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Posted (edited)

Simple topic.

No extras!

Only top 3 things you feel must be addressed first!

  1. Controls and input devices need to map, stay mapped, control (looking at you mouse neck snapper!) and work 100% as designed.
  2. All the inaccurate and erroneous Career penalties hindering accurate and proper play need to go stat.
  3. Optional user limited pre-chosen local areas/planes/asset caching needs implementing to be able to not require online connection and allow offline play.

 

Edited by VeryBumpy
  • Upvote 2
Posted

1. The X Cub's prop acts like a fixed pitch, not a constant speed.

2. The X Cub's nav lights are reversed, red on starboard, green on port.

3. Need freckles for the avatars. 😂

Posted

You guys should just post these at the Bug Forum - they'll get more traction there:

https://forums.flightsimulator.com/c/bugs/200

 

 

  • Like 8
  • Upvote 2

| FAA ZMP |
| PPL ASEL |
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Posted (edited)

The teleportation from taxiing in the Max into full climb out. 

Edited by Drumcode

Jacek G.

Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |

 

Posted

1) Weather and sim-time being connected by force

2) The sim-time variable being all screwed up, showing computer live time on 3rd party aircraft instead of the in-sim time
 

  • Like 1

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

Posted

1) Fix the WT Garmin G530 and G1000 so they work as they did in 2020.

2) Fix aircraft lighting systems.

3) Stop the co-pilot that I thought I’d got rid of from randomly reappearing and also stop he/she/it from undergoing radical gender reassignment just after take off….or

3a) Fix night time flying. Airport and ground lighting is awful and it was supposed to be wonderful.

  • Like 1
  • Upvote 1
Posted
1 hour ago, Drumcode said:

The teleportation from taxiing in the Max into full climb out. 

What is this? You mean like a crash landing event happens when taxiing and the game places the plane instantly up in the air?

Posted

1/ Clean the liveries/variants, which are a pure mess.
2/ Rework the sun's lighting, which is over-bright.
3/ Rework AI traffic from scratch, including offering a broader set of options, to prevent the plane from behaving like NASCAR race cars on the tarmac.

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Posted

1. Tag your posts

2.Tag your posts

3. Tag your posts

  • Upvote 1

B450 Tomahawk Max / Ryzen 7 5800x3D / RTX 3060ti 8G / Noctua NH-UI21S Max Cooling / 32G Patriot RAM / 1TB NVME / 450G SSD / Thrustmaster TCA & Throttle Quadrant / Xiaomi 32" Wide Curved Monitor 1440p 144hz

Posted
22 minutes ago, David Roch said:

1/ Clean the liveries/variants, which are a pure mess.
2/ Rework the sun's lighting, which is over-bright.

Couple of biggies here....

Posted

1. Love

2. Peace

3. Happines

  • Like 3

Guenter Steiner
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Betatester for: A2A, LORBY, FSR-Pillow Tester
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Posted

1:   EFB loading partial flight plans if at all

2:  No sunshine on ground through gaps in clouds, it looks overcast on CAVOK days

3: Let Active Sky do their thing...would be amazing

 

 

 

 

Posted

Not a bug, but a feature request:

A proper "Pause" function that pauses everything. Unbelievable as to why this so hard to implement.

  • Upvote 1

David Porrett

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