January 6Jan 6 36 minutes ago, Brocky120 said: x6 is not out until Spring Thank you, Brocky120, Greetings
January 6Jan 6 Ok, I’ve just tested new driver in VR with DLSS Quality (MSFS) + preset M and ghosting is still there (moving numbers, eg. IAS, N1, pressure, altitude), TAA is still better. However displays are less blurry comparing to previous DLSS versions and older presets. Edited January 6Jan 6 by AdiR Adrian
January 6Jan 6 Downloaded the new Nvidia driver and dlss files and 3x framegen seems to be as good as 2x using DLAA and preset K with framerate limited to 30 and 20 respectively inside msfs2024 and thus giving me a nice smooth 60 fps with my RTX5080. Will need to do a bit more testing with both before deciding which to use. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
January 6Jan 6 3 hours ago, TexasGary said: Just completed a flight with Nvidia 591.74 , DLSS 310.5, DX 12, Frame Gen, and DLSS antialiasing set to Quality. I have a 4090, and in the FlightFX Citation X I had great performance. The Primus 2000 screens were all clear and sharp, and I didn't notice any ghosting at all. You're saying when digits change on the PFD there is no blur? This is what I mean by ghosting. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 6Jan 6 I've always thought that until Asobo can implement masking for cockpit displays, frame generation is a better fit for the sim than upscaling. It's a shame their don't appear to be any FG improvements for non 5000s series owners in the update (if I'm reading this right.)
January 6Jan 6 Author Ryan, yea that's what I meant (ghosting = numbers blurring when rapidly changing). OK, I owe the community here an apology. When I made my post above about not having any ghosting with DLSS antialiasing set to Quality, I didn't realize that I was actually using DLSS DLAA antialiasing and not DLSS Quality. So I made another flight in the Citation X and I can offer the following more detailed insight: Early in the takeoff run, the numbers are changing so fast in the X that they are blurred using TAA or any of the DLSS modes. While rapidly increasing or decreasing the power levers, the fractional numbers (to the right of the decimal) for N1, N2, and ITT do not blur at all using TAA or DLSS DLAA. There is some very slight blurring with DLSS Quality, and it gets progressively worse with DLSS Performance and Ultra Performance. When descending at 3000 fpm, the altitude "10s" numbers (last two numbers) do not blur at all using TAA or DLSS DLAA. There is some very slight blurring with DLSS Quality, and it gets progressively worse with DLSS Performance and Ultra Performance. Gary M. | PPL ASEL | System Specs: W11 Pro, Corsair 4000X Mid Tower, Z790 Aorus Master Motherboard, i9-13900KF, 64 GB DDR5 SRAM, RTX 4090, Dell AW3821DW Monitor, Honeycomb Alpha & Bravo, MFG Crosswind Pedals, TrackIR
January 6Jan 6 13 minutes ago, TexasGary said: Ryan, yea that's what I meant (ghosting = numbers blurring when rapidly changing). OK, I owe the community here an apology. When I made my post above about not having any ghosting with DLSS antialiasing set to Quality, I didn't realize that I was actually using DLSS DLAA antialiasing and not DLSS Quality. So I made another flight in the Citation X and I can offer the following more detailed insight: Early in the takeoff run, the numbers are changing so fast in the X that they are blurred using TAA or any of the DLSS modes. While rapidly increasing or decreasing the power levers, the fractional numbers (to the right of the decimal) for N1, N2, and ITT do not blur at all using TAA or DLSS DLAA. There is some very slight blurring with DLSS Quality, and it gets progressively worse with DLSS Performance and Ultra Performance. When descending at 3000 fpm, the altitude "10s" numbers (last two numbers) do not blur at all using TAA or DLSS DLAA. There is some very slight blurring with DLSS Quality, and it gets progressively worse with DLSS Performance and Ultra Performance. Ok so it seems like it's slightly improved? Awesome thanks for the detailed report. I've tried DLAA as well (not with the new file) and it's still ghosting. I've only got a 4080 though. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 6Jan 6 I've been away from flight simming for a little over a year and just came back to it. Still running 2020 and honestly not seeing too much of a reason to shift to 2024 as it seems like all of the old complaints are still largely there. 