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Sim Update 10 launches tomorrow!

Featured Replies

The new Nvidia drivers doesn't help me in MSFS beta DX 12. I think with SU10 release version in a few hours + new Nvidia drivers, it will all be golden!

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

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Those clouds still look like volcanic ash to me. Is that what all clouds look like in MSFS?

Edited by Christopher Low

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

I am not so sure if the combination of DX12 and the new driver will be like the first throw of Beta SU10. 

The thing is, we didn´t test the combo AFTER several BETA update cycles have bin released. Hopefully this works. It will really depend on IF Nvidia did really fix the problems for thousands of users and IF Asobo did NOT make any CodeChange affecting DX12 or/and it´s memory management.

I hope we get what we like to see......but I am not so sure.

M. 

Regards,

Marcus P.

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1 hour ago, Christopher Low said:

Those clouds still look like volcanic ash to me. Is that what all clouds look like in MSFS?

Not for me.  They can look smoother also.  I must admit, I don't like the grey cauliflower effect too much either, but I don't actually see it that often.  Mainly they are white / light grey and fluffy.

Asobo have acknowledged that the cloud system needs some work, for high level clouds in particular (cirrus etc.) and they say the cloud generation system is capable when directed in the right way, but as you would expect, they say they expect it to take quite a lot of work.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

This SU10 was really a birth - holy, glad we get it today!

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

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6 minutes ago, pmplayer said:

This SU10 was really a birth - holy, glad we get it today!

cheers 😉

With this SU10 update, which I believe is generally very good after being in the beta, the Anniversary update coming, with all of those great free aircraft, and the proper start-off with helicopters and gliders, then the Canada world update, it is exciting times for the sim.  Still some way to go of course, but at least it is developing quite well.  Good times!

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

It was scheduled to arrive in July.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

4 minutes ago, Fielder said:

It was scheduled to arrive in July

a.k.a software development.

the recent hiccups (gaming.services beta fiasco and Nvidia DX12 driver bugs) were not accounted for and totally beyond Asobo's control.

Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

1 hour ago, Fielder said:

SU 10 is not here yet. Tomorrow morning will be released. DLSS will then appear in anti aliasing options. 

Today, 21st for SU10.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

6 hours ago, Noel said:

Absolutely!  I'm so glad XP continues to develop it's great to have a viable alternative to MSFS.  Right now I'm doing everything I want to do as a flight simmer in MSFS:  PMDG 738 w/ my new TCA Boeing Yoke it's a whole new experience for me, at least the pendulum yoke is :biggrin: and it's taking some serious getting used to but I can tell it will be sweet once I have a few more hours with it and have it calibrated correctly.

If MSFS died tomorrow I'd head straight for XP and resign myself to flying in a smaller world w/ ortho scenery.  Interesting on their clouds it's quite obviously a tough gig to get right within a performance budget.

DLSS and FSR2 may not come to XP 12 for a long time.  Ben Supnick from Laminar Research, said the following about XP 12:

Quote

Why don’t we use FSR2 or DLSS? Both of these upscalers require motion vectors as inputs from the rendering engine, something X-Plane does not provide. We may support them in the future, but adding motion vector generation is not trivial.

So XP 12 doesn't even have motion vectors implemented, which is the basic before even considering DLSS and FSR2.  And when motion vectors is implemented, then LR has to implement DLSS or FSR2.

In that same XP 12 post, Ben Supnick even recommends that some XP 12 users using 4K with blurry textures, reduce their resolution to something lower than 4K:

Quote

One thing that can help (and I know no one wants to hear this) is to run at a lower resolution. The sim has to internally use VRAM proportional to the size of the winddow or monitor res you fly at. Jumping from 1080p to 4K doubles the resolution in each dimension (making each pixel half as big) but uses 4x the VRAM for surfaces. Full screen anti-aliasing increases VRAM by its factor (4x MSAA = 4x VRAM) for some of those textures, so it’s more efficient than higher res.

TBH, I don't know how XP 12 is going to catch up to MSFS in both graphics and performance, especially with the new video showing the performance of DLSS 3 and MSFS.

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

6 minutes ago, bobcat999 said:

With this SU10 update...with all of those great free aircraft, and the proper start-off with helicopters and gliders, then the Canada world update, it is exciting times for the sim. 

Sitting back and waiting for Canada WU..

 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

26 minutes ago, Fielder said:

Sitting back and waiting for Canada WU..

 

Me too, Canada update is mutch needed, hopefully they got good earth data for this..

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

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2 hours ago, Christopher Low said:

Those clouds still look like volcanic ash to me. Is that what all clouds look like in MSFS?

me too, i really dislike the msfs clouds

8 minutes ago, Beerz said:

me too, i really dislike the msfs clouds

I take the clouds in MSFS over these clouds any day:

1982585968_Bildschirmfoto2022-09-19um23_

unknown_2022_09.18-20_19.jpg.e6643361afe

Not to mention even if these weird cloud shapes are fixed, the problem is that the clouds are still very, very blurry in these pictures.

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

Is it going to be same as before, first small update in Store and then the actual update inside the sim? 

Tapani Österberg

Archived

This topic is now archived and is closed to further replies.

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