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Posted

For some reason my passengers are always cold. Under the passenger comfort area of the tablet, it says my fan isn't running, but I do  have the switch on. What am I missing? Thanks. 

Posted
2 hours ago, MrBitstFlyer said:

What?  😬

Considering the incredible content and functionality, the subscription price is amazing value!

Well, I did a monthly subscription for now and I must admit I was taken aback by all of the content.

Its still pretty rich for my taste, but now I know why they charge so much. So much data in there.

Its quite the software. Total package. Very impressed. Works well with the FSR500.

Ron

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Ron

MSFS -A2A Comanche250 -Cessna 310 -Cessna 414 - Black Square Duke
Black Square TBM 850 - 146Pro Plane - PMDG 737-800

Posted
54 minutes ago, lehbird said:

For some reason my passengers are always cold. Under the passenger comfort area of the tablet, it says my fan isn't running, but I do  have the switch on. What am I missing? Thanks. 

Nevermind, user error ☹️

Posted
On 11/4/2023 at 4:44 PM, Torsen said:

ttps://fsr500.fsreborn.com/FSR500_Manual.pdf

You're welcome to check the manual posted above. Real world Pilots on this exact type and other single engine TPs were involved in the Beta process and fine tuning the product. Join FSReborns discord linked in the manual and you can even chat with them and Raul personally. A custom implementation based on the SDK possibilities to ensure marketplace and xbox compatibility in this case was the goal of the product, therefore going external like a2a was a nogo.

Cheers T.

 

 

I understand the decision to keep Xbox compatibility is very interesting as a company but I can't get it out of my head what you would achieve if you forgot about Xbox, I honestly think Xbox is a major drag on the progress of addons and the simulator itself ....

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Posted
13 minutes ago, Aglos77 said:

I honestly think Xbox is a major drag on the progress of addons and the simulator itself ....

And I honestly think Xbox is the only reason we see so much additional content and progress on a new sim.

IMHO, us Proper Flight Simmers™ should be thankful for the extra interest those Xboxers have generated and additional resources they have attracted into our niche hobby.

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Posted
8 minutes ago, F737MAX said:

And I honestly think Xbox is the only reason we see so much additional content and progress on a new sim.

IMHO, us Proper Flight Simmers™ should be thankful for the extra interest those Xboxers have generated and additional resources they have attracted into our niche hobby.

Totally and utterly agree.

I know the really serious piloting types ARE really serious about this stuff, and make a fair bit of noise about it here and in various other forums (or maybe "fora" for the really serious classicist types), but I can't imagine they represent a hugely serious amount of income for MS/Asobo. Even pre-Xbox support, I can't believe I'm the only person using flightsims who doesn't take the piloting stuff seriously. I guess emotionally, I'm sort of an Xbox kinda guy, in that I impulse buy lots of addons and extras (over 800 for MSFS so far), and always have done since I started doing this stuff maybe 10 years ago.

I bought the M500 and I do think it is wonderful. I too have used nothing else since I bought it. I even went to the trouble of signing up to Simbrief and trying out an actual flight plan and playing with some of the stuff in the cockpit. But you know what? I still get bored just sitting in the cockpit. I don't remember the details but I'm sure I just read something in this thread about somebody not actually using this aircraft until some (to me) picky little function was properly modelled. Each to their own, but I can't get my head round that.

Like I said earlier, what I love about this plane is that it is gorgeous to look at, apparently full of working complex systems, and yet I can still use it to just head off down the runway and pootle around in whatever direction the scenery takes me. I've even managed to land ok and stay on the runway. But even a beauty like this is never going to make me want to just sit in that cockpit and play with all the pretty lights and buttons. But to see it from the outside camera over a particularly fine piece of landscape with some fine atmospherics around it gladdens my heart no end.

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Posted

As this post will show, I know nothing about livery creation 😀 But I presume there is something that still hasn't been released yet which will allow folks to generate new liveries? If so, is there any indication when that might be coming out? Thanks.  

Posted
2 hours ago, F737MAX said:

And I honestly think Xbox is the only reason we see so much additional content and progress on a new sim.

IMHO, us Proper Flight Simmers™ should be thankful for the extra interest those Xboxers have generated and additional resources they have attracted into our niche hobby.

It is sure that Xbox has brought resources of course, but it also pays a toll both in the simulator and in some addons. Anyway I don't want to create more debate with that, this is a very interesting addon and I hope you enjoy it a lot, for the moment I think I'll wait a while to buy it while asobo doesn't improve the physics of mfs on the ground and on landings and takeoffs.

Posted
2 hours ago, andy1252 said:

Like I said earlier, what I love about this plane is that it is gorgeous to look at, apparently full of working complex systems, and yet I can still use it to just head off down the runway and pootle around in whatever direction the scenery takes me. I've even managed to land ok and stay on the runway. But even a beauty like this is never going to make me want to just sit in that cockpit and play with all the pretty lights and buttons. But to see it from the outside camera over a particularly fine piece of landscape with some fine atmospherics around it gladdens my heart no end.

The great thing about this (the FSR500) is that you can fly it low, but you can also pop up to 28,000 feet and go somewhere relatively quickly.

