November 23, 20178 yr Author 4 minutes ago, srce said: If you have HT off, don't set it (or set it to 15, which is the same result). Where does 15 come from now? I've always been under the impression that with HT=OFF it should be 14 ....? And when HT=ON then 84. 15 / 253 / 244 / are all new to me. Terblanche JordaanFrom: Cape Town (FACT)
November 23, 20178 yr 1 hour ago, vgbaron said: We have very similar rigs. I use Lasso also HT off FPS locked at 20 VSync off all sliders are NOT maxed - be selective no AM or AM=15 FFTF 0.15 TBM=80 Set up with mid sliders and work from there - I would NOT use the set affinity trick - there are times when one thread SHOULD have priority - defeat that and you get strange results. Try redownloading and reinstall the addon area causing the problem. Vic He is not listening Vic just reading what he wants. Thats it you keep adding and changing HT ON and OFF.....and keep adding an AM, you will get there ...not David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
November 23, 20178 yr Has your issue been fixed? I have never seen this bad of textures. I see you have tried several things; but, I would strongly suggest to do a clean and full uninstall of your graphics drivers. Then do a registry repair with Ccleaner (Back-up first) Finally, do a clean install of non-beta graphics drivers. (only graphics drivers- nothing else) Fly and enjoy.
November 23, 20178 yr 1 hour ago, Terblanche said: Where does 15 come from now? I've always been under the impression that with HT=OFF it should be 14 ....? And when HT=ON then 84. 15 / 253 / 244 / are all new to me. It's all binary, dude. 8 bits, where each bit represents an individual physical or logical CPU core. Set the corresponding bit (1) and you activate that core, 0 to turn it off. With 8 bits you can represent all decimal values between 0-255. CPUs with even more cores, like 16, thus need 16 bits for the affinity mask, which in decimal is 0-65535. I'm not going further than this because all this info is already available here in the forums. Search and you shall find. Don't know if any of this is the cause of your blurries though.
November 23, 20178 yr I used to have problems like this in both FSX and P3D and the culprit was almost always the numbering inside the scenery.cfg. For example if you look at Area.242 and Layer=242, they show the correct format. However Area.243 and Area.244, layers do not match up at all. and always caused the blurriness. If this is your issue, try correcting them manually. Save current CFG first. Your scenery.cfg can be found here: C:\ProgramData\Lockheed Martin\Prepar3D v4. [Area.242] Title=Salt Lake City Intl P3Dv4 Local=D:\P3D\PacSim\Salt Lake City Intl P3Dv4\dataLayer=242 Active=TRUE Required=FALSE [Area.243] Title=TD L35 Big Bear City Airport Local=Turbulent\TRB_Airports\L35_BigBearLayer=280 Active=TRUE Required=FALSE [Area.244] Title=Aspen Extended Local=Ecosystem\Aerosoft\Aspen ExtendedLayer=280 Active=TRUE Required=FALSE Troy Kemp Win 11 64 Pro on 1TB nvme + 500GB ssd / P3Dv5.3+ on 1TB nvme+ 250GB with P3D addons / MS2020 2TB nvme /I9 13900K@ 5.8ghz / 32GB DDR4 3600mhz / MSI MPG Z690 DDR4 with wifi / RTX 4090FE
November 23, 20178 yr Moderator or just rename the scenery.cfg file and let P3D rebuild it. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
November 23, 20178 yr Author 4 hours ago, dmarques69 said: What about locking frames? did you try that? OMW - !!! That's it ........... I've deleted p3d.cfg file and Shaders folder and then locked the FPS at 30 seeing that my VSync does it anyway with the 4K monitor and voila! No blurries! However, the micro stutters are back but I just did the exact flight I did this morning with the Q400 from LOWI to ELLX and there were no blurries anywhere. It's like having a whole new sim. Now I just need to find the cure for the micro-stutters. Tick-tok-tick-toc. Terblanche JordaanFrom: Cape Town (FACT)
November 23, 20178 yr Author 55 minutes ago, troyboy66 said: and the culprit was almost always the numbering inside the scenery.cfg Just use SceneryConfigEditor and it does it all for you with one click ... Terblanche JordaanFrom: Cape Town (FACT)
