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This has been a super positive update for the future of MSFS

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Just now, HiFlyer said:

Is it strange that I feel kind of vaguely guilty that the install went perfectly for me, and everything seems to be working fine? (again) 🤔

Don't feel guilty mate.  You'll find that 99% of people had a great experience.  Mine went very very well.

Jaseman. Lovin it up here........

Catch us over at MassieSim32 -> https://discord.gg/B4buuHGhcr

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42 minutes ago, Bobsk8 said:

I agree,installing it was a train wreck due to lack of clear instructions, but the update itself is the best one to date. Everything works.....

I've finally got to installing and I agree on both points.  With the new setting on Ultra cache my panning is smooth and fps are 20-30 in photogrammetry areas....  (similar as SU5 but way smoother).

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

Update went great. But it is tedious, had to open the XBox app for the Update to show in the Store. WHY?????

I don't own an XBox and will never do....

Why do I have to jump through 4 hoops to update MSFS? 

XBox App

Windows Store

In game update

Content Manager/Marketplace

Who ever designed this update procedure needs a sensible talking to...

'User friendly' nah, totally overrated! 

Most of what is said on the Internet may be the same thing they shovel on the regular basis at the local barn.

6 minutes ago, Silicus said:

Update went great. But it is tedious, had to open the XBox app for the Update to show in the Store. WHY?????

I don't own an XBox and will never do....

Why do I have to jump through 4 hoops to update MSFS? 

XBox App

Windows Store

In game update

Content Manager/Marketplace

Who ever designed this update procedure needs a sensible talking to...

'User friendly' nah, totally overrated! 

I agree with the update process, but don't get too hung up on the XBOX name. Just look at it as a brand name for all game related stuff from Microsoft - independent of platform.

 

// 5800X3D // RTX 3090 // 64GB RAM // HP REVERB G2 //

I was one of those complaining and nagging about the pop-in scenery after SU5. It was a real issue even though some people claimed they never even saw it.

So thanks Microsoft, Asobo and Blackshark AI for fixing it. Not only did you fix it, you improved the whole experience. Somehow you managed to retain the performance improvements from SU5 and fixing it with Pre-Cache, you then improved both the visual fidelity and smoothness! Thank you. 😃

Now I find myself flying over some place, and after I've passed it, I look back (using TrackIR) to check if it's still there, and it is. No pop in, no loading buildings or trees. It's just there. And it's completely smooth. The immersion improvement is so good. 

Edited by Republic3D

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

same here other than the initial weird way of having to download the xbox app everything went well to the point i was a bit scared lol . did a KPHX - KLAS - KLAX flight on the default 320 and was very pleased how the sim performed . 

Image removed as image is no longer available.

Had so far a couple of short IFR flights with no problems at all, smooth as silk 

Stable FPS at 45 only a small decrease 2-3 FPS while panning the camera especially in showcase camera 

Supper excited. Great job guys at Asobo, thank you

2 hours ago, Richard Sennett said:

Ill be happy when they represent night flying properly 🙂 

I probably have less night time flying experience than you - what improvements should they make?

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

On my end, the update went fast, and everything went smoothly. 

1 hour ago, Republic3D said:

I was one of those complaining and nagging about the pop-in scenery after SU5. It was a real issue even though some people claimed they never even saw it.

So thanks Microsoft, Asobo and Blackshark AI for fixing it. Not only did you fix it, you improved the whole experience. Somehow you managed to retain the performance improvements from SU5 and fixing it with Pre-Cache, you then improved both the visual fidelity and smoothness! Thank you. 😃

Now I find myself flying over some place, and after I've passed it, I look back (using TrackIR) to check if it's still there, and it is. No pop in, no loading buildings or trees. It's just there. And it's completely smooth. The immersion improvement is so good. 

It's kind of bizarre. When I set pre casching to Ultra, I get noticeably better performance than on any other setting! I did a circuit around LAX with real-time AI, multiplayer, a full (and LONG) flight plan and every other setting pretty much on Ultra. I managed to hold right around 40 to 50 FPS except on approach where I dipped back down into the mid to high 30s. Pretty incredible! I'm genuinely shocked at how good the performance is.

Former Child, Current Adult

Im still downloading. Looking forward to checking it out.  I hear the bleached whitewashed world lighting has not been fixed is this true? 

Steam update going super smooth and very fast. Never had any issues so very happy on that front. 

Edited by ThrottleUp

7 hours ago, Fielder said:

the update when smooth as always on Steam. Which is why I purchased that edition. I already had trouble with stuff purchased or tried to have purchased in the MS store long before MSFS came out.

Thanks heaven I made a clear cut and switched to Steam early on after the Store version drove me nuts with the initial installation already. No issues with updates ever, including the present one (up to one where I (and many others) had to restart a few times because of hangups at a few files, but this was an exception.)

Initially, I was determined to show loyality to their system, but not at the price of continuous hassle.

Kind regardy, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

Updated my 2 view pc’s and it went flawlessly.

I also saw that from base to WU 5 there were updates too so also installed them.

Looking forward for new improvements…

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

I had FSX on Steam too. Steam is now gigantic because everything is easy to accomplish for everyone.

Maybe MS should bring back Bob to their store to help people find things there.

Microsoft+XP+search+dog+Rover+with+bone.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

9 hours ago, RobJC said:

With this update I feel like we have finally gotten over the hump with this project. Of course, SU5 was a huge step in the right direction, but we really needed this update to truly deliver on the potential that SU5 was teasing us with. Now that the sim runs great for most, and looks just as good, the team at Asobo can focus on the nagging little issues that are pretty much everywhere. I just don't think we were going to get there until we got to the point we are at today. I am not suggesting the hard work is behind the team, but I believe the resources that have been allocated to get this project in decent shape can now be utilized to fix so many other previously "lower priority" issues that have been on the back burner for the past year. Realistically, I think the team needs another year to really iron this sim out, but at least now most of us can enjoy this sim at a decent level. And we can see the true potential of this platform, which is ground breaking in so many ways. 

Today was a huge step forward imo. 

Don't get so excited.  World Updates have never been a problem, it's the SU updates that have taken the sim three steps back.  When the next couple of SU comes out and they don't break things then I'd say we're over the hump.  Also forced updates need to go away.

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR 

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