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Flight Simulator 40th Anniversary Trailer

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5 minutes ago, Noel said:

Yes there needs to be more improving we agree.  But...the depth of that IMO may not be all that deep!  The seasons piece I envisioned on initial release of MSFS could be a shader-based architecture which looks at GPS location/elevation/time of year and changes plant coloration accordingly.  It could be that 25 people have been working in the background on this for the past year so that when it's time to release it will be miles ahead of what we have currently.  We really don't know how MS/A allocates work but again I'm struck but just how complete MSFS already is, not that there isn't ultimately infinite room for improvement!

I think they plan to make seasons procedural.  They already said they could have done just textures ages ago, if they wanted to.

Edited by Jeff Nielsen

Jeff D. Nielsen (KMCI)

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VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro

  • Replies 140
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Excited.

The Halo part caught me out for minute. I was thinking: Yeah, sure. Why not build the sim to include near space/orbit? Space station and what have you. Then, I came to and realized that's a Halo ad.

Richard Chafey

 

i7-8700K @4.8GHz - 32Gb @3200  - ASUS ROG Maximus X Hero - EVGA RTX3090 - 3840x2160 Res - KBSim Gunfighter - Thrustmaster Warthog dual throttles - Crosswind V3 pedals

MSFS 2020, DCS

 

52 minutes ago, Jeff Nielsen said:

I think they plan to make seasons procedural.  They already said they could have done just textures ages ago, if they wanted to.

I hope they are putting the A+ team on improving cloud depiction.  It's such a huge part of the sim and it's become just way to soft/blurry.  I hope, and believe it's plausible, we will be pleasantly surprised by where they take it over the next year or so.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

2 hours ago, Noel said:

I hope they are putting the A+ team on improving cloud depiction.  It's such a huge part of the sim and it's become just way to soft/blurry.  I hope, and believe it's plausible, we will be pleasantly surprised by where they take it over the next year or so.

I guess we''ll see some of their planned cloud improvements in SU10 and the beta is likely to open in a week or two, given that they have stated in latest dev update https://www.avsim.com/forums/topic/620374-june-9th-2022-development-update/:
Cloud - Layer Improvements (Bugs LT #2, #17): SU10: Fine-tuning of the cloud layer system to be more precise and incremental is ongoing. The cloud layer will be much thinner at sea level and thicker at higher altitudes. The updated system will better depict a realistic cloud coverage at low altitude with an update of the weather panel.
 

 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

Interesting that, just like they did with the PC6, they are suddenly releasing an Asobo aircraft at exactly the same time as a competing product is about to hit the market.

Edited by Glenn Fitzpatrick

1 minute ago, Glenn Fitzpatrick said:

Interesting that, just like they did with the PC6, they are suddenly releasing an Asobo aircraft at exactly the same time as a competing product is about to hit the market.

which one ?

my African sceneries for MSFS : https://darshonaut.blogspot.com/p/msfs-2020.html

 

4 hours ago, lwt1971 said:

Cloud - Layer Improvements (Bugs LT #2, #17): SU10: Fine-tuning of the cloud layer system to be more precise and incremental is ongoing. The cloud layer will be much thinner at sea level and thicker at higher altitudes. The updated system will better depict a realistic cloud coverage at low altitude with an update of the weather panel.

Please explain why cloud heights are not coming from meteoblue data no longer? Why is Asobo reinventing the wheel here so to speak?

 

6 hours ago, RichieFly said:

The Halo part caught me out for minute. I was thinking: Yeah, sure. Why not build the sim to include near space/orbit? Space station and what have you. Then, I came to and realized that's a Halo ad.

It's a shame the way this sim is being trashed. This is what they spend resources on. And don't tell me they have different teams, Seb is prob the only one working on core sim features. The rest is making Jorg happy with new content.

Edited by SubtotalGuide

Happy to see the Helicopters, but slightly worried about who they partnered with to make them..  Anyone know?

5 hours ago, lwt1971 said:


Cloud - Layer Improvements (Bugs LT #2, #17): SU10: Fine-tuning of the cloud layer system to be more precise and incremental is ongoing. The cloud layer will be much thinner at sea level and thicker at higher altitudes. The updated system will better depict a realistic cloud coverage at low altitude with an update of the weather panel.
 

Like another statement by Sebastien regarding the modelling of thermals, this one also doesn't make a lot of sense to me ?

What exactly are they talking about ?

In the thermals ( updrafts as they put it in one of the Q&As ) they said they're stronger the higher the wind, which is quite the oposite IRL. Cloud layer thickness increasing with altitude depends a lot on the types of clouds. If we think of Ns or Cb and Cc or even mid / high level Sc Ac, or even thick fog layers, a lot deviates from that sentence ...

Well, they're speaking a non-technical language, maybe...

Really looking fwd into the Rotary Wings. Let's hope for the best !

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Is it just me, or have they failed to mention anything about the Gee Bee sports plane that was shown in the video?
 

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

1 hour ago, SubtotalGuide said:

It's a shame the way this sim is being trashed. This is what they spend resources on. And don't tell me they have different teams, Seb is prob the only one working on core sim features. The rest is making Jorg happy with new content.

Perhaps they’re trying to lure hard-core simmers over to the Halo franchise?

7950X3D | RTX 4090 | 64GB DDR5

36 minutes ago, bobcat999 said:

Is it just me, or have they failed to mention anything about the Gee Bee sports plane that was shown in the video?
 

Is it not already in the marketplace?

  • Commercial Member
2 hours ago, Glenn Fitzpatrick said:

Interesting that, just like they did with the PC6, they are suddenly releasing an Asobo aircraft at exactly the same time as a competing product is about to hit the market.

I know only about the Ryan that got burned. All others are actually product already announced, but now released under MS's umbrella.

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