November 8, 20223 yr Personally I'd prefer it if Asobo just went back to what we had within the AI traffic system pre SU11, and put the enhancements into some future update when Asobo manage to fix the biggest AI traffic limitations, then we could at least enjoy the likes of FSLTL and AIG on Friday as they were meant to work originally. Edited November 8, 20223 yr by Amon1973 AMD 9800X3D, NZXT X73 RGB AIO COOLER, Gigabyte X870 Aorus Elite WIFI7, 64GB 6000MHZ RAM, 4TB Samsung Pro NVME, 4 TB Crucial P3+ NVME, 4TB Crucial SSD, Gigabyte Gaming OC Geforce RTX5090, Antec C8 ARGB Case, X55 JOYSTICK/THROTTLES, LG 4K C4 42" TV/Monitor 120 Hz, 2 Dell 1080 monitors. Honeycomb Alpha Yoke, Bravo Throttle. Thrustmaster TPR Pedals. Moza AB6 FFB Joystick, Pimax Crystal Light VR, Tobii Eye tracker, Steelseries Arctis 7+ Wireless Headphones.
November 8, 20223 yr SU11 beta has been a lonely place, no MP no/busted AI 😥 New PC Ryzen 9850X3D - 32gb ddr5 6000Mhz - MSI MAG B850 Tomahawk wifi - Gigabyte wind force gaming OC 5090 - 2TB Sabrent NVMe. Old PC - Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - 1TB Sabrent NVMe. AOC AGON 32" 144Hz - Honeycomb Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir.
November 8, 20223 yr 1 hour ago, motishow said: then , is better to use in game live traffic instead of FSLTL injector? That's what I'm doing in SU11 beta, and that's probably what I'll continue to do after Friday when SU11 goes live. I.e. no AIG/FSLTL injector but I have the AIG/FSLTL models and liveries in the community folder. The drawbacks: poor model matching, some generic models, no way to tune the amount of AI traffic (hence my mainthread is hammered at major hubs). Been testing real-time online with AIFlow and AIGround though and it seems to work. Edited November 8, 20223 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
November 8, 20223 yr 7 hours ago, Cpt_Piett said: This is with FSLTL injector? According to the dev* there's an issue in SU11 preventing most arrivals from happening. Apparently they have not been able to find a workaround yet, and say it's more or less up to Asobo. If things are working well with AIFlow+AIGround that's promising. Yes I am using the FSLTL injector. Just spent nearly an hour at KSFO (San Francisco) and lots of departures with no spinning aircraft. But, no arrivals at all, so my experience at Dubai was something of a one-off it seems. Don't understand why this should happen. I have tried real time live traffic, but don't like generics and wrong liveries popping up.
November 8, 20223 yr the reason for very little arrivals with FSLTL/AIG in SU11 is because they broke arrivals. AI aircraft can use STARS now, but they're always using the first STAR in the list, not what one makes sense for what direction they're coming from, when they spawn they'll usually head straight for the STAR. It also screws up their altitude as they climb to cruise level while heading to it. AI traffic doing VFR works better since they don't have to worry about STARS. So for example Cape Air in the USA does VFR routes with AIG's flight plans. The default live traffic has landings because aircraft can be injected already on final. Edited November 8, 20223 yr by Tuskin38
November 9, 20223 yr How do i choose wich res the models will be in? I see some people can choose between 1k up to 4k?
November 9, 20223 yr 12 hours ago, Cpt_Piett said: That's what I'm doing in SU11 beta, and that's probably what I'll continue to do after Friday when SU11 goes live. I.e. no AIG/FSLTL injector but I have the AIG/FSLTL models and liveries in the community folder. The drawbacks: poor model matching, some generic models, no way to tune the amount of AI traffic (hence my mainthread is hammered at major hubs). Been testing real-time online with AIFlow and AIGround though and it seems to work. Can I ask which specific AIG models you still have to supplement FSLTL? Good news that FSLTL are bringing more models. Look forward to them. While SU11b has been broken I've been testing out PSXT and Real Traffic, it's not perfect but I'm enjoying having no go arounds and crazy flight paths
November 9, 20223 yr 4 hours ago, james_d said: Can I ask which specific AIG models you still have to supplement FSLTL? Good news that FSLTL are bringing more models. Look forward to them. While SU11b has been broken I've been testing out PSXT and Real Traffic, it's not perfect but I'm enjoying having no go arounds and crazy flight paths Yes it's great that they're working on the A380s. Amongst others. I've read that FSLTL cannot use the AIG FAIB models. So I've just deleted them from the AIG folder. That was around 20GB out of more than 40GB, so the sim starts a bit faster. 7950X3D | RTX 4090 | 64GB DDR5
November 9, 20223 yr So what ? Does FSLTL now work with SU11 or not, i do not mean special things, only want to know if it works as you start MSFS or crashes right on beginning ? cheers 😉 08.2024 new PC is online : ASUS ROG STRIX X670E-F GAMING WIFI Mainboard, AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG 3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2 Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.
November 9, 20223 yr 24 minutes ago, pmplayer said: So what ? Does FSLTL now work with SU11 or not, i do not mean special things, only want to know if it works as you start MSFS or crashes right on beginning ? cheers 😉 It doesn't crash. But arrivals are broken. 7950X3D | RTX 4090 | 64GB DDR5
November 11, 20223 yr Well the final SU11 is released and still no landings. So whatever they changed stayed the same. No airplanes landing makes this addon nearly useless ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD / 2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors
November 11, 20223 yr 19 minutes ago, styckx said: Well the final SU11 is released and still no landings. So whatever they changed stayed the same. No airplanes landing makes this addon nearly useless Total crappp from Asobo, make AIG and FSLTL almost useless. Live traffic is awful, plenty of mismatched liveries, immersion killer at it's best. SN737
November 11, 20223 yr Gonna put MSFS on the shelf again due to this. Haven't even bothered to download the SU11 update. Edited November 11, 20223 yr by Lange_666 Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR
November 11, 20223 yr 11 minutes ago, SN737 said: Total crappp from Asobo, make AIG and FSLTL almost useless. Live traffic is awful, plenty of mismatched liveries, immersion killer at it's best. Or you can fly on VATSIM.... Orders of magnitude more immersive. Edited November 11, 20223 yr by ErichB
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