December 13, 20241 yr 20 minutes ago, jrw4 said: Your photos have the characteristic look of blown out highlights that would seem to be associated with limited dynamic range. Of course, it's virtually impossible to successfully display HDR images on forums, etc. It's a process that breaks if any step in the posting and viewing drop from HDR to SDR. Why would the inside and outside views be so consistently different? I would expect use or lack of HDR to affect both instances. HDR might be beneficial but I don't think it's the solution for those dreadful clouds in the cockpit views. John B
December 13, 20241 yr I usually fly the King Air C90 which has these greenish sun visors that when deployed the clouds THEN are perfectly contrasted against a blue sky. If Only.... Its just a small area so If that can be done I wonder if it can be implemented in some way i9-14900K, 64G DDR5, 24G VRAM RTX4090 Velocity One Yoke and Quadrant LG rudder pedals Bluetooth earbuds
December 13, 20241 yr I noticed the white-out clouds (and often scenery) in the very first youtube uploads of FS2024. I kept thinking why are these people saying it is so much better than FS2020, when all I see is a terrible mismatch between interiors (nearly always too dark) and the clouds which showed as completely washed out. I think it might be more controllable if you have an HDR monitor. If not then your only hope is to use Nvidia shaders which are now available with the latest Nvidia driver, and optionally some nifty Reshade settings, or a combination. The whole point of a simulator is that you should be seeing things as though from actual eyes, NOT a camera. I realise all views are described as "camera" views, but a typical cockpit view should be an EYE view, not a camera view. The eyes can absorb a very wide range of light without needing to over-dilate. However FS2024 has exaggerated the cloud wash out even more than FS2020, which was already bad enough! To me it is so staggeringly bad I am astonished that hardly anyone mentioned it immediately after FS2024 release. The eye (camera) adaptation parameter is an extremely crude answer, and like many things that Asobo designs into the sim, it is grossly exaggerated. Part of the problem is that the range of shading of the standard clouds is way to big. High density settings still make the tops look like dark cotton wool and the bottoms like a long slab of black, while the low density settings offer a giant slab of pure white. I use REX Atmos in FS2020 and it significantly improves the shading and shape of clouds. It also helps to eliminate the hideous black lines under cloud streets. Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page
December 13, 20241 yr Same with 2020, really. Kind of wish Rex Atmos moved over faster to 2024 (and their better UI, state saving etc) so we could see something better. 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
December 13, 20241 yr 8 minutes ago, John Fields said: Hi, I can't find "user.cfg" file in MS2024! Any hint? Regards C:\Users\**yourname**\AppData\Roaming\Microsoft Flight Simulator 2024\ - at the bottom of that directory 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
December 13, 20241 yr 10 minutes ago, John Fields said: Hi, I can't find "user.cfg" file in MS2024! Any hint? Regards %AppData%\Microsoft Flight Simulator 2024\ 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
December 13, 20241 yr 6 hours ago, robert young said: I think it might be more controllable if you have an HDR monitor. I have no problems with cloud/cockpit brightness on my HDR monitor. However, I don't have problems when I turn HDR off to create a video/screen shot. Is your monitor calibrated? CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
December 13, 20241 yr 1 hour ago, John Fields said: I can't find "user.cfg" file in MS2024! I often make the same mistake ... it's usercfg.opt (goodness knows what the logic of that is!)
December 13, 20241 yr 14 hours ago, Rocky_53 said: OK, I don't know why this has reared it's head again, but it's really affecting the flying for me. I know there will be countless others who say they don't have a problem or don't know what the problem is, but for me, and many, many other simmers, it's a big deal. What the hell is the point of blowing hard earned cash to get a high end monitor, if the image is constantly inaccurate or overexposed! I am really tired of this shifting of the exposure in certain situations. In particular it's very noticeable when in the cockpit and the outside becomes overexposed, sometimes completely 'blown out' sky with over exposed, clouds. Also, in some situations, the terrain can be overexposed too. Then when you move to an external view, there is a massive shift in the exposure to compensate for the difference in brightness. It really is very annoying. The issue was dsicussed many times on Avsim and I'm sure I read lots of posts on the official MS forum too about it. I rememebr it was fixed, or at least improved considerably, a few updates back. However, it's only recently I've noticed the issue again, so I guess one of the recent updates broke what had been previously fixed, as seems to be a familar process with updates to MSFS. There is a line in the cfg file for 'eye adaptation' I have tried changing the value to 0 from 1, but it has made zero difference. Is there anyone here that has an answer, because it really is a PITA! The pics below show the same view but from inside and outside of the cockpit. Are you using HDR? If so, try without it and see if that works. I'm using HDR and see the same as you. Back in FS2020, I had to alt-enter to windowed mode and then alt enter back to full screen for the HDR function to kick in. In FS2024, I'm seeing the same as you with HDR enabled. i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.
December 13, 20241 yr 1 hour ago, MrBitstFlyer said: I have no problems with cloud/cockpit brightness on my HDR monitor. However, I don't have problems when I turn HDR off to create a video/screen shot. Is your monitor calibrated? Of course. But many people do not have an HDR monitor. To an extent you can emulate one with Reshade's "Fake HDR" filter. But it's not the same as having an HDR monitor. Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page
December 13, 20241 yr Author 1 hour ago, Bunchy said: Are you using HDR? If so, try without it and see if that works. I'm using HDR and see the same as you. Back in FS2020, I had to alt-enter to windowed mode and then alt enter back to full screen for the HDR function to kick in. In FS2024, I'm seeing the same as you with HDR enabled. Sure, I've tried both with HDR on and HDR off, both on the monitor and Windows. HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
December 13, 20241 yr The auto exposure routines in games can be pretty horrific. Most games on first run these days let you set minimum and maximum brightness before you play which tells the game what YOU want to see on YOUR monitor. P3d v5 has horrid auto but I managed to turn it and hdr stuff off pretty quick. 2020 I'm still looking for options. Some weird stuff going on for sure. Last night I did dusk flight, apart from yuk sepia (can you disable ALL sepia lights?) the lights actually looked good and sharp. So I landed took an hour rest just left sim open and took off again and.... Now my external view looked like gamma turned way up looked like moon was 100 miles away not half million but there WAS no moon! It was just horrible. All washed out scenery in rural Scottish Highlands where just mountains no settlements. Cartoonish. So... I landed and left sim alone for 3 hours still open. Then I took off again and this time it was totally black. It was so dark I wondered if the scenery had crashed lol but I picked out a couple of lights. Looked realistic again. Rest of flight was fun Ifr. It's almost as if the game boosts the gamma depending on the sim TIME of day. Can't see why else why just after dusk it was absolutely horrible boosted then later on pitch black. We talking way after dusk here not any residual light at all. Same with cockpit lighting. I have to keep adjusting it so it's not too bright or too dark during the flight. I'll try the tips mentioned in this thread for sure. Would love to turn off auto exposure completely it's horrendous. Russell Gough SE London
December 13, 20241 yr I have not really noticed any significant problems with lighting in HDR mode in MSFS 2020. Yes, the outside view becomes very bright and indistinct when my viewpoint lowers to look at stuff like the trim wheels/throttle levers/centre pedestal etc, but as soon as I switch back to normal viewpoint mode, the outside view seems to be fine. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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