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ATC in 2024?

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They said a few years ago that Working Title would work on ATC after finishing working on some of the aircraft, but I'm guessing working 2024 got in the way.

Asobo have said they'll work on the ATC post launch, as they want the new flight planning system to be solid first, since that's probably what the ATC will use.

I'm theorizing Working Title was too busy with other 2024 stuff (like said new flight planner) to work on ATC for launch

Edited by Tuskin38

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  • abrams_tank
    abrams_tank

    And part of the reason why it has gone of the rails are your replies in this thread, after multiple people have told you there are good ATC add-ons for MSFS now, including BeyondATC and SayInentions.a

  • Who cares about ATC!   They added the ability to walk around, drive cars and even go fishing and bird watching!   Why even bother with ATC in a word not allowed flight sim!

  • BeyondATC will come to the rescue. It's already so good at this point even though it's only in Alpha.

A big difference between today and just a few years ago is the rise of LLM's and AI, and Microsoft being a leader in this space is going to help a lot with MSFS IMHO. ATC communications are publicly available, Microsoft just needs to feed them into their LLM (if they haven't already) and they'll have the first half of the problem solved: realistic communication from ATC. The second piece of the puzzle is the logic within MSFS to apply the communications and route the traffic. I can imagine the live traffic makes this more difficult, as they have to integrate data they have no control over.

I have a hunch they've been silent on this because they have something in the works that they aren't allowed to make public yet, but we'll see.

Who cares about ATC!

 

They added the ability to walk around, drive cars and even go fishing and bird watching!

 

Why even bother with ATC in a word not allowed flight sim!

Chris Camp

On 11/8/2024 at 1:36 AM, MarcG said:

There's "plans" to improve it, when that happens nobody knows.

Same as the plans to improve it in 2020 😂

To make modern ATC work properly, AI may be the key, as shown by BATC and SI. This costs money on an ongoing basis as it is still relatively expensive but is decreasing. So, without adding cost to the sim upfront or by subscription, we put up with the in-sim ATC, go with a non-AI alternative (FSHud, etc.), or reach into our pockets for an AI ATC program.

For the level of immersion that I get from BATC and SI, it is well worth it for me. I started with BATC but drifted over to SI and have been quite happy despite having to pay extra. Not all will want to go this route.

Rick Abshier

5900X | RTX 5070 Ti  OC| 64 GB@3600 | India Pale Ale

 

 

3 hours ago, ricka47 said:

For the level of immersion that I get from BATC and SI, it is well worth it for me.

I'm one who always still uses default ATC even though I've always seen it as a placeholder for further development.  For how I use the sim ATC of this type is its own kind of immersion, as it's kind of background for me.  Some basics in it still serve this purpose fairly well, if your standards for it are not toohigh: 

  • It correctly identifies the live traffic, and does the choreography well for outbound flights correctly giving instruction to hold for incoming traffic, line up and wait until cleared, etc.
  • It's much better than it was with regard to yo-yoing up and down in mountainous areas and I fly in those most often.
  • I've selected the least obnoxious voicings offered

So I am in staunch support of MS/A further developing it to a better level, not really one that competes fully with the standalone options, but one that gets the fairly basic things done better and adds ATC speech using LLM/AI to replicate actual ATC speech.  And I may be a bellwether for other non real world pilot simmers which would presumably be the large majority of all simmers in MSFS.  So in this regard I'm thinking it would be well worth MS/A working on, and it may well be what they refer to when they say it's in the works.

My immersion comes from the sim and the wonderful planes I use, from using the awesome Self Loading Cargo which is in further development and will work in 2024, and I run LiveATC in the region I'm for that piece.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

5 hours ago, Kilo60 said:

drive cars and even go fishing

No they didn’t 🙄

On 11/8/2024 at 7:27 AM, Ray Proudfoot said:

and in my humble opinion none have bettered Radar Contact v4 for IFR flights.

Totally agree, Ray. I've been using it for, what, 20 years?? Still my go-to in X-plane!!

 

Russ

Master Sergeant, U.S. Air Force, Retired

Former T-33A Crew Chief

Former B-1B Crew Chief / Flightline Maintenance Expediter

Former Learjet Corp. Quality Inspector

Formerly Young (😩)

On 11/8/2024 at 8:05 AM, Ray Proudfoot said:

Experience has taught me to be very sceptical this will happen.

