September 29, 201510 yr Beau Hollis : In general, 2.5 content should be compatible with 3.0. That said it's up to the add-on developers in the end to confirm support. If an add-on installer keys off of specific version, that installer may not work properly for example. While we support content in the v2 path structure, we made several improvements to content paths configuration for v3 which we encourage add-on developers to use. Add-on content with paths configured for v3 will update much more seamlessly with future releases of Prepar3d. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
September 29, 201510 yr Just a question with lots of assumption. I assume addon developers (Orbx,A2A.etc) would continue support with the current P3D but would now have new addon software that would need to be purchased for the new program P3D ver 3. Just wondering if looks like we are then having to basically repurchase addons for the new program of P3D ver 3. I know lots of assuming here. Thank you ORBX provides free multi-installer for FTX Global, openLC, Vector, regions aso.. http://www.orbxsystems.com/forum/topic/103534-prepar3d-v3-free-multi-installers-coming-for-orbx-regions-vector-olc/ PMDG upgrade is free, ASN upgrade will be free (i guess and hope) and all other airports seems to work too. I don't think you have to pay for the addons again. Philipp Schwaegerl
September 29, 201510 yr Recommended on LM website for 2.5 is clearly stated as 2gb for GPU. OK...if you all transfer $5 to my bank account, I will purchase a new 4GB graphics card, and test it for you :wink: *** statement used with kind permission from Gerard Salden *** Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
September 29, 201510 yr Just a question with lots of assumption. I assume addon developers (Orbx,A2A.etc) would continue support with the current P3D but would now have new addon software that would need to be purchased for the new program P3D ver 3. Just wondering if looks like we are then having to basically repurchase addons for the new program of P3D ver 3. I know lots of assuming here. Thank you Good question. I guess it will depend on how much work, if any, is required to make the existing software compatible. Mark CYYZ
September 29, 201510 yr Now now, J van E. Everyone is entitled to his or her own opinion. Even those that are based solely on what is read on the internet vs. actually owning/using the software. I have tickets for the Comedy Club tonight, but I think I'll just cancel them and continue reading this thread all night. This is where its at. I am so looking forward to this evening. Talking about flightsimming, and specially a not yet released sim, is so much more fun than flightsimming itself!!! :wink:
September 29, 201510 yr 13:00 EST is still more than a day away. :-( Derek RogersPC Specs: Intel i7-4790K 4.6GHz : 16GB RAM : GTX 970 4GB
September 29, 201510 yr Just a question with lots of assumption. I assume addon developers (Orbx,A2A.etc) would continue support with the current P3D but would now have new addon software that would need to be purchased for the new program P3D ver 3. Just wondering if looks like we are then having to basically repurchase addons for the new program of P3D ver 3. I know lots of assuming here. Thank you So far I've found PMDG, ORBX, FlightBeam, and FSDreamTeam have all said their products already work with, or will be release free installers for all platforms. Yet to be seen (I've looked briefly and havn't found anything) ASN and REX
September 29, 201510 yr is so much more fun than flightsimming itself!!! Ain't that the truth. Oh the irony!
September 29, 201510 yr Commercial Member OK...if you all transfer $5 to my bank account I tried but your account has been locked down after you bought too many flight sim addons allegedly... Steve Waite: Engineer at codelegend.com
September 29, 201510 yr Recommended on LM website for 2.5 is clearly stated as 2gb for GPU. Yes, on the marketing page for 2.5 it lists a 2 G card as "recommended", (and 1 G as "minimum") - but time and again on the P3D support forums, it was pointed out by LM developers that a 4 G card would give performance gains over a 2 G card. In my case this was true. I started out with a 2 G GTX-770, then updated to a 4 G version of the same card. I definitely saw an increase in FPS, and much improved texture-loading times. One major problem with original FSX was that the sim engine is CPU-bound, and unable to take full advantage of modern graphics hardware for that reason. A stated goal of LM, beginning with the V2 iteration of P3D, was to begin offloading processing tasks that used to be handled by the CPU onto the GPU. While that process did start in V 2, it appears that they have moved even more processing load to the GPU in Version 3, and obviously the better the GPU, the better it will run. I'm quite happy with the performance of V2.5, running on a 4-year-old Sandy Bridge 2600K system OC to 4.2 gHz. The time has come to upgrade my system, and I will probably hold off on purchasing P3D Version 3 until then. Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
September 29, 201510 yr From the Orbx forum..(JV) There is no new Speedtree autogen in V3, the release adds support for the Speedtree SDK to allow developers to introduce new trees and grasses into scenery. It's far too early days at this stage for us to comment on how this will be implemented until we spend more time with the SDK. If you're expecting trees and grasses swaying in the breeze worldwide, that isn't going to be the case. LM has finally implemented Speedtree at my recommendation to them about two and a half years ago, it's something we've been wanting in a sim platform for a long time so we're pleased the support for is there now. As to how we tackle any eventual upgrade to all our products to add Speedtree, that is a whole other story. You will likely see it introduced in newer projects, much like we introduced NatureFlow moving trees and grass from 1WA6 Fall City onwards, and then only selectively. Finally, expect a FPS hit with Speedtree - you don't get millions of animated polygons in your FOV for free, that's dreaming Hi Rick, Thank you for the history on that, and thank you for your efforts in this march toward realism. It would be nice to have swaying trees and grass in a flight sim, but its not as important as having current Airport/Runway/NAV data. There is no mention that the countless number of major airports (needing a basic update- added runway/location move) have been updated ( KSEA KORD KATL SEQM KSTL ...etc.) and that should be a priority over swaying trees and most other improvements in my view. FPS is no concern for me. VAS is my only concern, because I absolutely hate to get them low VAS warning dings from FSUIPC.
September 29, 201510 yr Hi Rick, Thank you for the history on that, and thank you for your efforts in this march toward realism. It would be nice to have swaying trees and grass in a flight sim, but its not as important as having current Airport/Runway/NAV data. There is no mention that the countless number of major airports (needing a basic update- added runway/location move) have been updated ( KSEA KORD KATL SEQM KSTL ...etc.) and that should be a priority over swaying trees and most other improvements in my view. FPS is no concern for me. VAS is my only concern, because I absolutely hate to get them low VAS warning dings from FSUIPC. There are programs now where you can update navdata. Did it months ago... http://www.aero.sors.fr/navaids3.html
September 29, 201510 yr It would be nice to have swaying trees and grass in a flight sim, but its not as important as having current Airport/Runway/NAV data. Users who need current data can buy it. I don't think that Lockheed Martin will inlcude the monthly AIRAC cycles. Gerry Howard
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