August 16, 2025Aug 16 9 minutes ago, jarmstro said: If so, then those on SU2 will be amazed. As one YouTuber put it, it isn't an update. It's a revolution. Then I'm looking forward to being revolted. 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
August 16, 2025Aug 16 5 hours ago, mistolip said: Bummer... The Vision Jet still looks like word not allowed... I wonder if they will ever solve this? Please explain... what is it about the MS Vision Jet that needs fixing visually? I don't use it myself because nose wheel steering is difficult on takeoff and landing on my system, something FFX fixed on their version. The lack of liveries is also a setback for the MS version. Love the VJ, my favorite aircraft. Ken
August 16, 2025Aug 16 29 minutes ago, jarmstro said: If so, then those on SU2 will be amazed. As one YouTuber put it, it isn't an update. It's a revolution. 🙄 No revolution. Just a useful update. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
August 16, 2025Aug 16 1 hour ago, St Mawgan said: Then I'm looking forward to being revolted. I've no doubt that you will be.
August 16, 2025Aug 16 46 minutes ago, bobcat999 said: 🙄 No revolution. Just a useful update. It's transformational in terms of AI Traffic, options for said ground and air traffic together with airport vehicles and much more. LOD issues are largely solved. Performance is night and day compared ro SU2. It's what the sim should have been on release.
August 16, 2025Aug 16 1 hour ago, St Mawgan said: Then I'm looking forward to being revolted. I for one, find that Revolting Ed Windows 11 PRO-AMD RYZEN 9 9950X3D-MSI MAG X870E TOMAHAWK-NVIDIA RTX 5080 16GB-64GB GSKILL 6000-2TB NVMe-1050PSU- It goes to Eleven! Si ATC. IRL Pilot C152 - C172SP - PA-28-181 Archer II - Piper PA-28 Cherokee - Evektor Harmony - AOPA# 09053717 https://www.flightventuresaviationacademy.com/ https://www.pcflyers.org/
August 16, 2025Aug 16 11 minutes ago, jarmstro said: It's transformational in terms of AI Traffic, options for said ground and air traffic together with airport vehicles and much more. LOD issues are largely solved. Performance is night and day compared ro SU2. It's what the sim should have been on release. I really hope that this is not a joke. LOD issues and AI Traffic behavior "solved"? - Difficult to believe. Edited August 16, 2025Aug 16 by Nemo - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
August 16, 2025Aug 16 20 minutes ago, Nemo said: I really hope that this is not a joke. LOD issues and AI Traffic behavior "solved"? - Difficult to believe. Still the same....🫣, how????
August 16, 2025Aug 16 42 minutes ago, Nemo said: I really hope that this is not a joke. LOD issues and AI Traffic behavior "solved"? - Difficult to believe. I would say "being actively and energetically worked on", a far cry from the lack of attention to rectifying issues and general incompetence the developers are often accused of, when its demonstrable that this sim is receiving an unprecedented level of effort and resources. Quote In Microsoft Flight Simulator (MSFS), the LOD (Level of Detail) curve determines how the game switches between different levels of detail for objects as they move closer or farther from the player's viewpoint. The latest Sim Update (SU3) introduced a new LOD curve, which is now enabled by default and modifies how LODs are calculated, potentially impacting performance and visual fidelity. Key aspects of the MSFS LOD curve: Default Change: The new LOD curve is enabled by default in MSFS, meaning users will experience it without needing to change any settings. Linear and Parabolic Behavior: The new curve keeps a linear part between 0% and 100% of the screen size, and then switches to a parabolic curve beyond 100%. This is different from the original curve, which was parabolic over the entire range. Increased Vertices at Lower Screen Sizes: The new curve allows for more vertices to be rendered at lower screen sizes (closer to the camera) compared to the original curve. Forced MinSize: The last LOD's minSize value is now forced to 0.5%, and the second to last minSize is forced to be greater than or equal to 1%, unless it's for the user's aircraft, according to the MSFS SDK. Potential Performance Impact: The new curve's impact on performance can vary. While the increased vertex count at lower screen sizes might improve visual quality, it could also lead to FPS drops in some situations, especially at larger airports with photogrammetry. Developer Focus: The new LOD curve was initially introduced for testing purposes in the SU3 beta, and its performance and visual impact were being evaluated. Potential Issues: Some users have reported issues with the new LOD curve, including incorrect LODs displaying in VR, especially within the cockpit, according to Microsoft Flight Simulator forums. Object Level of Detail (OLOD): OLOD settings act as a multiplier for the calculated screen size of an object and can affect the distance at which LODs switch or objects are culled. Terrain LOD: Terrain LOD settings also affect the level of detail of the terrain, including texture sharpness and DEM resolution. In summary: The new LOD curve in MSFS aims to improve visual fidelity by increasing the number of vertices rendered at lower screen sizes, but it may also have a performance impact and some users have reported issues, particularly in VR. Developers are actively monitoring feedback and adjusting the curve accordingly. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
August 16, 2025Aug 16 7 hours ago, flyingscampi said: About 4 pm, just after afternoon tea 🙂 They are French. They don't drink tea...
August 16, 2025Aug 16 1 hour ago, HiFlyer said: Object Level of Detail (OLOD): OLOD settings act as a multiplier for the calculated screen size of an object and can affect the distance at which LODs switch or objects are culled. I hadn't seen this confirmed before, thankyou Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
August 16, 2025Aug 16 Quote Key aspects of the MSFS LOD curve.... Yes, but does this solve the "AI plane landing gear going missing beyond 50 metres" problem that exists in MSFS 2020? Without a resolution for that, it is still not fit for purpose Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
August 16, 2025Aug 16 1 hour ago, Vitold69 said: They are French. They don't drink tea... Their loss 😉 FS2024 • PMDG 738, 77F • FSL A321 • A2A Comanche, Aerostar • BS Baron, Bonanza, Caravan Pro • JF Tomahawk • TAOG H500C BeyondATC • GSX Pro • ChasePlane & Flow Pro • TDS GTNXi • FSUIPC • AutoFPS • RealTurb 9800X3D B650E • ROG OC RTX 5090 • 64GB DDR5-6000 • VKB Gladiator, STECS, T-Rudder • Tobii 5 • ISP 1 Gbps
August 16, 2025Aug 16 57 minutes ago, Christopher Low said: Yes, but does this solve the "AI plane landing gear going missing beyond 50 metres" problem that exists in MSFS 2020? Without a resolution for that, it is still not fit for purpose 2020 was 5 years ago Chris, it's in the past, for me anyway... Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
August 16, 2025Aug 16 You misunderstand me, Kevin. What I mean is......does the new LOD curve magic kit resolve this problem in MSFS 2024? Edited August 16, 2025Aug 16 by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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