March 28, 20233 yr About 2 years ago, the night lighting screenshots in some of the alpha/beta builds before MSFS got released was the best they could be according to a majority of the people. Now, fast forward 2 years later. Do you guys feel that the night lighting has improved and is better now than it has ever been? Edited March 28, 20233 yr by captain420 ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
March 28, 20233 yr 15 minutes ago, captain420 said: About 2 years ago, the night lighting screenshots in some of the alpha/beta builds before MSFS got released was the best they could be according to a majority of the people. Now, fast forward 2 years later. Do you guys feel that the night lighting has improved and is better now than it has ever been? The night lighting now is way better than it was on release. i5-12400, RTX 3060 Ti, 32 GB RAM
March 28, 20233 yr Author Even better than the pre-release builds? ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
March 28, 20233 yr It is subjective, but I liked it on release - I thought it was stunning and one of the first things that really stood out to me along with the sim performance. Not saying it is bad now though, but there seemed to be more variation originally. When they tried to get rid of the sepia masks, they kind of threw the baby out with the bath water, but they have pulled it back to being quite good since then. Edited March 28, 20233 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
March 28, 20233 yr Having used P3D in the past, MSFS' night lighting is outright stunning. I know it's different for ex-XPL users, but that's still a debate on a high level in my opinion. For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
March 28, 20233 yr Amazing how subjective this is, isn't it? It's the absolute worst thing about the sim for me. And I don't fly at night because of it. All pretty beautiful until you get to about 10,000 feet, with the crisp street lights giving way to damp, brown splodges where cities would be. The worst is flying over the Middle East at say FL330. Dubai just looking like yellow street lights fading into damp yellow splashes. I wish there was a way of getting rid of the sepia mask, or maybe a better alternative. But I seem to be the only one who absolutely hates what we've currently got! I've got TLOD at around 150-200. I'd rather not be able to see distant cities at all than have these blobs. If someone could show me some great looking night shots of urban areas from FL100 or above, i'll eat my words.
March 29, 20233 yr General lighting is okay for me … flying less than FL100. The downtown city building lights is the immersion killer for me. The lights need to glow. It is like the power went out just in the tall buildings. Latest video at The Flight Level Flight Over Frozen Lake Erie - Between Ice and Clouds - Ultimate Solitude - The Perfect Memory
March 29, 20233 yr I'm not a fan at all really. Not so much the point lights but the repetitive "blobs" everywhere are a bit of a buzz kill. On that note, is there anything like in FSX where you can use different light textures for point lights and airport lights ie large or small star shape lighting that has more of a sparkle? The old Active Sky used to give you that ability to change these. Regards, Max (YSSY) i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU
March 29, 20233 yr 8 hours ago, bobcat999 said: It is subjective, but I liked it on release - I thought it was stunning and one of the first things that really stood out to me along with the sim performance. Not saying it is bad now though, but there seemed to be more variation originally. When they tried to get rid of the sepia masks, they kind of threw the baby out with the bath water, but they have pulled it back to being quite good since then. Agree 100%. It's very good now, and obviously miles ahead of any previous sim. But I'd say that, in contrast to all the many areas where MSFS has moved forward in the last two years, night lighting and clouds are the two big things that were better at release.
March 29, 20233 yr One of it's strongest point is how clouds get illuminated by city lights, the Moon, etc... I really like night lighting in MFS, above all other sims (haven't tried AEROFLY FS4 or the latest versions of DCS World with the new clouds). Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
March 29, 20233 yr 12 hours ago, Fiorentoni said: I know it's different for ex-XPL users, but that's still a debate on a high level in my opinion. Me being one of them 😄
March 29, 20233 yr 13 hours ago, Langeveldt said: I'd rather not be able to see distant cities at all than have these blobs On this we'll have to agree to disagree. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
March 29, 20233 yr I noticed very different expectations in myself ever since I started using MSFS. Before, I used FSX and I was happy for every additional detail scenery gave me without getting into OOM or FPS trouble. With MSFS, i kind of got used to expect photorealism and compare the image to reality. Depending on both POVs, the night lighting in MSFS is either horrible or a huge improvement over FSX. I think street lighting outside cities is a bit overdone, you see roads going cross-country having continouus street lights on them. This was probably done to enable VFR flying at night but nowhere in the world it is that way (especially as of today with all the energy debate) I remember UTX having a few lights on roads and continouus lighting only on major highway intersections or within cities. Second, yes, the yellow blob at a distance is a problem. And it could be easily solvable by not removing the light spot with distance, but the shine it creates on the ground. But overall i think its OK and better than what i was used to. Me being a night owl myself I think it is very hard to simulate night lighting conditions accurately in any video game, mostly because of the color spectrum of monitors being very limited compared to what the human eye can percieve.
March 29, 20233 yr 2 hours ago, Soulflight said: This was probably done to enable VFR flying at night I assume it has more to do with the fact that they do this stuff AI Generated and they don't have a reliable database that would know the difference between a street that has streetlights and one that doesn't. Therefore all roads are drawn with lights even if there are non in reality.
March 29, 20233 yr It is pretty crazy how subjective it is. I absolutely love it, especially in VR. Was just buzzing around Baltimore doing a performance test at night, and it was incredible. The slight ground illumination, draw distance, etc. I do miss how with orbx we were able to change the size of the bulb…if I had my way, I’d make the orbs a bit smaller, otherwise I think it looks amazing. AMD 9950X3D | 64 GB RAM | RTX 5090 FMR: 747 FO, 757/767 CAPT, 737 Check Airman Current 777 CAPT
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