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Xplane 12.10 beta 1 released

Featured Replies

4 minutes ago, turbomax said:

good to know, I'll have to remember that.

You didn’t answer the question.

i9 12900k, RTX 3090, 32GB RAM

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right.

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

For me 12.10 beta 1 was absolutely beautiful, and for the first time with XP12, I could fly it in VR. Before this beta VR shimmered too much, the screens were shakey, and the settings had to be so low to get descent frames. With Beta 1, everything was cleaned up, and I could have my setting about where I wanted them, and the sim was very smooth. With Beta 2, I can't fly in VR at all. The left and right eyes don't line up at all. The right eye moves with my head as it should, and the left eye really lags behind, and never lines up.

 32GB DDR4 3200Mhz  i7-9700K  RTX 3060  12GB GDDR6

A lot of changes under the hood. But the cloud rendering and cloud types/variations has hardly improved. I still have to rate the clouds an F (Fail). The clouds in 11 were billboards but with the mods were made to look reasonable. I am not too impressed with 12.1 cloud rendering. They need Urgent and Major improvement. Earth to Austin, do Something!

Oh laminar, when are you going to fix your users, 12.1.0B2 and they're still broken, Come on, all the extra staff and still you cant fix them, no matter what good you do, the always find the bad stuff, Really id like to see a new release of users who actually appreciate all the effort put in, that cant be too hard?? But we do speak of people.

😁

 

 

2 hours ago, Greazer said:

A lot of changes under the hood. But the cloud rendering and cloud types/variations has hardly improved. I still have to rate the clouds an F (Fail). The clouds in 11 were billboards but with the mods were made to look reasonable. I am not too impressed with 12.1 cloud rendering. They need Urgent and Major improvement. Earth to Austin, do Something!

After some testing, it doesn't appear to be a problem with the beta. I installed another copy and updated it to 12.10b2, and it is working just fine, so I guess I have an addon conflict or a corrupt file somewhere. beta2 sure looking good in VR with my new install.

 32GB DDR4 3200Mhz  i7-9700K  RTX 3060  12GB GDDR6

2 hours ago, mjrhealth said:

Oh laminar, when are you going to fix your users, 12.1.0B2 and they're still broken, Come on, all the extra staff and still you cant fix them, no matter what good you do, the always find the bad stuff, Really id like to see a new release of users who actually appreciate all the effort put in, that cant be too hard?? But we do speak of people.

😁

 

 

🤣🤣

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

4 hours ago, Greazer said:

A lot of changes under the hood. But the cloud rendering and cloud types/variations has hardly improved. I still have to rate the clouds an F (Fail). The clouds in 11 were billboards but with the mods were made to look reasonable. I am not too impressed with 12.1 cloud rendering. They need Urgent and Major improvement. Earth to Austin, do Something!

They somehow need more contrast and/or "structure" imo. And there are still these transparent clouds having grey lines behind that make them appearing unnatural. As far as I know this should be adressed with the incoming overall lightning-improvements. I really hope.

i9 12900k, RTX 3090, 32GB RAM

2 hours ago, mjrhealth said:

Oh laminar, when are you going to fix your users, 12.1.0B2 and they're still broken, Come on, all the extra staff and still you cant fix them, no matter what good you do, the always find the bad stuff, Really id like to see a new release of users who actually appreciate all the effort put in, that cant be too hard?? But we do speak of people.

😁

 

 

There is really an urgent patch needed to have better users 😄

Edited by Franz007

i9 12900k, RTX 3090, 32GB RAM

2 hours ago, Franz007 said:

There is really an urgent patch needed to have better users 😄

Franz007.1 😁

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

36 minutes ago, Rimshot said:

Franz007.1 😁

Rimshot.99 😉

i9 12900k, RTX 3090, 32GB RAM

The cloud + light rendering looks like a washed out white mush. It ruins everything

 

It's this kind of cloud structure that I like and this luminosity

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fQQPHpV.jpeg

npBb2dd.jpeg

 

I think having the bloom effect is a big plus and if well done it can increase realism. There's a reflective metal object outside my house, and in the right lighting conditions the effect I get in real life is exactly the same as the one modeled in video games which have a well simulated bloom effect.

In the case of X-Plane, at the moment it is possibly too "smeared out" over the entire scene. The effect I am talking about instead, is more concentrated on reflective surfaces (e.g. water bodies, metal surfaces, etc.). I think there's plenty of room to improve the effect in subsequent releases.

"Society has become so fake that the truth actually bothers people".

2 hours ago, Franz007 said:

Rimshot.99 😉

I'm getting close to early access 🤣

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

7 hours ago, Franz007 said:

There is really an urgent patch needed to have better users 😄

I can do something about that if the admins gave me moderator rights for a day or two...

Edited by Bjoern

7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux
My add-ons from my FS9/FSX days

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