January 3, 20251 yr 1 hour ago, Huascar said: My system is not failing, though it’s four years old. The blurry issue has always been there, even when my system was new it was visible. Let’s just say… the texture resolution is poor from a distance instead of calling it blurry. I still fly but you won’t hear me say MSFS is amazing because it is not. Maybe my standards are too high and I am less tolerant of these issues. May be you can post a screen shot of the poor resolution you're seeing. I cannot duplicate poor resolution at far off distant during flying. Even when flying around downtown Los Angeles, I can pan around all directions and see the mountain ranges in the background. Bill McIntyre Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64
January 4, 20251 yr 8 hours ago, Huascar said: Of course it’s better than what’s out there but it’s far from amazing. It looks just ok but a lot to fix still. Man, I feel sorry for your significant other...smh. Regardless of all else - MSFS 20/24 are by far the best looking flight sims of all time. And to think that the unprecedented fidelity of the scenery is included in every single copy of the sim is also incredible. Does it look exactly like the view out a window...? Well, of course not - only unreasonable people would expect that.
January 4, 20251 yr 15 hours ago, Cpt_Piett said: I’m not 100% sure, but I don’t think it’ll work. I tried an OLOD of 1000 and the object popping was exactly the same. There could of course be another setting, but I’ve got everything on ultra (well, except for a few settings that are off). I agree with Andy, the objecting popping at airports is distracting. I wonder why it’s like this in 2024 and not in 2020. I was wrong. Setting an OLOD of 1000 definitely improves the airport object LOD. Probably no need to set it to 1000 - but luckily it doesn't impact performance much, just like in 2020. 7950X3D | RTX 4090 | 64GB DDR5
January 4, 20251 yr 9 hours ago, UrgentSiesta said: Regardless of all else - MSFS 20/24 are by far the best looking flight sims of all time. I said I agree they are the best sims in the market. But my point is they're not in the "amazing" category. The issues are endless, and we're in a constant state of repair (if you don't believe me, read the posts). Take for instance the issue of trees - they are disproportional in relation to buildings and structures (oversized). The trees are also ubiquitous, hurting immersion. This is an issue that should have been fixed by now.
January 4, 20251 yr Currently on an early morning flight from Petaluma to San Luis Obispo in my Piston Duke. Glorious weather, glorious scenery, amazing aircraft and Premier League commentary on Radio 5 in the background. What a perfect way to spend a Saturday afternoon. 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
January 4, 20251 yr 10 minutes ago, St Mawgan said: Currently on an early morning flight from Petaluma to San Luis Obispo in my Piston Duke. Glorious weather, glorious scenery, amazing aircraft and Premier League commentary on Radio 5 in the background. What a perfect way to spend a Saturday afternoon. Not if you are a Spurs fan... 😭 Have a Wonderful Day -Paul Solk
January 4, 20251 yr 50 minutes ago, St Mawgan said: Currently on an early morning flight from Petaluma to San Luis Obispo in my Piston Duke. Glorious weather, glorious scenery, amazing aircraft and Premier League commentary on Radio 5 in the background. What a perfect way to spend a Saturday afternoon. Why listen when you can watch? 👀 (old picture) Edited January 4, 20251 yr by MarcG Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
January 4, 20251 yr 19 hours ago, Bigmack said: May be you can post a screen shot of the poor resolution you're seeing. I cannot duplicate poor resolution at far off distant during flying. Even when flying around downtown Los Angeles, I can pan around all directions and see the mountain ranges in the background. Similarly, I was taking a long hard look last night (even on 2020) and best I could figure I could I could actually follow roads for 50+ miles and from the East Coast of Florida at FL380 I was able to clearly make out Tampa Bay on the West Coast of Florida.... Is it perfectly clear roads at 50 miles, no but I don't think with the natural elevation of the earth you have much chance of following a road 50 miles into the distance anyway. as for terrain textures, I can clearly see cities (not buidling but road, terrain etc for at least 80 miles. From SAX which is a waypoint ~ 20 miles from KEWR I can see the Belt Parkway on the other side of the city meandering around JFK and I495 heading out onto Long Island across the city. Is it perfect, no, is it the best thing we have EVER had in FS in 2020 and 2024, absolutely. What I will say and what is disappointing is it "IS" very dependent on server load and server connection. One day the textures can be crystal clear as far as the eye can see and the next day a blurry mess. That's frustrating. Not even day by day but on a 12 hour flight there are "periods" it looks great and "periods" that it can look abysmal. But even if the farther textures don't load the terrain contours, lakes, rivers, oceans etc still make it very believable. TLOD 400/ OLOD 200 no AutoFPS or anything else in play, lossless scaling on a 5K ultrawide monitor locked at 120FPS. Edited January 4, 20251 yr by psolk Have a Wonderful Day -Paul Solk