I don't consider an M500 in the same class as a TBM or PC-12.  The M500 is more like a step up from the fast piston singles.  Whereas the TBM and PC-12 are more powerful birds, closer to executive-class machines.  No lav in a M500.

I like pretty lights and buttons!  Have you seen the pretty lights in the cockpit of the Blackbox Shorts 330/360/C23?  I may have to buy that just to sit there and stare.  Heh.

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Rhett

7800X3D ♣ 32 GB G.Skill TridentZ  Gigabyte 4090  Crucial P5 Plus 2TB 

Posted
2 hours ago, Aglos77 said:

It is sure that Xbox has brought resources of course, but it also pays a toll both in the simulator and in some addons. Anyway I don't want to create more debate with that, this is a very interesting addon and I hope you enjoy it a lot, for the moment I think I'll wait a while to buy it while asobo doesn't improve the physics of mfs on the ground and on landings and takeoffs.

I don't think MSFS would have been revived if it weren't for cross platform Xbox support.

Yes there are some issues with ground physics but they appear in other sims too.  And in msfs, with a well coded addon, these issues are nearly non existent.

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Posted
3 hours ago, Aglos77 said:

It is sure that Xbox has brought resources of course, but it also pays a toll both in the simulator and in some addons. 

You are probably right. But even if that's the case, for me, as a pretty serious simmer who digs realism, the potential tradeoffs in terms of flight dynamics are vastly outweighed by the enjoyment I get from having access to so many high quality addons, such as the FSR500 or regular (free) updates to the flight sim more than three years after release. So: thank you to the large Xbox customer base!

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Posted (edited)
45 minutes ago, Turpentine said:

You are probably right. But even if that's the case, for me, as a pretty serious simmer who digs realism, the potential tradeoffs in terms of flight dynamics are vastly outweighed by the enjoyment I get from having access to so many high quality addons, such as the FSR500 or regular (free) updates to the flight sim more than three years after release. So: thank you to the large Xbox customer base!


Not sure if you meant it that way, but any current issues in ground/flight dynamics are not tied to the XBox being supported (so there should no need for any tradeoffs). If MS/Asobo were intentionally holding back the core sim in terms of realism because of XBox then they wouldn't be going to the trouble of developing such deep avionics like what we've gotten from WT in the AAU updates, CFD tech in the core FDE, complex atmospheric airflow simulation based on CFD, or all the advancements they're planning for v2024, etc etc. Whatever current issues there are can be addressed and made available in the sim for both platforms since a vast majority of the sim codebase is common to both platforms.
 

4 hours ago, Aglos77 said:

It is sure that Xbox has brought resources of course, but it also pays a toll both in the simulator and in some addons.


The "toll" seen by some add-on developers is due to them trying to make their add-ons work on both platforms while also wanting to use their existing/legacy codebases (i.e. written in C++) which then required them to take a niche path with the SDK. Apart from PMDG, I can't think any add-ons that has paid a toll or been held back due to MSFS supporting XBox or the developer wanting to support XBox (you're free to give examples). Developing an add-on for sale in the marketplace is not really a toll.

The XBox is just like any other Windows PC effectively (and more powerful than some of the PCs still being used by users), and for the XBox MSFS uses a fixed set of visual fidelity settings in order to match the hardware capabilities. For PC users of course we have all those visual fidelity controls available to set as we desire, to achieve the performance and visual quality we want based on our hardware.

So given all this, I fail to understand what exactly this "toll" is or how the XBox is a "major drag" on the process of the sim and add-ons.

 

Edited by lwt1971
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Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

Posted

XBox is a major PLUS for flight sim in my opinion.  That userbase helps all of us.   I think we're off-topic though.

Regarding the M500, I still have so much to learn on this airplane.  I landed the other day, and after landing, I noticed two of the pillows were on the floor of the cabin.  Only two of them.  I wonder what I did to prompt those two pillows to fly off the chair and onto the floor?   I thought I had a pretty nice landing, but maybe it was jarring enough to move them.

Rhett

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Posted
5 minutes ago, lwt1971 said:

So given all this, I fail to understand what exactly this "toll" is or how the XBox is a "major drag" on the process of the sim and add-ons.

Because rightly or wrongly, when MSFS appeared on Xbox, it coincided with the reduction in the perceived quality of visuals that occurred with the rollout of SU5. After all, *as we all know*, Xboxes are just mid-tier machines for unserious...[spits]...gamers.

 

Anyway, back on topic, how does the M500 fly – any whipsaw turbulence occuring? I really liked the FSR Sting S4, but the mechanical to-ing and fro-ing caused by the base sim killed it for me.

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AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
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Posted
2 hours ago, F737MAX said:

Anyway, back on topic, how does the M500 fly – any whipsaw turbulence occuring? I really liked the FSR Sting S4, but the mechanical to-ing and fro-ing caused by the base sim killed it for me.

No whipsaw ….. just smoothsaw! The 500 is smooth and predictable. With the AP engaged a new level of realism is immediately apparent when you watch the accuracy of the engine and pressurization systems respond to FLC, ALT and VS modes. With the tutorials completed, enjoying new in depth flights between England and France. Continually learning and utilizing the capabilities of the G1000Nxi as I acquaint myself with European charts for the first time. Flight Simulator just gets better and better!

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