January 30, 20197 yr Commercial Member That is your decision which is fine, however I keep receiving emails all the time from people that are frustrated because FSPAIX aircraft navigation lights don't work and they want me to fix it, it is quiet tiring to be honest keep receiving such requests, specially when it is not my product, I even tried to convince the developer of these models to no end, and the same happened to other customers that approached him. So I am just advising on that regard to bring awareness, I don't care really if anybody decide to purchase or not, but they need to be aware of what they are getting for. Yes, you see the fainting lights at the end of the runway but as soon as they move away from you at about 700 meters these start to vanish, I understand you don't care and that is fine, but in real world operations this is not how an Aircraft looks like at the distance, and there are some people that do care about this things. Regards Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
January 30, 20197 yr 3 hours ago, GSalden said: And I really don’t care If strobes, navs and beacons ate little visible after 1 NM. Personally i DO care, because when airborne i want to see them also up there somewhere in the distance 🙂 What i do care less are UHD models and repaints as i get very seldom close enough to see that ultra highres stuff. Edited January 30, 20197 yr by JoeFackel System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
January 30, 20197 yr 14 minutes ago, JoeFackel said: Personally i DO care, because when airborne i want to see them also up there somewhere in the distance 🙂 What i do care less are UHD models and repaints as i get very seldom close enough to see that ultra highres stuff. I do have them all and I see everything in the far distance.... 🛫 🛬 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
January 30, 20197 yr In my opinioin, TFS, AIA, and AIM models are more than good enough for AI models. It's those MT6 models in Ultimate Traffic 2 that I hated (and replaced ASAP when I used that software). I accept that the FSPXAI models are no doubt the best available, but (as Raul and others have stated) they do not conform to LM SDK methods with respect to lighting.....and decent lighting on AI models (both at close range, and at distance) is very important to me. On a side note (and this is something that I have mentioned privately to Raul and others)......who thought that it would be clever to add wing flex animation to AI models? Probably one of the most pointless exercises in the history of flight simulation. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
January 30, 20197 yr 18 minutes ago, Christopher Low said: who thought that it would be clever to add wing flex animation to AI models? Probably one of the most pointless exercises in the history of flight simulation. As for the lighting and the UHD repaints, everybody has different expectations of how AI traffic should look like, no? Personally, I do not see wingflex as an obsolete feature for AI traffic. Of course, you could discuss about what models do need this, but a 787 or A350 without wingflex either does not look right when airborne or when on ground. Future planes will have even more or comparable wingflex in reality, so having this on the AI plane is a nice immersion extra. Otherwise you could discuss things like that further: why do AI planes need flexible main gear bogies? Steering nosewheels? Spinning engine fans? All stuff that adds immersion for AI traffic, to me all of those things belong to this: lights, movable parts including wingflex, good repaints, shadowing, dynamic lighting etc. And of course, also good AI sounds. But as others said: for the moment I can live with the fact that FSPXAI models have not very good lights compared to those modified with FS Reborn. I anyway use FSPXAI models only for those variants, where no reasonable other "product" exists or the visual appearance of the FSPXAI model is so much better, that I can accept the lighting issue... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
January 30, 20197 yr Hi. What type of aircraft model does TG use? What is the difference between AI model type in UT Live vs TG? Thanks in anticipation. Peter Webber MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super
January 30, 20197 yr 1 hour ago, Peter Webber said: Hi. What type of aircraft model does TG use? What is the difference between AI model type in UT Live vs TG? Thanks in anticipation. For as far as I know, TG's models are all new created especially for TG by its developers. UTL's models to some extent were also made for UTL specially I think but there are some 'repackaged' older models as well for a far a I know. For example, the MD80 that's included is the older AI Aardvark MD80. This information is hidden, but usually you will find hints for it in the aircraft model's texture files. For the MD80, the texture files are named as "aia_md8x_l.bmp", suggesting that the model was made by AIA, or AI Aardvark. Benjamin van Soldt Windows 10 64bit - i5-8600k @ 4.7GHz - ASRock Fatality K6 Z370 - EVGA GTX1070 SC 8GB VRAM - 16GB Corsair Vengeance LPX @ 3200MHz - Samsung 960 Evo SSD M.2 NVMe 500GB - 2x Samsung 860 Evo SSD 1TB (P3Dv4/5 drive) - Seagate Barracuda 2TB 7200RPM - Seasonic FocusPlus Gold 750W - Noctua DH-15S - Fractal Design Focus G (White) Case
January 30, 20197 yr 3 hours ago, Benjamin J said: For as far as I know, TG's models are all new created especially for TG by its developers. UTL's models to some extent were also made for UTL specially I think but there are some 'repackaged' older models as well for a far a I know. For example, the MD80 that's included is the older AI Aardvark MD80. This information is hidden, but usually you will find hints for it in the aircraft model's texture files. For the MD80, the texture files are named as "aia_md8x_l.bmp", suggesting that the model was made by AIA, or AI Aardvark. Thank for the info. Peter Webber MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super
January 30, 20197 yr 10 hours ago, simbol said: That is your decision which is fine, however I keep receiving emails all the time from people that are frustrated because FSPAIX aircraft navigation lights don't work and they want me to fix it, it is quiet tiring to be honest keep receiving such requests, specially when it is not my product, I even tried to convince the developer of these models to no end, and the same happened to other customers that approached him. So I am just advising on that regard to bring awareness, I don't care really if anybody decide to purchase or not, but they need to be aware of what they are getting for. Yes, you see the fainting lights at the end of the runway but as soon as they move away from you at about 700 meters these start to vanish, I understand you don't care and that is fine, but in real world operations this is not how an Aircraft looks like at the distance, and there are some people that do care about this things. Regards Simbol That's because, FSPainter uses custom animations to control the lights. That's actually a clever (and standard) way to make the lights work. Of course, that approach doesn't lend itself to users and 3rd parties modifying the lights by substituting a new texture sheet.
January 30, 20197 yr 9 hours ago, Peter Webber said: Hi. What type of aircraft model does TG use? What is the difference between AI model type in UT Live vs TG? Thanks in anticipation. Many of the TG models don't even have lights or lightmaps to display aircraft at night. I'll go look at it again later today to verify. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
January 30, 20197 yr 1 hour ago, Dave_YVR said: Many of the TG models don't even have lights or lightmaps to display aircraft at night. I'll go look at it again later today to verify. That's coming in the next update according to Rich JF in a post today. Raymond Fry.
January 31, 20197 yr TG at night, current installer Southwest B733 (retired a while ago, but one of hundreds more than they ever had included with TG for those that like LOTS of traffic) Lufthansa A340-300(?) on decent into SFO Delta A321 enroute to LAX Edited January 31, 20197 yr by Dave_YVR i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
January 31, 20197 yr 48 minutes ago, molleh said: Stunning night lighting on that AI 😋 lol, in that third picture? i'm jealous Edited January 31, 20197 yr by Drumcode Jacek G. Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |
January 31, 20197 yr Haha, yeah yeah I know. It's ok to turn green with jealousy as based on those screens above no one would be able to see it! lol i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
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