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Heimi

Flight Servers to be shut down, end of the road.

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They just posted the last words on the MSFlight Facebook page:

 

The End Of The Runway For Flight

Even though we knew this day was coming it doesn’t make the fact Flight is officially shutting down its servers any easier to accept. But the truth is there comes a point in the life of every game where it is no longer feasible to sustain the game and the decision is made to suspend operations. And it just so happens to be that time for Microsoft Flight.

The flight sim community is unique from other online gaming communities in that we enjoy the company of the very young and the really old from around the world united with a single passion – the love of flying. We’ve met virtual aviators along the way who dream of one day being real pilots and we’ve chatted with those who have actually experienced the marvel of flight, the second-greatest thrill on earth (landing is the first). We thank those of you who chose to fly with us.

There is a popular quote among aviators that says, “A mile of highway will take you a mile but a mile of runway will take you anywhere.” This might be the end of the runway for Flight, but just remember, the end of the runway can look very different depending on whether you are taking off or taxiing back to the hangar...and pilots routinely do both.

Clear skies.

Safe landings.

We hope you’ve enjoyed the flight.

This is your Flight crew signing off.

 

 

Maybe i misinterpret these words, but it looks to me as if there is hope for a successor in the far future.



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The plug is finally pulled. Sad, sad day for one of the best simulators to come along. It had so much potential.

 

But wait! Due to the talent we have in this forum, new life is being injected into Flight as we speak.

 

Stay tuned for its' rapidly evolving future.

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Well maybe something better will come like a better successor to FSX?

 

I't had a lot of potential too bad they made is so arcade like. If it was more serious like fsx maybe it would of been more popular.  What a shame  :(

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To quote a bit of dialogue from the similarly short lived and cancelled TV show Firefly:

 

Mal: We're still flying.

Simon: That's not much.

Mal: It's enough.

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Crash and burn, good riddence to a very bad idea and a slap in our faces.

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A sad day, but it still has so much life in its future, especially considering what Steve (Stonelance) has been working on. Flight has always felt more immersive than FSX (in terms of the environment and flight handling abilities) and has amazing technology behind it.

 

I'll just throw in a random screenshot from near Kings Canyon National Park to lighten the mood:

 

C7oxnPn.jpg

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Who ever said it was not popular? Was there ever a vote, I must have missed it. All I ever heard was whining. It just was never given the chance to develop. It would have had something for everyone eventually. Yes,too bad.

 

Steve

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Well maybe something better will come like a better successor to FSX?

 

It already has, P3D 2.4

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This thread makes it painfully clear why some of us enjoy the camaraderie of the Flight community, and don't miss those in other areas of flight simulation...

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It's too bad that Microsoft didn't give it a longer life. I think it would have gained in popularity once they added a few more regions and planes (real ones with cockpits). I was just about to start buying some DLC after Alaska was released and then they announced they were pulling the plug so I didn't bother. I actually liked the idea that all the third party addons would have to be approved by Microsoft as I assumed that this would provide a certain level of quality control and discipline that would prevent the third party addons from conflicting with each other. Unfortunately it sounds like Microsoft was greedy and wanted too much of a cut for this service.

 

Ted

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But the truth is there comes a point in the life of every game where it is no longer feasible to sustain the game and the decision is made to suspend operations.

 

Regarding Microsoft's post:

 

Does there really? Plenty of games live and die by the decisions of users rather than the choice of the developer to sustain the game. Take FSX for example...

 

The difference is that with games that are tied to servers in such a way (and this isn't a criticism of licensing servers, but of game servers), there's nothing left when they decide to pull the plug. You paid for those planes? They're just gone.

 

The least they could do is offer an offline patch. It sounds like the community might come up with a workaround, but it shouldn't have to be that way.

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The least they could do is offer an offline patch. It sounds like the community might come up with a workaround, but it shouldn't have to be that way.

The hypothetical "offline patch" that you speak of exists and is called the Flight Toolkit (not by Microsoft, but by a developer who worked on TS2 and Flight at ACES and MGS). It replaces GFWL and supports loading addons (existing DLC and third party), Aerocaches, and is soon to support converting the FSX world scenery.

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Crash and burn, good riddence to a very bad idea and a slap in our faces.

 

We'll check back in a year.  B)

 

image_zpsea00e9e6.jpg

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Ever since I uninstalled FLIGHT, the last time :-), which was already more than 1,5 yrs ago, I have been trying to find a substitute. 

 

I can't say I found one, FSX, X-Plane10 weren't certainly anyway near... I am smoking different stuff, top stuff, but it's not MS FLIGHT... or, better said, not what MS FLIGHT could have been - simply the best civil flight simulation platform ever made available for the PC!

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Flight could have been the best? If it had support from the users, those that originally paid for it & also those that downloaded the free version?  Many thought it was too arcade like! There were addons (paid) that was of no interest to many.

 

As we all know, it was first for sale, nobody wanted it..

 

Then it went for free..

 

Simply the best civil flight simulation ... that could not be given away? Could be played with game controllers?? The realism factor? Maybe something for the gamers instead of simmers?

 

Simply the best?? lol..

