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New Small Update SU-10 Beta

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So i think to SU11 we also have a good working DX12, not perfect but good useable if NVIDIA acts fast..

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

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6 hours ago, David Mills said:

The update is fantastic! The sim now runs like it did when the SU10 beta was first released. I took off from KJFK and flew over downtown NYC with a thick cloud layer, and everything was totally smooth on my seven-year-old system.

Please note that if you currently have your options set to the DX12 beta, and you want to see how this update works for DX11 (for which it is intended), you'll have to set the option back to DX11 and reboot MSFS from scratch before the changes will take effect.

I have my sim back now! 🙂

Can you compare it to DX11 in SU9 at all?  SU9 really messed up my performance for some reason.  I bought my new PC around the time SU8 was out and I was getting over fps 40 on ultra in NYC at 1440P.  Now in SU9 dx11 I get about 25.  It's a major difference. 

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

6 hours ago, Gate99 said:

Just ran a quick test at CYYZ active runway (FlyTampa) and saw a fps increase from 32 to 40 which is nicely appreciated. Unfortunately the frame jump doesn't seem to apply to VR, still have the same fps. Will need to do some more testing though.

Mark

 

Not in VR... that is a shame. Will test soon.

MS FS 2020/2024 | 9800X3D  | 64GB DDR5 6000mhz |  ASUS ROG ASTRAL RTX 5090 32GB GDDR7 OC EDITION   | Varjo Aero | Navigraph | VATSIM | TPR Pedals | Virpil  | Honeycomb | Winwing FCU + EFIS | Behringer X Touch Mini | SPAD.next

I would like to test this beta with Dx11 but honestly I am so good with Dx12 that I wouldn't go back to Dx11 unless a specific reason for that, like incompatibility of some addon, forced me to.

I fly 90% Fenix, 5% 737, 3% Kodiak and the rest devided among various default aircfat and Dx12 is no problem, performance or stability wise.

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

1 hour ago, ryanbatc said:

Can you compare it to DX11 in SU9 at all?  SU9 really messed up my performance for some reason.  I bought my new PC around the time SU8 was out and I was getting over fps 40 on ultra in NYC at 1440P.  Now in SU9 dx11 I get about 25.  It's a major difference. 

Same experience here, so also very interested in a SU10 vs SU9 DX11 comparison.

 

Intel Core i7 8700k clocked to 4.6GHz, GTX1080Ti, 32GB DDR4 RAM, MSFS installed on NVMe drive, Windows 11, Dell 27" 60Hz Monitor + Dell 24" 60Hz Monitor. Resolution 1920x1080. Game Mode on, GPU scheduling enabled (Win11). MSFS settings: High-End for airlines, Ultra for GA.

Running really smooth here in 4k DLSS Quality.

Good enough for immediate release in my opinion.

Intel Core i5-12600k, Nvidia RTX 4070 Super, 128 Gigs.

In VR:

It seems a bitt less stuttery, lets say, it is buttersmooth between the stutters, with black/smeared-image on the peripheral field when panning. LOD terrain I can get higher now and LOD 100 is manageable but I still have it on 30 or so (very low).

Edited by Rene_Feijen

MS FS 2020/2024 | 9800X3D  | 64GB DDR5 6000mhz |  ASUS ROG ASTRAL RTX 5090 32GB GDDR7 OC EDITION   | Varjo Aero | Navigraph | VATSIM | TPR Pedals | Virpil  | Honeycomb | Winwing FCU + EFIS | Behringer X Touch Mini | SPAD.next

1 hour ago, aktorsyl said:

Same experience here, so also very interested in a SU10 vs SU9 DX11 comparison.

SU10 is much faster than SU9 in both DX11 and DX12. Just jump into the beta and you will see it with your own eyes.

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

Quick question guys: i am reading on the Microsoft MSFS-forum that DX11 has obviously been optimised a lot and if i understood it right it runs better than with DX12? But on my system DX11 performs around the same than in the previous beta and when using DX12 i have massively more FPS (39-40 vs. 60 at the same place and situation beetween DX 11 and DX12). Can you confirm that for some users its better to use DX12? I'm having an 12900k and GTX 3090.

i9 12900k, RTX 3090, 32GB RAM

Hi Folks.

I am not really a techie, so, are all you folks talking about a beta version that is not yet available as an update? I mean the ones that we all get every so often. Also, if I may. I am assuming that my pc is using DX11 and most posts are mentioning DX12. Is DX12 tied to this beta? Or is it something that I can install? How would I know whether I am using DX11 or 12?

Regards...Kenny.

edit...I just searched online and then ran the dxdiag tool. My pc is using DX12.

Edited by kenny584

2 hours ago, jcomm said:

I would like to test this beta with Dx11 but honestly I am so good with Dx12 that I wouldn't go back to Dx11 unless a specific reason for that, like incompatibility of some addon, forced me to.

I fly 90% Fenix, 5% 737, 3% Kodiak and the rest devided among various default aircfat and Dx12 is no problem, performance or stability wise.

I just tried swapping back to DX11, and the stuttering fest is back. Back to DX12. Looks like they are going to have a problem. AMD Machines seem to perform great on DX12, where as NVidia does not. And AMD or certainly in my case seems far worse on DX11

Edited by Car147

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2 hours ago, Rene_Feijen said:

Not in VR... that is a shame. Will test soon.

That's expected. If they optimized multithreading you won't see any benefits in VR where the GPU is always the bottleneck. In VR you have a much much higher resolution, especially if you have a Reverb G2 or higher specs headset. You just need a more powerful GPU or use DLSS.

 

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

DX12 is as good as DX11 for me. DX11 is about 4 degrees cooler than it was but still runs hotter than DX12. Will stick with DX12. 

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

26 minutes ago, kenny584 said:

Hi Folks.

I am not really a techie, so, are all you folks talking about a beta version that is not yet available as an update? I mean the ones that we all get every so often. Also, if I may. I am assuming that my pc is using DX11 and most posts are mentioning DX12. Is DX12 tied to this beta? Or is it something that I can install? How would I know whether I am using DX11 or 12?

Regards...Kenny.

edit...I just searched online and then ran the dxdiag tool. My pc is using DX12.

You can switch between dx11 and dx12 in the MSFS settings.

I'm on DX12, Nvidia 3060 Ti, Ryzen 5600x CPU, 32 GB RAM, Windows 11.

Never had problems with DX12 in SU10 beta, including flights in the Fenix as far as from Frankfurt or London to Lisbon.

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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