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joby33y

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Everything posted by joby33y

  1. You run the risk of Device Hung error, which has yet to be solved. The ‘fixes’ for this problem do not work for all cases.
  2. I didn’t realize they had updated it, thanks for posting …it’s one of my top 5 destinations, been flying there for years. Love that airport.
  3. Very clever solution! Thanks for sharing that one. I typically ‘peek’ through the nose - opening in my headset to see the Foreflight screen on my iPad.
  4. Sure. Suggest you go to youtube and search VR for MSFS2020. There are great resources there including reviews on Varjo and Pimax. VR Flightsim guy posts some good tips. However, I’f you’re not happy with Oculus performance, you might look at your system in general. I agree that Quest 2 has some quirks, but I’m hesitant to go spend another $ x00 dollars (x = pain) only to discover that another headset is only slightly better. I’ve used Oculus Rift, Rift- S, HTC Vive, and now using Quest 2 w/ USB link.
  5. You dont click. Oculus runs its own XR. It aint broke…dont fix it …just enjoy. cheers,
  6. They’ve missed the bus. 😂😂
  7. Can someone that has tried the OpenXR toolkit report back on progress? This issue must be solved. It is super annoying. I’ve resorted to setting an overcast layer at FL350, playing with thickness & then flying below that layer just to tame the brightness/ bloom of the sun. Obviously not an ideal solution.
  8. Running it with Quest 2 & link ….fantastic performance, butter smooth. Better than P3D.
  9. …a developer who, over the years, has supported our beloved P3D with some great sceneries in fun places to fly. Now they release a version that they will stand behind for P3D 5 install and general compatibility, and this is what they get? The usual AvSim bashing and negativity ? C’mon guys, lets throw something positive out there and show support for devs who have had to figure out the new flightsim landscape. They realize that putting a huge amount of effort for a v5 update is probably not going to net them a reasonable ROI. I have really enjoyed T’Sim sceneries over the years, and I really hope they continue their good work and stay profitable, even in these times of change. Now, off to Aruba. respectfully,
  10. Absolutely, positively yes. I just did the same thing. I’ve been flying with old faithful CV1 for years. I bought a ‘link” USB cable for the Q2, and I was surprised at how much better everything looks. Fantastic visual & much higher resolution. Im still tweaking performance, but its already very good.
  11. Quest 2 & PC link requires Oculus rutimes. Within the Oculus environment, OpenXR is referenced.
  12. Guys, I had the exact same thing happening on my end - on a new rig 11700 CPU & nV3080 - with Oculus Rift. Exiting VR would bring the machine to its knees. Make sure FS is set to DX11 (not 12). Turn off Windows HAGS (important). Run FS in fullscreen (not windowed). See if it helps.
  13. Guys - this sums it up. If you’re capable & intelligent enough to fly & navigate with an aircraft, then you can surely figure out how to install & configure something such as AIG - Especially with all the great tutorials out there. The question to ask is ‘how much time do you want to spend’ setting it up. I’ve used AIG in P3D for years, and its a fine way to achieve realworld traffic. But you’re going to invest time & effort getting it set up. Payware competitors such as AS simple offer a much easier & quicker path. I agree the models are better in AIG. It all comes down to a decision of time (& money) invested.
  14. What are you using for rudder & brake control ? Do you have toe brakes w pedals? Etc….Please ensure the axis assignment is set up correctly. ‘Left brake’ & ‘right brake’ axis must be at their full ‘off’ position in controls setup when brakes released. They can easily end up set halfway ‘on’, causing the plane to stop on takeoff roll after parking brakes released.
  15. Can we get pax that drink too much & then assault the flight attendant ? Then it’s “as real as it gets”….US air travel 2021.
  16. If that’s Orbx’s decision, then fair enough. Regardless….hopefully one - or both - of these scenarios will occur : 1. LM release P3D v6, bringing update graphics & the TE / satellite sceneries to the sim, while preserving add-ons, or 2. MSFS gets enough study level complex aircraft, flight models & etc that it becomes _____ (You fill in the blank). Either way, we as flight simmers win. I’m personally hoping for #1 above. I’d appreciate the ability to focus & maintain just one simulator for all things IFR, VFR sightseeing, and aircraft & procedural complexity rather than bouncing between two as we are doing now. regards,
  17. Dear Orbx: Please release TE USA, and or TE UK for P3D. I’ll respond in kind with an instant purchase, regardless of price. 😁
  18. Highly recommended. I run TE all up the West coast using TE WA, OR, N CA, S CA….& truly enjoy flights in this region. I’ve got it running nicely on P3D v4.5 with no issues. It looks fantastic IMO. However, P3D v5.3 can time out with device-hung errors with TE, PMDG & EA when exiting out of VR. So if you’re on v5, be ready to make compromises in settings to avoid problems.
  19. I notice that AIG traffic sometimes lands & departs in the opposite direction from what ActiveSky is reporting as”runways in use” and/or the logical runway selection based on RW winds as reported at my destination. Is there a setting that corrects this, forcing AI to land or depart into the wind ?
  20. Same here, I have a newer rig (specs below) and v5.3 will crash every time when switching out of VR. Not so with 4.5 or other sims. But I have read that DX12 in general is not good for VR (yet)…
  21. No Device-Hung errors then ? Anyone on Win 11?
  22. Suggestions: Check that Windows did not auto enable HAGS, or ‘Game Mode’. That happened on mine and it really impacted performance. Perhaps use ProcMon and fire up P3D and see what else might be hogging your resources. Consider rolling back that latest Win update, since it’s easy to do. If all was good 3 months ago, then I”d be taking a hard look at what Windows update might have changed on your system.
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