfortunately not enforced) to developers early on . Now they have to develop for v2. 0 of the sim, like they do for the other Sims. This all at the same time engaging with users, adding features such as basic VR (which I personally love), multiple world updates, and bug fixes. I am sure that the MS commited Xbox release date did not provide Asobo enough time to really flesh out the rewrite, hence the reason dx12 was done just enough to satisfy the xbox requirements. The missing PC optimizations of SU5 were not likely an initial integrated (or required) part of the new engine yet, as they were striving for a fixed performance level baseline. It seems that they added some in at too late of a date to test, or not at all. Hopefully this will be the last "version" of Msfs and developers can make a last change to their modeling, and Asobo, by giving us all marked performance increases, bring our systems once again to a stuttering crawl just so we can experience more ultra ultra realism 🤣 Edited August 23, 20214 yr by OneOfMany
August 24, 20214 yr 5 hours ago, bean_sprout said: Don't be so negative. Take it as constructive criticism. I don't like long posts and won't read them. If you can give me a short, 1 paragraph synopsis I'll read that. This is not the Library of Congress after all. bs It was a really long post. I glanced at it, realized it was super long, and just decided to go straight to the comments lol. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
August 24, 20214 yr 13 hours ago, MarcG said: the continuous issues, random CTDs, constantly new bugs breaking something that worked fine previously An important issue for commercial developers. How to keep an add-on on a platform where you can't clearly know where the CTD come from, in many cases. Is it your add-on fault? Or FS fault? Where is the useful log?
August 24, 20214 yr Although it's been a year since release, I would probably consider now as the starting point and see how it evolves from here. They were always building up to the Xbox release and all the nuances that would bring and now that it is here, we can hope to see the true growth of the sim. I for one am really enjoying it and looking forward to the future of this title. Ryzen 9800X3D, RTX 5090, 64GB, Win 11. MSFS2020. Moza, MFG, Fulcrum & Virpil controllers. Quest 3 for VR.
August 24, 20214 yr Very well-written article. I as a day one customer of MSFS 2020 agree with you on a lot of the things you mentioned, although imo there are some problematic points. For example, you said: On 8/23/2021 at 1:41 PM, MarcG said: I fully understand what a "continuously developed title" is all about I'd say calling it a continuously degenerating, rotting title would be more technically appropriate. Many would agree too if I also said we never received an actual 'flight' simulator, or a stable, working title/version of MSFS 2020 to begin with. From day one, the flight model is an absolute joke, every single aircraft, be it first or third party, Carenado or PMDG, is a twitchy, comedy and arcadey mess, avionics are completely wrong, and most of them don't even look like their real world counterparts, weather is completely wrong and missing many important features, aircraft flies back to departure airport once user activates the approach...countless...literally countless of issues that prevent a MSFS user from performing a realistic flight from point A to B. Here's a couple of statements on MSFS 2020's flight model from James Williams, a real world pilot, FAA employee, ground instructor and FAA Safety Briefing’s associate editor: Quote Microsoft FS2020 has gorgeous visuals with many photorealistic airports and an eye-popping level of detail. When it came to the actual “flying,” though, X-Plane had the edge. Its physics and handling felt more like an airplane, while FS2020 was more “arcade-like” (i.e., slightly more rubbery and forgiving). The difference wasn’t stark, but it was noticeable. Quote For what it’s worth, I think the differences boil down to personal preference: FS2020 feels like a really polished video game, while X-Plane feels more like a simulator accessible to the general public. Source: https://medium.com/faa/fly-into-the-matrix-95f87e7504a5
August 24, 20214 yr Thanks for the link to the article “Evidence”plz You did seem to drop the sentence that came right before the one you posted. You quoted: For what it’s worth, I think the differences boil down to personal preference: FS2020 feels like a really polished video game, while X-Plane feels more like a simulator accessible to the general public. Would have been a more complete reference if you had copied the preceding sentence: “In the end, both options were fully capable of providing enough fidelity to serve as a virtual training ground for your flying skills.” Sounds like even the “hardened” critics you cite don’t share your “passion”. You might very well be an island onto yourself sir. Might do yourself and your sanity some good if you just put it down for a while. Sounds like it might be a bit too much for you to handle.
August 24, 20214 yr 51 minutes ago, EvidencePlz said: I'd say calling it a continuously degenerating, rotting title would be more technically appropriate. May I make a suggestion? If you really want to see MSFS failing, you might ask MS directly to just cancel the continuously degenerating, rotting title. This way, people like me will no longer be forced to use it. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
August 24, 20214 yr 7 hours ago, EvidencePlz said: I'd say calling it a continuously degenerating, rotting title would be more technically appropriate. While this might qualify as hyperbole, there is some truth to it... I think most would agree that the visuals have slowly degraded since launch (LOD, Tree draw distance, night lights, cloud pixilation) with SU5 hopefully being the bottom with limited FoV rendering and strange HDR lighting issues. That to me is a degenerating situation. Only time will tell if they've truly hit bottom and we start to see improvements.
August 25, 20214 yr For me, SU5 has vastly improved performance on my 6-year old PC, with 8 gigs of system ram and 4 gigs of vram at medium settings. So much so, that I can even run scenery addons like Aersoft's EDDB (Berlin Brandenburg) at decent frame rates - this wouldn't have been possible at all prior to SU5.
August 25, 20214 yr I see this sim continuing to move forward with every release. I have been a staunch critic of this sim from initial release, but the last two updates totally washed my criticism away. This sim is the game changer we've looked for over the years and has set the benchmark for other sims of the future. AMD Ryzen 7 9800X3D 4.7GHz - 5.2GHz|CyberPowerPC MasterLiquid CPU Cooler|MSI PRO B850-VC WiFi Mobo|GeForce RTX 5070 12GB|DDR5-6000MHz 32GB|950 PRO M.2 2TB|850 EVO 500GB|2TB Seagate FireCuda SSHD|CyberPower ATX|850 Watts - Standard 80 Plus Gold PS|Win11 64bit Home|MSFS2024 Std Ed I love the smell of Jet-A in the morning! Robert Pressley a.k.a. SmokeDiddy
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