 

I DID try it, more than once, but meh! Hawaii.. been there, done that!

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Maybe i misinterpret these words, but it looks to me as if there is hope for a successor in the far future.

 

I think Microsoft are done with flight simulation, considering that they've passed their tech to Dovetail.

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 Could be played with game controllers?? 

 

A mouse only actually!  That's how I used it most of the time - great interface, very well designed, completely different from the feel of flying with mouse in either MSFS or X-Plane.

 

Are you aware that it's also (the mouse, and the keyboard) usable on what is probably the best hardcore flight simulator available - the Boeing 744 Aerowinx PSX?

 

BTW: What do you use for your flight simming? Not a controller? A real 6dof motion platform with hydraulic force feedback controls? Well, that can really make a difference, but - you could use it as well with MS FLIGHT, and benefit from a flight dynamics model that not being a whole different from MSFS's FDM, was a step forward in some very interesting aspects, but I am sure you know what I am talking about of course...

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I'm using CH-Products yoke & pedals for my day-to-day simming, as well as real/actual controls interfaced with a controller card in the 2x simulators that we have built up at our VA club. An Avro Shackleton 4 engined, all trottles, etc controllable, as well as an AeroMachi MB 326 that is known in our Air Force ( South African Air Force), as an Impala. It is a twin seater, so all controlls, switches etc are mirrored. Also have remapped keyboard keys in the simulators to switches. We are using FS2004 for the sims, as we have custom scenery for South Africa. We have configured the sims to to use keyboards or mice at all.

 

On my home PC (laptop actually), apart from yoke & pedals, I'm using a 2nd keyboard with labled remapped keys to incease the realism settings. Also very little mouse activity.

 

At our VA, we also mentor "The Young Falcons", using 20odd PC's with FS2004 (scenery again). Here we use joysticks & keyboard.

 

Trying to fly/teach kids proper proceedures using a mouse?

Also, as far as 6DOF platforms go, we have thought of this, but because of finances...

What we found with real pilots (Boeing, Airbus & some Air Force as well), the realism factor is enough to cause them to lift their butts in anticipation to touchdown bumps. This happens with the sims as well as a decent PC setup.

We would never get that with a mouse/keyboard settup.

 

So, just a few reasons why Flight never flew!

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If you have anything to say other than bashing Flight then please share it. This topic has all the potential of getting into another Flight bashing party and that's not going to happen.

 

It's been argued many, many times the differences in Flight and the other available simulators. We don't need to go over this again. We also don't need to know why you dislike Flight or why it's not as good as the one you currently use.

 

Let's keep this discussion civil.

 

Thank you.

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I think Microsoft are done with flight simulation, considering that they've passed their tech to Dovetail.

Long done, actually. Microsoft closed down ACES Studios in 2009 & their developers have long moved on.

As we all know, they licenced their professional version of FSX, called ESP to Lockheed Martin in 2009.

We now have Prepar3D V2.4.

Dovetail will be distributing FSX: Steam sometime in the future

 

Basically, in my opinion, Microsoft has/is getting out of the gaming/simming side of things, global distribution, inventory etc, & passed that all on to Dovetail to distribute on-line. Good business sense for them to get out of a small (in their eyes) market. So, nothing in the air about Flight being resurrected.

What does all this mean to us? Nothing much! Those that have Flight? Dunno! Those that have FSX? Stick with that or upgrade to P3D.

 

Dovetail/Steam just opens up the market for newbies to play a 5-6 year old game!

If you have anything to say other than bashing Flight then please share it. This topic has all the potential of getting into another Flight bashing party and that's not going to happen.

 

It's been argued many, many times the differences in Flight and the other available simulators. We don't need to go over this again. We also don't need to know why you dislike Flight or why it's not as good as the one you currently use.

 

Let's keep this discussion civil.

 

Thank

I do apologise if this is seen as a Flight Bashing Party.

 

I also apologise if I have offended by coming across that I disliked Flight or that it is not as good as the one we currently use.

 

We have chosen an alternate simulation based on available scenery, aircraft and various other factors at our VA, our sims & our personal simulators. (as per my previous post),

Flight was just not suitable for us. It was never 'not good' as our current simulators, just not suitable at all!

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The hypothetical "offline patch" that you speak of exists and is called the Flight Toolkit (not by Microsoft, but by a developer who worked on TS2 and Flight at ACES and MGS). It replaces GFWL and supports loading addons (existing DLC and third party), Aerocaches, and is soon to support converting the FSX world scenery.

What happens if one's existing computer does not already have Flight installed? How is it possible to reinstall Flight and also DLC that was purchased? Isn't GFWL required for that?

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I believe you can still install MS FLIGHT, just as you can install FSX Golden, through GFWL. Problem is flying online / multiplayer, having access to new aerocaches, etc...

 

But I believe the toolkit does provide alternatives ( ? ) 

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I have never used MS Flight, but I am still sad for you guys. I know that you all enjoyed it a lot, and it's a shame that some other members of the forum can't see that. I assume that we all want the flight simulation community to grow as a whole, and one way of achieveing that is by having as many flight simulator options as possible. I wish you all the best of luck with the community mod updates B)

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