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MSFS 2024 - Sim Update 1 Beta Release

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40 minutes ago, lwt1971 said:

an 31 SU1 beta refresh (1.3.10.0) release notes:

And nothing in the notes about fixing the see-through aprons at airports that was introduced with the first Beta release....

Eric

i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11

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Most Popular Posts

  • Or spend every evening flying in 2024 and ignore most of the posts on these forums 🤷‍♂️

  • I had to see for my own eyes!  TLOD is vastly improved.  Flying in the sim looks like flying for real again!  (Even though real simmers prefer their scenery to look like minecraft!) You can see p

  • Don’t normally bother with hassle of a beta but as the release version feels like a huge beta anyway I don’t suppose there’s much to lose.

Anyone seeing the update? 

Edited by JonathanC

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

I think it was pushed but very fast update - loading it up now

Steam version

Yes I have it and a record for me 2:15 seconds to load - wonderful Asobo 

Edited by Richard Sennett

Rich Sennett

               

Still don't think they have fixed the transpoder input on the default Max !

No update seen here.

AMD Ryzen 7800x3d   64gb DDR5, Sapphire 7900 GPU MSSI Tomahawk AM5 M/Board. 1x 4tb Crucial M.2  SSD, 3x 2tb Crucial M.2 SSD's

Strange.  I updated via the Xbox app.  I got version 1.3.10.0 but only about 1/4 f the fixes / changes are included.  No mention of any aircraft’s, no details on the avionics.  Something ain’t quite right here LoL

-B

9 minutes ago, btacon said:

Strange.  I updated via the Xbox app.  I got version 1.3.10.0 but only about 1/4 f the fixes / changes are included.  No mention of any aircraft’s, no details on the avionics.  Something ain’t quite right here LoL

-B

You may have not got it all - there's an issue on MS Store version - they are working on it 

Rich Sennett

               

and sure enough, the new beta has downgraded DLSS back again from version 4 (in case you had manually updated to the latest DLSS v4) to the older version 3,  DLL version 3.7.20.0

so everybody have fun going through the tedious upgrade routine again to DLSS v4, DLL version 310.2.1.0

but the procedure is the same so just rinse and repeat 🤣

AFTER SU 1  beta 2

spacer.png

 

spacer.png  

BEFORE SU 1  beta 2

spacer.png

Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

32 minutes ago, Richard Sennett said:

You may have not got it all - there's an issue on MS Store version - they are working on it 

That’s what I thought too but forum users are showing the update during boot appearing. I never saw that just a progress bar showing me upgrading to 1.3.10.0. 
Gonna post my release noes here 

My Release Notes from simulator,  Thats it.  No planes, no avionics details.  NADA

 

RELEASE NOTES SimUpdate 1 - Flighting 1.3.10.0

BACKWARDS COMPATIBILITY BUGFIX
* Fixed FS2020 planes exterior lights bleeding into cockpit when displayed in FS2024

GLASSCOCKPIT
*  Fixed the avionics displays who became extremely overexposed

MARKETPLACE
*  Fixed buying content which is already in community preventing from enabling/disabling said content

PERIPHIALS
*Fixed an issue where the mouse was not working properly on Xbox 

ACTIVITIES
Training
*  Fixed an issue where a player couldn't pass the "Look Around" objective in Preflight training

DEVMODE
Scenery Editor
* Fixed "Start" element of type "RUNWAY" unsupported in airport scenery files.  Now support them for backwards compatibility and also convert them to actual runway starts upon loading in Scenery Editor.
*Fixed incorrect terraforming falloff in FS2020 packages and the editor.

SDK
WASM API
* Fixed WASI fd_readdir implementation not always returning all entries in the scanned folder

EXPORT BLENDER
* Fixed decal extension export
* Added "unique_id" to neutral_bone added by Khronos excporter
* Fixed "Inverse roughness" parameter on clearcoat material type

Edited by btacon

1 minute ago, btacon said:

That’s what I thought too but forum users are showing the update during boot appearing. I never saw that just a progress bar showing me upgrading to 1.3.10.0. 
Gonna post my release noes here 

I see over there some are able to get update now - Steam is way better 🙂 less hassle 

Rich Sennett

               

Asobo; "The VR community are desperate for mouse & UI fixes that we should've fixed before release"

Also Asobo; "I know lets fix two items with the fewest votes and delay those main issues until the Summer.....yeah we're brilliant"

🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

9 minutes ago, turbomax said:

and sure enough, the new beta has downgraded DLSS back again from version 4 (in case you had manually updated to the latest DLSS v4) to the older version 3,  DLL version 3.7.20.0

so everybody have fun going through the tedious upgrade routine again to v4, version 310.2.1.0

but the procedure is the same so just rinse and repeat 🤣

AFTER SU 1  beta 2

spacer.png  

BEFORE SU 1  beta 2

spacer.png

Oh sugar!

9800X3D 5090 64 GB RAM

I didn't lose my DLSS settings/dlls. Still getting Preset K and v310.2.1 DLSS v3

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

11 minutes ago, JonathanC said:

I didn't lose my DLSS settings/dlls.

that's bad. you should have. 🤣

without manually updating anything, you show these 2 watermarks after installing SU1 beta 2?

spacer.png

Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

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