I think you understand the Microsoft mentality and priorities a lot better than most people in this forum and others.  I share your skepticism.  Even if there is an effort to enhance ATC, I doubt the extent of the effort will be anywhere near the expectations of the serious aviator (a minority group compared to the gamers).  This is one case where I would love to be wrong.

zachlog

  • Author

This is sad news. Last I played the sim, add-on ATC apps suffered from some combination of bad UI from trying to do too much, poor voice synthesis, an inability to assign an approach and runway on arrival, or a lack of integration with live traffic and/or very poor live traffic behaviour. None of them were very good and not worth paying for. Has Beyond ATC solved these issues?

I’m not in a rush to get back into flight simming until ATC has improved. I’m of the mind that it’s misleading to call it a “flight simulator” with ATC as bad as it is. In the real world, ATC is so fundamental to flying, it’s hard for me to understand why it has been so neglected for so long. 

Edited by Virtual-Chris

1 hour ago, Virtual-Chris said:

it’s hard for me to understand why it has been so neglected for so long. 

Not having decent ATC doesn't stop the majority of people using and enjoying MSFS.

How the sim looks, sounds, flies and performs is much more important. Get those elements right and the developers can spend time on ATC at a later date. Get those wrong, and you end up with MS Flight or DTG Flight Sim World – neither of which had a long shelf life.

And that's before you get to how incredibly difficult it is to program for a highly dynamic scenario, while factoring in various civil aviation regulator variances, local airport quirks for managing airspace, and weather effects/restrictions, all while trying to keep a complex sim performing well on the majority of people's PCs.

We'll get good ATC eventually. Improved computing capability and multiple different dev teams are making this much more likely than ever before. But given the choice between an enjoyable flight sim experience with poor ATC and a clunky sim with excellent ATC, the market has shown where Asobo's efforts should be (and have rightly been) focused.

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

MS/Asobo chose various "core" sim areas to focus on for the initial 2024 release (ground handling, flight dynamics and other physics, atmospheric lighting engine, weather & clouds, avionics, performance and multi-threading, client-side footprint, flight planning, more complex default aircraft and systems, default wear & tear, etc).. and also other areas that some like to trivialize so let's call them "non-core sim features" like visual fidelity of the digital twin earth, aviation activities/missions, seasons, biomes, 4000x ground details, aircraft walk-arounds, etc. Just because they haven't addressed some other core aspects (yet) like ATC then some come out with the predictable and always laughable claims like "oMg tHeY aRe nOT FoCuSsInG oN sImMeRs!!"

If given a choice between the areas they've focused on for the initial release of 2024 versus one or more of those being set aside for default ATC improvements then that's an easy answer for me.. I'd much rather they focused on what they did. For proper ATC it's always been a 3rd party solution for all sims for as long as I can remember.. would I welcome default ATC improvements? of course, but lack thereof is just a big meh 🤷‍♂️, I'll live.
 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

7 hours ago, Virtual-Chris said:

This is sad news. Last I played the sim, add-on ATC apps suffered from some combination of bad UI from trying to do too much, poor voice synthesis, an inability to assign an approach and runway on arrival, or a lack of integration with live traffic and/or very poor live traffic behaviour. None of them were very good and not worth paying for. Has Beyond ATC solved these issues?

I’m not in a rush to get back into flight simming until ATC has improved. I’m of the mind that it’s misleading to call it a “flight simulator” with ATC as bad as it is. In the real world, ATC is so fundamental to flying, it’s hard for me to understand why it has been so neglected for so long. 

BeyondATC hasn’t solved all the issues you mentioned but it is still pretty good.  And it has traffic injection now, although it’s in a early alpha type phase.

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

7 hours ago, Virtual-Chris said:

I’m of the mind that it’s misleading to call it a “flight simulator” with ATC as bad as it is.

Hmm...what would you call it?   

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

I am happy with BATC now, use it on every flight,  and will stick with it. I don't care about the AI traffic part of it, and might not even use it, don't know yet. 

Edited by Bobsk8

 

 

 

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