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KPHX Phoenix Intl - FlightBeam Studios - Almost Ready!

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Did you set your FSX terrain settings the way the manual recommends? That's pretty crucial for this, a lot of the techniques used in high-end sceneries like this require specific settings. (mesh and texture resolution sliders specifically)

 

No, I didn't set the resolution to the highest setting as that goes against the recommendation of pretty much every other scenery I own. Most recommend 5m.

- Aaron

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  • Commercial Member

I don't know why any user would have low mesh settings. It doesn't affect performance.

Gaps in texture around taxibridges happen when slewing, or moving around the scenery too quickly. There's an immense amount of detail and the terrain needs time to catch up.

Planning a flight from KLAX to KPHX with the wife today. In our F1 Mustang, of course.

I agree with you guys $35 is a great price for this airport. I paid $38.09 after taxes and exchange. It seems silly but that extra $3.09 just seems to take it over the top. No doubt I will get every penny out of this scenery. I love flying flights like KLAX-KLAS-KDFW and so on KLAX-KPHX-KDFW, KLAS-KPHX and all the other variations will be fun. I know that when my wife sees the bill she will say. "What did you spend $40 on!"

Mike Keigley

 

Boeing777_Banner_Pilot.jpg

 

Hi,

 

KPHX is yet another great addon airport that we now how in h/d, I think its worth every penny.

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

I don't know why any user would have low mesh settings. It doesn't affect performance.

Gaps in texture around taxibridges happen when slewing, or moving around the scenery too quickly. There's an immense amount of detail and the terrain needs time to catch up.

 

For the same reason as your scenery requires a higher level. I set my mesh setting based on add-on developers requirements for their scenery. Usually that is 5m, but with this scenery it is obviously higher. Also, the texture alignment issues aren't related to slewing too fast. I was basically just sitting on the tarmac.

 

At any rate it is definitely a very high quality scenery, don't get me wrong. I will no doubt make a purchase when I can afford it.

- Aaron

As for the tax issue its because digtel river who runs esellerate http://shopper.esellerate.net/link/portal/5570/5620/Article/366/Why-am-I-being-charged-sales-tax-on-my-purchase

 

 

Digital River has tax nexus in the following states:

  • California
  • Colorado
  • Georgia
  • Iowa
  • Illinois
  • Michigan
  • Minnesota
  • Nebraska
  • Utah

Cesar Martinez
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I just got this..its pretty good.

 

And it goes very well with Mega Scenery Phoenix. I luv the awesomeness of the runway textures

 

7860130118_f2effbe7bf_k.jpg

 

 

But there is an issue... When coming in to land, I can see the runway lights. (You can see it in tha screenshot as well) .but when I got closer on short final, the lights on the runway went away.. it was just dark runway

Manny

Beta tester for SIMStarter 

Why does this airport scenery vanish on Instant Reply ? Same thing with FSDT Airports.

 

I think its texture issues/bleeding that the lights disappear when approaching to land.

 

Yes Total texture bleeding..runway and taxiways... whatever was there before..default/Megascenery...just comes up when approaching to land.

 

This needs a fix

 

7860315850_935db1f960_k.jpg

Manny

Beta tester for SIMStarter 

OK.. I took out two BGLs.

 

There is one in FSX\Scenery\0202\scenery\APX18200.bgl. I renamed it as .bak

 

And then there is another one.

 

Fsx\scenery\world\scenery\kphx_ALT.bgl.

 

This is an elevation file for KPHX. I renamed that as well.

 

I am not sure if removal of both is required... but I took out both of them. maybe the elevation bgl alone may have been sufficient.

 

No bleed for now ...atleast during day time.. I see no reason why this wouldn't have fixed the night time bleed through as well.

 

Hopefully.. APX18200.bgl.didn't remove more than KPHX. Until Flightbeam comes up with something better...this is my solution. Now I can see the glorious custom runway textures. For all the airport addon vendors/slackers who can't produce a runway texture worth the salt... watch and learn! LOL :P

 

Manny

Manny

Beta tester for SIMStarter 

  • Moderator

I think its texture issues/bleeding that the lights disappear when approaching to land.

 

Yes Total texture bleeding..runway and taxiways... whatever was there before..default/Megascenery...just comes up when approaching to land.

 

This needs a fix

 

7860315850_935db1f960_k.jpg

 

Is your Mesh Complexity set to 100 and Mesh Resolution set to 1 meter? Anything less than 1 meter on mesh resolution will cause problems I tried lowering it myself and the scenery ground items wont display properly.

Avsim Board of Directors | Avsim Forums Moderator

I agree the price is inline with other high quality offerings.

 

I can't complain considering as a measure of appreciation I donated $40 for the newest FSX KPHL product by SunSkyJet.

Keith Guillory

Is your Mesh Complexity set to 100 and Mesh Resolution set to 1 meter? Anything less than 1 meter on mesh resolution will cause problems I tried lowering it myself and the scenery ground items wont display properly.

 

I had it at 90 and 2 respectively. Hmmm.. you think that was the issue?

 

Manny

Manny

Beta tester for SIMStarter 

 

Yes Total texture bleeding..runway and taxiways... whatever was there before..default/Megascenery...just comes up when approaching to land.

 

 

Go to FSDreamTeam's website and download the latest Addon Manager build. This usually fixes that issue.

 

Also, if you are zoomed out too far, the ground textures frequently will disappear.

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