November 23, 20178 yr 1 minute ago, Terblanche said: OMW - !!! That's it ........... I've deleted p3d.cfg file and Shaders folder and then locked the FPS at 30 seeing that my VSync does it anyway with the 4K monitor and voila! No blurries! Glad that you solve that ;) as for the micro stutters, i also have it if i use 30hz and lock to 30 fps, however, if i use 25hz and lock 30fps smooth, try to find a good relation between your monitor refresh rate and the fps internal lock, its a try and error job! Marques Ryzen 7 [email protected] | Arctic Liquid Freezer II 360| RTX 4070 ti | 32GB Ram @5600MHZ| Crucial MX 200 M.2 500GB |Crucial MX200 SATA 500GB | HTC Vive | XIAOMI 43" 4k TV | Acer Predator 27" G-Sync | AOC 32" Freesync
November 23, 20178 yr Author 1 hour ago, Nyxx said: He is not listening Vic just reading what he wants. Oh, I'm listening David, believe me, I'm all ears and eyes and I'm listening ........ and the 'trick-or-treat' seems to be to lock FPS. Terblanche JordaanFrom: Cape Town (FACT)
November 23, 20178 yr Author Just now, dmarques69 said: if i use 25hz and lock 30fps smooth I will be experimenting with it over the weekend. Thank you to all you guys with this ... really appreciate it. Terblanche JordaanFrom: Cape Town (FACT)
November 23, 20178 yr Or use Vsync On + TB + monitor at 25 hrtz 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
November 23, 20178 yr What if you have a 4K TV? Should you set/lock your frames from within P3D at 30 or 60? I have a Sony 4K TV that can do 60Hz all the way down to 23Hz... But I remember when I locked frames and set my TV to 30Hz that my mouse movements became very laggy and unresponsive. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
November 23, 20178 yr 9 minutes ago, captain420 said: What if you have a 4K TV? Should you set/lock your frames from within P3D at 30 or 60? I have a Sony 4K TV that can do 60Hz all the way down to 23Hz... But I remember when I locked frames and set my TV to 30Hz that my mouse movements became very laggy and unresponsive. My mouse is a bit laggy as well but I've become pretty used to it. The panning isn't as smooth either but it's a trade off I'm willing to make until I get a better PC. 5800x3d Asus 4090 ROG Strix OC 2TB SSD 32GB Ram
November 23, 20178 yr 10 minutes ago, Terblanche said: Just use SceneryConfigEditor and it does it all for you with one click Yes, but then you should manually delete scenery.dat files, becouse SceneryConfigEditor are not going to find them They are in "C:\ProgramData\Lockheed Martin\Prepar3D v4\SceneryIndexes_x64" and this should be done every time you rebuild scenery.cfg. I'm glad blurries are solved, about microstutters, i'm afraid you need to live with them. From what i've read in P3D forums over the years, they are mostly caused by autogen loading, and most important - by unloading scenery(clearing the memory). Since we don't have VAS problems anymore, In Prepar3D.cfg try to reduce MaxRegionsPurgePerFrame=16 for example to 4, and see if that helps(it should). About this CFG entry: [SCENERY] MaxRegionsPurgePerFrame=16 Description: To reduce stalls was to put a limit on the number of scenery regions purged per frame. This was part of the big updates we made to optimize trees. As you fly around, scenery regions get requested based on distance from the camera. Scenery regions hold model placements, auto-gen, etc. The terrain mesh/texture data is handled through a totally different system though which relies on the LOD radius. The scenery database loads modes based on your scenery complexity, and makes auto-gen requests based on auto-gen settings, etc. The regions represent 64km, 16km, 4km, and 1km tiles with 16 children. These are loaded as needed and stay in memory until purged. Because of parent/child dependencies, the system only purges by distance at the 64km level. When a top level region is removed, it then recursively removes its children. Autogen tree data is stored in 1k cells, so there could be up to 4,096 tiles worth of three placement data to free up. This would cause very noticeable hangs. So, rather than remove all the tiles, we que them up for remove and remove a few every frame. Originally this was set to something low like 4. We raised it during the last round of memory optimizations to help speed up the process of clearing memory and avoid potential edge cases where fly fast at a low framerate might allocate memory faster than it gets freed. Benefit: Decrease value to reduce long frames (stutters), but VAS usage could increase. Increase value to reduce VAS usage but will increase long frames (stutters). Zeljko Budovic
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