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DX12 and ground texture bleed through.

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As mentioned before, I used to suffer the same issues. Since setting CCleaner to clear the Direct X shader cache before shutting down the PC for the night, I haven't had the problem. It might not fix the disease, but it certainly alleviates the symptoms.

Surely not everybody was kung fu fighting.

https://rationalwiki.org

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1 hour ago, bobcat999 said:

The fact that the debug setting fixes it tends to point to Asobo being able to fix the issue permanently if they attended to it.  Just a matter of their priorities maybe.    

I love it when at work people procrastinate 10 minutes tasks because they are busy with a 6-month project 🙂 

Inefficient way of working and also very stressful, as many issues pile up in a mountain of s**t instead of being addressed rationally one by one.

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

 

On 1/4/2023 at 3:10 PM, Tony P said:

DLSS is still a blurry mess in my opinion.  

Yeah, it's a bummer! I got quite a good increase in fps with DLSS, but I wasn't prepared to tolerate the unreadable, blurry PFD and ND in the PMDG 738, which is my 'go to' aircraft. A shame, it would be great if they can sort it out.

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

  • 4 months later...

Four months and 2 SU later.... and the issue is still there... It was wonderful to have such a smoothness with frame generation extended to cards not series 4, but with this bug it is unusable...This bug and the one of changing ground textures in many areas (also in DX11)… it’s incredible how, after all this time, the devs have not fixed them. For me a sim with such bugs should not even be released!

James Goggi

8 minutes ago, jgoggi said:

Four months and 2 SU later....

No, try years and too many updates to remember.

5800X3D - Strix X570-E - 32GB 3600Mhz DDR4 - AMD RX 9070 XT- Samsung 980 Pro x2                                                     

5 hours ago, jgoggi said:

Four months and 2 SU later.... and the issue is still there... It was wonderful to have such a smoothness with frame generation extended to cards not series 4, but with this bug it is unusable...This bug and the one of changing ground textures in many areas (also in DX11)… it’s incredible how, after all this time, the devs have not fixed them. For me a sim with such bugs should not even be released!

msfs shouldn't have been released because of a beta feature.  okay, let's all go back to p3d and xp as they are far superior.  

R9-9950X3D 32G  | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS

 

 

 

I cross fingers once again, but as I mentioned in another thread, since a full reinstall of Windows 11 and MSFS I don't have this issue anymore. 

Oddily enough, for me it appeared only with SU14, along with other issues that pushed me to wipe the SSD and reinstall everything.

Now I have a very smooth experience, fast loading times, and no DX12 airport texture bug. I am using 546.31 hotfix drivers.

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

Before I waste time, can anyone else confirm that the issue is gone after reinstalling? Thanks!

James Goggi

1 hour ago, jgoggi said:

Before I waste time, can anyone else confirm that the issue is gone after reinstalling? Thanks!

There is no way any of us can confirm that for you. I never really had it in the first place. All you can do is try and see what happens on your particular set up. 

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

I know and also defended the opinion that the issue is related to VRAM in any case, but since I lowered some settings to never run out VRAM, the frequency of the bug happening greatly reduced. Some airports still show it, but for others it is gone. Might be that a full VRAM somehow is one of, but not the only, trigger of the issue...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

Don’t have the issue. Two pc’s here. Always DX12 . Using a 4080 and 4090, so what AnkH stated might be true…

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

2 hours ago, jgoggi said:

Before I waste time, can anyone else confirm that the issue is gone after reinstalling? Thanks!

No, I did a full system wipe in went from windows 10 to 11 just 2 weeks ago and the issue is still there.

5800X3D - Strix X570-E - 32GB 3600Mhz DDR4 - AMD RX 9070 XT- Samsung 980 Pro x2                                                     

45 minutes ago, GSalden said:

so what AnkH stated might be true

I don't believe so. I have 16GB of VRAM and it happens when I'm not even using 9. It happens instantly or within seconds. I have also seen people claiming it's to do with switching to external view. No, I never do and it's still there immediately.

5800X3D - Strix X570-E - 32GB 3600Mhz DDR4 - AMD RX 9070 XT- Samsung 980 Pro x2                                                     

28 minutes ago, Jazz said:

I don't believe so. I have 16GB of VRAM and it happens when I'm not even using 9. It happens instantly or within seconds. I have also seen people claiming it's to do with switching to external view. No, I never do and it's still there immediately.

I also have 24gb and it appears randomly. nothing to do with VRAM

Ramon De Valencia

AMD 9950X3D / 64GB DDR5 6000MHz / RTX 5090 / 1200 watt PSU

MSFS 2020 and 2024

 

46 minutes ago, Jazz said:

I don't believe so. I have 16GB of VRAM and it happens when I'm not even using 9. It happens instantly or within seconds. I have also seen people claiming it's to do with switching to external view. No, I never do and it's still there immediately.

So why do some have this issue and others don’t ? If a scenery is not made according to the SDK then I can imagine that you see this. I only use either a P de L airport or an addon airport.

Myself I also never have CTD’s while others have them regularly …..


 

 

 

 

 

 

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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