January 4, 20251 yr 6 minutes ago, psolk said: What I will say and what is disappointing is it "IS" very dependent on server load and server connection. One day the textures can be crystal clear as far as the eye can see and the next day a blurry mess. That's frustrating. Not even day by day but on a 12 hour flight there are "periods" it looks great and "periods" that it can look abysmal. But even if the farther textures don't load the terrain contours, lakes, rivers, oceans etc still make it very believable. I haven't had issues with blurry textures for a while now. Several weeks at least. At cruise in airliners I usually have TLOD set to 400 or above. Do you get the "low bandwidth" warning when textures are blurry? 7950X3D | RTX 4090 | 64GB DDR5
January 4, 20251 yr 15 minutes ago, Cpt_Piett said: I haven't had issues with blurry textures for a while now. Several weeks at least. At cruise in airliners I usually have TLOD set to 400 or above. Do you get the "low bandwidth" warning when textures are blurry? To be fair, I am really nitpicking as it is only the farthest distant textures that sometimes don't load and I am at FL380 doing 560kts LOL. What I would call the first few LOD textures 10-50 miles are almost always fine. It's the 50-80 mile range. I'm really not complaining but it's funny how on a 12 hour flight there are "periods" it happens and then clears up. The only factor in that equation that is variable is the servers. But again, not complaining, it's only the farthest LOD. Have a Wonderful Day -Paul Solk
January 4, 20251 yr 2 hours ago, Huascar said: I said I agree they are the best sims in the market. But my point is they're not in the "amazing" category. The issues are endless, and we're in a constant state of repair (if you don't believe me, read the posts). Take for instance the issue of trees - they are disproportional in relation to buildings and structures (oversized). The trees are also ubiquitous, hurting immersion. This is an issue that should have been fixed by now. I acknowledge that the issues you've raised are true(ish). However, I believe your standards are unreasonable. It seems like you're only comparing the simulator to reality vs what other sims are capable of delivering. There is the concept of Suspension of Disbelief. And I wish more folks in flight (or any) simulation could get back to it. It's just like watching an aviation movie: just look at pretty much ANY aviation-related movie (even ones purporting to be "based on true events") and see how wildly they diverge from reality or true history. Yet they can still be enjoyable, even "amazing" experiences...if you allow yourself to enjoy the story rather than focus on the (inevitable) inaccuracies. Being at the point where we're complaining about the height/over-density of trees and "the horizon" means that we have a pretty short list of "problems" to worry about. Anyhow, my primary standard is basically: what else can give me a better experience than this (whatever "this" is...)? And at the moment, when it comes to scenery especially, MSFS is amazingly good.
January 4, 20251 yr Commercial Member 1 hour ago, psolk said: From SAX which is a waypoint ~ 20 miles from KEWR I can see the Belt Parkway on the other side of the city meandering around JFK and I495 heading out onto Long Island across the city. I also took some screenshots in the NY area, and also can't confirm the issues @Huascar is seeing. On this one, the horizon is not a blurry mess and there are 3D objects as far as 11 nm in the distance. Basically as far, as you would see a 3D object anyway: Looking to the east, we can also clearly see 3D objects very far away. It seems to be able to alter the distance based on the object size, so that larger buildings are still displayed a very large distances: So I had the idea to look from Long Island to Manhattan, and again the entire skyline is visible from a distance, from which it can anyway be hardly seen anymore: And, again, what should be the issue with these horizons? Edited January 4, 20251 yr by fsiscool
January 4, 20251 yr 8 minutes ago, fsiscool said: So I had the idea to look from Long Island to Manhattan, and again the entire skyline is visible from a distance, from which it can anyway be hardly seen anymore: Manhattan looks amazing from Long Island (LOL). I call MSFS 2020 and 2024 the 7-miles simulators because seeing anything beyond seven miles is hopeless. I grew up in Manhattan, and I don't remember NYC being so flat as you accurately captured it in the pictures. How can anyone maintain immersion seeing something like that? But remember, you and I (as well as the pictures) are seeing things that aren't there. The blurry and flat horizon only exists in our minds.
January 4, 20251 yr What is happening here? This was a thread started by @abrams_tank to showcase the amazing ground detail of MSFS2024. And now we're discussing something entirely different - which has already been covered extensively in a different thread. If that thread has not been mod-closed - let's keep beating that dead horse over there - it'll be fun! /s😅 7950X3D | RTX 4090 | 64GB DDR5
January 4, 20251 yr 26 minutes ago, Cpt_Piett said: What is happening here? This was a thread started by @abrams_tank to showcase the amazing ground detail of MSFS2024. And now we're discussing something entirely different - which has already been covered extensively in a different thread. If that thread has not been mod-closed - let's keep beating that dead horse over there - it'll be fun! /s😅 Nothing, Captain. @fsiscool posted some amazing 3D pictures of the NYC area. He said it's nothing compared to what I have experiencing and discussing in a previous thread.
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