January 23, 20215 yr My clouds in this sim look fairly pixelated and more like styrofoam models than what I remember with FSX. Does anyone have any insider tips for smoother, more realistic looking clouds? https://www.mediafire.com/view/dz3buh31pti9cej/BoeingDriverSignature.jpg/file
January 23, 20215 yr Try the high setting. Ultra seems a bit overdone to me. Too lumpy and granular. The clouds are the best I have seen in any flight sim in terms or reflecting light and colours etc. But they can still be improved a bit. They are going to look at proper cirrus at a later date. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
January 23, 20215 yr 1 hour ago, bobcat999 said: Try the high setting. Ultra seems a bit overdone to me. Too lumpy and granular. The clouds are the best I have seen in any flight sim in terms or reflecting light and colours etc. But they can still be improved a bit. They are going to look at proper cirrus at a later date. I use high, I agree with bobcat999, it looks best. Depending on your CPU, medium isn't bad either. Ultra looks too forced. Clouds are a big FPS eater, this is a good setting to change to smooth things. Lee Lee H i9 13900KF 64GB Ram 24GB RTX 4090
January 23, 20215 yr AS16. Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
January 23, 20215 yr It really depends on how close you are to them. Up close , doesn't matter what setting you run...they look bad... kinda like puffy things lacking any detail. Further away they can really start to look natural...and even farther away they look real imo. I just run high because ultra hurts my PC too much. Take for example this pic...that grey ugly blob just behind me looks nothing like a real one (IMO)...but the layers in the upper left of the pic with Raleigh scattering I think its called...look totally real! Untitled2 by Ryan Butterworth, on Flickr Edited January 23, 20215 yr by ryanbatcund | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 23, 20215 yr I've used high and now medium Didn't notice much difference between high & medium Also clouds ctd my game if I set to high Ultra = ctd nearly every flight High = ctd occasionally when pressing the ESC key mid flight Medium = no ctd's
January 23, 20215 yr Go into a NVidia control panel disable sharpening and film grain. Go into usercfg.opt and disable Sharpening. Not at my PC now so google this for full instructions. This helped my styrofoam cloud problem immensely! Thomas Derbyshire
January 23, 20215 yr Mine are always set at ultra. I've disabled sharpening and I still get the occasional jaggies. They are still the best clouds ever created for any sim. MSFS
January 23, 20215 yr 5 minutes ago, DJJose said: Mine are always set at ultra. I've disabled sharpening and I still get the occasional jaggies. They are still the best clouds ever created for any sim. yep Ultra for me to. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
January 23, 20215 yr But I thought I read once Asobo knew about it and they were going to do something about the pixelation issue.
January 23, 20215 yr 6 minutes ago, Axis3600 said: But I thought I read once Asobo knew about it and they were going to do something about the pixelation issue. They are, with DX12. It’s on their list.
January 23, 20215 yr They fixed something on the last update that at least for me resulted in better looking clouds. Some are still blurry but only the ones in the distance and you can't really notice them. RTX 2080Ti and my settings are all on Ultra with render scaling set to 120. I have also set sharpening to 1 and grain removal to 1 in Nvidia control panel.
January 23, 20215 yr i use Ultra (especially in VR), even in this a few month old video from me flying the Halloween Challenge the clouds looking so great almost like a painting! https://youtu.be/zrMMpQtzD5s
January 23, 20215 yr 2 hours ago, sidfadc said: Go into a NVidia control panel disable sharpening and film grain. Go into usercfg.opt and disable Sharpening. Not at my PC now so google this for full instructions. This helped my styrofoam cloud problem immensely! 1 hour ago, highflyer2020 said: I have also set sharpening to 1 and grain removal to 1 in Nvidia control panel. I guess this means "your mileage may vary " 😉 Edited January 23, 20215 yr by vcarlo Quote
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