April 16, 201610 yr Download dropbox link and follow instructions but back up your files from the ShaderHSL folder in P3D.The mod is good but you also need to make an edit to General.fx (see page 2 or 3 of this thread, and then apply shadow rec for buildings & veg (i have all shadows rec on) and that way it'll appear properly at dusk/ dawn and night.
April 16, 201610 yr Commercial Member The new package will be on its way, which will include an installer and functionality to configure the effects via a user interface rather than via dabbling within system files. I am looking very forward to this and appreciate Pe11e's work to put the upcoming package together. REX AccuSeason Developer REX Simulations
April 16, 201610 yr Thanks guys... I will wait a tad longer then :wink: Nizar Thabti VATSIM Germany - RG Frankfurt My AI paints: ntflight.tk
April 16, 201610 yr Thanks to all on this thread for these free information. Can't wait for the auto-installer, so I just update the two .fx files as mentionned, delete my shader and... fly I have to decrease bloom effect to avoid the white over satured color Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
April 17, 201610 yr It took a little tweaking, but I found a config that, for my taste and setup, seems nice. I went with 0.3 for the terrain shadows, 0.6 for the autogen shadows, and no 1.8 highlight multiplier as suggested for 3.2. This isn't the best composed shot, but it shows clouds, sun, shade, haze, scattering, and reflection all in one. (West of Martinique)
April 18, 201610 yr Thanks to all on this thread for these free information. Can't wait for the auto-installer, so I just update the two .fx files as mentionned, delete my shader and... fly I have to decrease bloom effect to avoid the white over satured color Boy, that looks sweet, Vincent. I'm doing this today ... BasementFlyGuy GA home cockpit running X-Plane 11 (and sometimes P3D) Blog: www.ontheglideslope.net YouTube: OnTheGlideslope Channel Facebook: On The Glideslope
April 18, 201610 yr Any chance that someone could do a side-by-side comparison of the visual effects? That would be amazing! Looking forward to the next updates and appreciative of Pe11e's work! AMD 5830X Nvidia RTX 3060 Win 11
April 19, 201610 yr -------------------------------Realism Shader Pack v1-------------------------------Every shader tweak from previous version included plus added rayleigh scattering, dark clouds at night and some adjustment to HDR.Download the pack here:https://www.dropbox....der Pack v1.zi… Just a little post to say thanks ! Downloaded and had a try yesterday, looks real good and promising. Adds a ton of contrast previously missing, and what a beautiful haze -Jerome "In thrust we trust"
April 20, 201610 yr I am very grateful for this thread and the work... Is it possible to single out the tweaks for the blue haze? I used the files in the pack, but it's way too dark for me (e.g. the photoreal ground at airports becomes al most pitch black and the terminals are barely visible when I turn on simobjects receive shadows), so I would like to start with the original files and gradually take it from there. Also, it would make things a lot easier if the first post was updated with findings from the posts that came afterwards. I am not too lazy to browse though them all, but I easily get confused. Nizar Thabti VATSIM Germany - RG Frankfurt My AI paints: ntflight.tk
April 20, 201610 yr Maybe we should wait ... BTW ,,, http://www.hifisimtech.com/forums/showthread.php?5819-Hazy-Sky-with-Volumetric-Fog-enabled-in-Prepar3D-v3-2&p=29597#post29597 last Rob. post .. "I have a feeling P3D V3.3 might bring us atmospheric scattering ... seems like the ground work for this." Intresting .. It would be amazing .. Jakub CompelPMDG Prepar3d 777-200LR/F & 777-300ER , 737-900/800-700/600 Customer, Aerosoft A318/319, Twin Otter, A2A C172, Majestic Software Dash 8 Q400, RealAir Lancair Legacy V2, MILVIZ B350i, B737-200, TFDi 717, Flight1 GTN 750/650, HiFi ASN2016, ChasePlane, FsPassenger, GSX, Simstarter NG Intel i7 5820k@4,6Ghz - water ,MSI X99A Rider ,32GB RAM 2666MHz-Quad ,GPU GTX1070 , SB - Z (Logitech Z-5500) ,SSD Intel 520 120GB+SSD Kingston V300 120GB , 2TB+2TB, LG-GGW-H20L Blu-ray,Zdroj 700W Cooler Master, ASUS 27"+ LG 24"
April 21, 201610 yr Looks great for m. I had to make a few adjustments as well. I ended up not using the GPUTerrain.fx because I was getting shimmering cloud textures. I did end up tweaking the file to use only the finalSunColor (line 1013, shed further light on the illuminated areas). Used the cloud_alternate and the HDR from the realism shader pack. WOW - does it look great, especially dusk & dawn. thank you
April 21, 201610 yr when ever i replace Cloud.fx & GPUTerrain.fx i get no terrain at all just a sky blue world Ahmad Kalbouneh
April 21, 201610 yr when ever i replace Cloud.fx & GPUTerrain.fx i get no terrain at all just a sky blue world Did you delete your compiled shaders..? Wills
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