November 17, 20214 yr Playing around with this has given me an opportunity to check out even more the differences between online traffic behavior and offline AI behavior, and has reinforced my decision to stick with online traffic with this livery addon (note that this is an Asobo logic thing and not an AS livery thing as I presume the same would apply with AIG): I've noticed that with offline traffic, the AI is often using runways to land and takeoff that aren't consistent with the weather, e.g. using runways with a tailwind, etc. I use Pilot2atc for my ATC, so I'm pretty much flight-planning based on live weather. When I'm the only one at the airport using the correct runways, that somewhat breaks the immersion for me. When I switch to online traffic, the planes are then usually using the correct runways based on wind. Another thing I notice is that offline traffic is flying at altitudes not realistic at all. For example, I was experimenting at KCHA with offline traffic and noticed on Pilot2atc there was an airliner enroute from KBNA to KATL near me. Pilot2atc shows you altitude, airspeed, etc. of other traffic, and showed this airliner at 2400 feet. An airliner near Chattanooga heading toward Atlanta and only at 2400 feet? Sure enough, using the drone camera I spot the airliner at 2400 feet. Strange. It's similar to how offline traffic will do go-arounds at airports at altitudes not much higher than the towers. With online traffic, I don't see these issues. For the love of everything sacred, I really hope Asobo fixes AI logic. 😄 Edited November 17, 20214 yr by mikeklimek
November 17, 20214 yr 4 hours ago, mikeklimek said: Another thing I notice is that offline traffic is flying at altitudes not realistic at all. For example, I was experimenting at KCHA with offline traffic and noticed on Pilot2atc there was an airliner enroute from KBNA to KATL near me. Pilot2atc shows you altitude, airspeed, etc. of other traffic, and showed this airliner at 2400 feet. An airliner near Chattanooga heading toward Atlanta and only at 2400 feet? Sure enough, using the drone camera I spot the airliner at 2400 feet. Strange. It's similar to how offline traffic will do go-arounds at airports at altitudes not much higher than the towers. With online traffic, I don't see these issues. Yeah, offline traffic right now spawns within 2000 feet of you flight level. Pretty sure that didn't happen before SU6.
November 17, 20214 yr 4 hours ago, mikeklimek said: Playing around with this has given me an opportunity to check out even more the differences between online traffic behavior and offline AI behavior, and has reinforced my decision to stick with online traffic with this livery addon Agreed - and the offline Asobo spawning logic also appears to generate more traffic than it should at the presets; online is significantly easier on performance at large hubs.
November 17, 20214 yr 15 hours ago, Alaska738 said: I'm really disappointed. I come back to AIG traffic. Explain. Is it because of the simplified aircraft models, or some other reason? I'm on the fence about using either one and might stay that way. I must have static GA aircraft at smaller airports as I do a lot of my flying into those, as well as major airports. While I would like to see real life liveries on aircraft, I'm not giving up my GA aircraft. It would be too much. I would stick with the current default method instead, including its flaws, as I have AI aircraft everywhere. Thanks! Ken
November 17, 20214 yr 1 minute ago, BaronKen said: Explain. Is it because of the simplified aircraft models, or some other reason? I'm on the fence about using either one and might stay that way. I must have static GA aircraft at smaller airports as I do a lot of my flying into those, as well as major airports. While I would like to see real life liveries on aircraft, I'm not giving up my GA aircraft. It would be too much. I would stick with the current default method instead, including its flaws, as I have AI aircraft everywhere. Thanks! AIG doesn't have GA traffic, Simple Traffic does. Simple Traffic just repaints default aircraft, to airline liveries. One click and it works.
November 17, 20214 yr 2 minutes ago, Bobsk8 said: AIG doesn't have GA traffic, Simple Traffic does. Simple Traffic just repaints default aircraft, to airline liveries. One click and it works. What setting to you use within MSFS for AI Traffic Bob? Also slider setting for amounts etc? David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
November 17, 20214 yr 8 minutes ago, BaronKen said: Explain. Is it because of the simplified aircraft models, or some other reason? I'm on the fence about using either one and might stay that way. I must have static GA aircraft at smaller airports as I do a lot of my flying into those, as well as major airports. While I would like to see real life liveries on aircraft, I'm not giving up my GA aircraft. It would be too much. I would stick with the current default method instead, including its flaws, as I have AI aircraft everywhere. Thanks! I just did what someone else suggested in another thread and edited the default traffic file (I backed it up first) to remove the airliners and only have GA. So I have AIG injected, plus offline traffic turned on in the sim with the slider around 30%.
November 17, 20214 yr 8 minutes ago, BaronKen said: Explain. Is it because of the simplified aircraft models, or some other reason? I'm on the fence about using either one and might stay that way. I must have static GA aircraft at smaller airports as I do a lot of my flying into those, as well as major airports. While I would like to see real life liveries on aircraft, I'm not giving up my GA aircraft. It would be too much. I would stick with the current default method instead, including its flaws, as I have AI aircraft everywhere. Thanks! The reason is that there are only A330. Where are the A320? nothing. Aerosoft could have added AI models, it's not hard to do. What surprised me was to see all these planes flying low over airports.
November 17, 20214 yr 4 minutes ago, Nyxx said: What setting to you use within MSFS for AI Traffic Bob? Also slider setting for amounts etc? All recommended settings are in the manual...
November 17, 20214 yr 3 minutes ago, Alaska738 said: The reason is that there are only A330. Where are the A320? nothing. Aerosoft could have added AI models, it's not hard to do. What surprised me was to see all these planes flying low over airports. The low flying planes around airports are because of Asobo AI, it happens with default AI and AIG too. Edited November 17, 20214 yr by Bobsk8
November 17, 20214 yr 22 minutes ago, Alaska738 said: The reason is that there are only A330. Where are the A320? nothing. Aerosoft could have added AI models, it's not hard to do. What surprised me was to see all these planes flying low over airports. The low flying AI only happens if you use offline traffic. If you use real time traffic you don't see that. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
November 17, 20214 yr 4 minutes ago, Alvega said: The low flying AI only happens if you use offline traffic. If you use real time traffic you don't see that. had that with online as well
November 17, 20214 yr 9 minutes ago, Alvega said: The low flying AI only happens if you use offline traffic. If you use real time traffic you don't see that. Online traffic most of the time, I see empty skies.
November 17, 20214 yr The Asobo AI models that will be used are just ugly stuff but i like Aerosoft ST. Why is it not possible to use more and other lowpoly planemodels ( for AI ) , is this a restriction within the MSFS Sim ? cheers 😉 Edited November 17, 20214 yr by pmplayer 08.2024 new PC is online : ASUS ROG STRIX X670E-F GAMING WIFI Mainboard, AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG 3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2 Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.
November 17, 20214 yr Let's be honest here: the AI in MSFS 2020 is word not allowed and worthless. Aerosoft can't fix that so you are left with a bunch of liveries that eat frame rates. AI is a general problem in triple A gaming titles. You can count the number of games with good AI with one hand and you'll still have digits over.
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