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A bit of Candy...

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All I can say is thanks very much Robert. It will be worth the wait without a doubt.

Joe Porter

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Awesome update Robert! Looking good guys, I cannot wait to have her in my hangar soon!Regards

Best regards, happy flying,

Wallace

All I can say is thanks very much Robert. It will be worth the wait without a doubt.

Joe Porter

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Ben-There are plenty of standard coding techniques to be sure... But a big part of the improvement in performance came out of the ground-up rewrite to get rid of an archaic and poorly theorized code structure that we had been using.Then of course there are a few proprietary techniques that we have developed to work around some major flaws in FSX...(You like how I just told a whole lot of something without telling you anything? I learned that while running for office.... :( )
Robert,Would that "archaic and poorly theorized code structure" be present in the MD-11? Would it involve using C and the Win32 API versus something like C++/MFC? I realize you won't give away trade secrets, so I would imagine that if you answer me you might have to "tell a lot of something without really telling me anything," but the cost of me asking is fairly low. I realize that you have probably moved to the point where FSX is a rendering and event-trapping component and that your external DLL is doing everything. So, this becomes a matter of architecture and design whereby you must use more of the underlying OS features/capabilities. So, I wonder if your improvements are the result of being more clever, algorithmically and in design, or is there some architectural combination you've discovered as you've sought to by-pass the SDK's internals in the Gauge and panel API. I'd think that if you could actually bypass the .AIR file altogether, you'd really be close to just using FSX as a render platform. Thank you for the updates - although they can be erratic in frequency, and provide contradicting/disappointing fits and starts in timeline expectations, they are always a joy to behold. As you've indicated in this thread, making a product of this magnitude involves way too much "voodoo" for the process to be smooth - I'm sure that, under the hood, it's more contraption than cast-from-the-mold.Thank you,Jeff
I wish there was a way to do pushback accurately. By this, I mean that at present with the PMDG 747-400 we can choose the distance to have the aircraft be pushed back and the angle at which it will be pushed back to. However, I rarely manage to guess the correct distance from the gate to the taxi line where the pushback will end at. Is this something PMDG can address in the NGX, or something that can be looked at for future products?
AES is the answer. However, it'll only be available for certain airports.

Jeff Bea

I am an avid globetrotter with my trusty Lufthansa B777F, Polar Air Cargo B744F, and Atlas Air B748F.

These updates are killing me! I feel like a little kid who can't reach the cookie jar... No doubt this is going to put all the other addons in my FSX hangar to shame.I hope when they set the pricing... they don't realize that most of us would pay ANYTHING for this...

Jack DeMarre

Just an earthbound misfit

 

My Current Flight Sim Setup: She ain't much to look at, but she's got it where it counts.

My New Build: Phase 2 - Project Planning. Working on justifying expense to wife.

  • Commercial Member

Bravo PMDG team, the attention to detail is fantastic, this will be legendary FS addon. All your work will pay off really nicely.

The plane is looking good!+1 to the guy who requested that the "PMDG 737NGX Flight & Training Manuals NOW Available" to not be bold and red anymore... Everytime I see it, i think its released... and knowing me, the time i ignore it, it will be the actual plane! Big%20Grin.gif

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Mike Murawski

 

The only item that stands out as "fake" from the high-res. is the engine cutoff switches. Everything else isn't too shabby.

Tom James

It really looks more and more amazing. I really wish you and the team the best and that you get to the point you've been wanted so long next week. It'll really be agreat bird to fly.Keep the great work.Cheers.Aurelien

Aurelien Vandoorine

Team just keep on with this perfect job!!.....as well as the eye candies or videos, though it costs me a lot of keyboards here, due to me drewling all over it watching this perfect piece of work!!!!So along with this and the amount of pills against this terrible shaking of becoming a junkie for getting this plane.............Keep up the good work......Oh man. need some new pills here, and ........omg another....Tablet ^^Best regards,urs drewly.....Ray

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The only item that stands out as "fake" from the high-res. is the engine cutoff switches. Everything else isn't too shabby.
SHHHHHHH! Don't tell them that! You will just cause them to spend extra time making it better instead of releasing it! Lol

~William Genovese~

  Boeing777_Banner_Pilot.jpg         KAB200_sig3.jpg

Robert - quick thought. In the Level-D 767, we can hear cabin announcements at varying stages of flight depending on the position of the seatbelt switch. Anything like this in the NGX? Just curious.
You may want to watch and see when Bryan York will come out with his FS2Crew Voice Command for this NGX. I'm sure it will have the option to turn up cabin announcements to any volume that will satisfy you. Actually I have a lot of airline videos from Just Planes, ITVV and several other producers, and on some of them you can hear the cabin announcements in the background from the cockpit. They're may be a switch to monitor them for in the front.Robert, thank you for this great update. We are all on the edge of our seats waiting for this release. When you release the NGX, seriously, it may cause the internet to explode!One thing that I was wondering, when you test things like programming the FMS, do you try to see what happens when an ignorant user (Rolling%20Eyes.gif) will enter wrong stuff or bad data? I mean, do you try entering badly formatted place bearing/distance commands or location commands to see if it will lock up the sim or crash it? I was wondering if you actually try to "break" it with mistakes, or just by using complex instructions and how stable something as complex as the NGX will be with clumsy fingers pushing wrong buttons?Black%20Eye.gifBob

Robert Yunque
Banner_MJC11_zpsc02297c8.png

 

 

 

I love the picture!!! Can't wait til I can check out the NGX from top to bottom......:(

Kenneth M."PUP"Craddock II
PC: Alienware  Aurora R4 Intel I7-3820.....As for the rest is classified :P

http://pup4ordfsxmore.blogspot.com/

 

The thing here is that it's unrealistic to really ever hear that stuff from the cockpit. The pilots are dealing with taxiing the airplane, running checklists and talking to ground ATC - they aren't listening to the passenger safety video. Even with the cockpit door open it's unlikely you'd hear that stuff - the packs and recirc fans are quite loud on the NG.
I have no idea regarding this since I've only been in the cockpit of some noisy Saab 340, but then I wonder why in many World Air Routes movies you do hear cabin announcements in the cockpit? I suppose many of them are filmed pre 09/11 so the cockpit door may be open and perhaps the mic somehow picks up these announcements better than the human ear in that specific environment (also taking into consideration psychological factors)?Anyway, even though it may be unrealistic but to me as a flightsimmer IMHO it adds a whole lot of ambience and when I sit there on the tarmac admiring the AES service armada approaching the aircraft and listening to the "thank you for..." (courtesy of FSFlightkeeper) I somehow feel that I really have accomplished something! :D More work and sales to Bryan at FS2crew I guess!

Krister Lindén
EFMA, Finland
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I'm not 100% sure but it seems that those screws in the picture are not modelled in 3D.

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Howie Wong

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