2024 may be smoother for many, but I am not sure that it's worth going through the controls configuration, graphics settings tweaking and getting all of the add-ons transferred over, when 2020 is such a mature product at this point. Anyway, I decided to try the most recent previous video drivers (J and K presets) last week, and had been underwhelmed. I found TAA to be much better on the glass displays. I had previously been using Preset F, as I use DLSS with the DLAA setting, but I had decided that the ghosting was just too much and that reading the displays even when things weren't moving was a bit too blurry. Now, today, I have done extensive A/B testing with the newest driver and newest DLSS files on my system with 4k resolution (with a 4090). I find that Presets L and M are both better than J and K, but settled on Preset L as my choice for now. I find that its ghosting is much less than before and it is slightly less than Preset M (enough to be noticeable to me). I am going to leave it that way for a while and see how performance is. I have previously found (again, I am using 2020), that the shimmer in TAA (too much) and the LOD at distance in TAA (much too blurry out towards the horizon) were big negatives that had me using DLSS-DLAA. However, I am thinking that Preset L may give me a close to good experience both inside and outside the cockpit. I will need to see how performance is over a flight. Edited January 6Jan 6 by mmcmah
January 6Jan 6 Author I agree with that. Probably a slight improvement with ghosting from 310.4 to 310.5. And also a slight overall performance improvement. Gary M. | PPL ASEL | System Specs: W11 Pro, Corsair 4000X Mid Tower, Z790 Aorus Master Motherboard, i9-13900KF, 64 GB DDR5 SRAM, RTX 4090, Dell AW3821DW Monitor, Honeycomb Alpha & Bravo, MFG Crosswind Pedals, TrackIR
January 6Jan 6 1 hour ago, TexasGary said: When descending at 3000 fpm, the altitude "10s" numbers (last two numbers) do not blur at all using TAA or DLSS DLAA. There is some very slight blurring with DLSS Quality, and it gets progressively worse with DLSS Performance and Ultra Performance. I found " the altitude "10s" numbers (last two numbers)"with preset L instead of M are still acceptable and readable while not that important to me since they scroll by too fast anyway, few aircraft climb as fast as the Citation X at 3.000 fpm, at least not the airliners. 😀 how to check your current DLSS preset via registry hack: this is how it looks on my pc with Preset M after the DLSS registry hack: Edited January 6Jan 6 by turbomax AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
January 6Jan 6 I posted in msfs VR subforum video of all these new settings in VR, a video by flightsimguy. He sees big improvement. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
January 6Jan 6 ghosting is still present on glass displays with DLAA but it's definitely a bit better. good enough to actually use now IMO.
January 6Jan 6 1 hour ago, turbomax said: I found " the altitude "10s" numbers (last two numbers)"with preset L instead of M are still acceptable and readable while not that important to me since they scroll by too fast anyway, few aircraft climb as fast as the Citation X at 3.000 fpm, at least not the airliners. 😀 how to check your current DLSS preset via registry hack: this is how it looks on my pc with Preset M after the DLSS registry hack: You can do it that way or you can do it in the settings section of dlss swapper. That will change the registry entry without going through the registry to find the right key. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
January 6Jan 6 So I have this app installed. Do I have to download a new DLSS 4.5 file? Or do I just activate preset L or M etc in the app? edit: downloaded the beta app and new drivers... but I see in the app I press the "play" button to launch MSFS 2024. I use Addons Linker normally... can I use it with AL or do I HAVE to launch the sim with DLSS Swapper? but also: How do I actually install 4.5? Edited January 6Jan 6 by ryanbatc | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 6Jan 6 20 minutes ago, ryanbatc said: So I have this app installed. Which App? Edited January 6Jan 6 by Farlis
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