January 5, 201214 yr Commercial Member Actually I am quite content now the "Cat is out of the bag". Why? I now what direction I will take - it will be in the form of FSX/P3D. I now know what hardware I will buy for my "simpit" . I now know what software I will purchase. I had a self-imposed moratorium on any future 3rd party purchases. That can now be lifted. Quite a day reading all the posts among the many forums and websites. I wonder what gaming sites are saying about it as opposed to flight simming sites?Oh well, I'll sleep good tonight Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!) Windows 10, (hold off for now on Win11), EVGA 1300W PSUNetgear 1Gbps modem & router, (3) 27" 1440 wrap-around displaysFull array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.
January 5, 201214 yr Commercial Member Yes. Yes, because if it works in FSX it would work in P3D. Maybe, if I can determine if it's "plausible" or not. <---Still waiting for buildings at an airport. ANY airport not coded KSEA.Why are you waiting? Going by the context of your post, you've already condemned X Plane. So feel free to commercially develop for P3D or even continue for FSX.Perhaps even Aerofly FS or Flightgear? The possibilities are endless.
January 5, 201214 yr I wonder why MS should have anything to say about P3d and their sim? LM bought the sourcecode and the whole shebang...unless MS had some nasty fine print added somewhere. Eric [FSX on Windows7 64-bit]
January 5, 201214 yr unless MS had some nasty fine print added somewhere.More than you may think...They're not stupid, they licensed it.
January 5, 201214 yr Here's an interesting post from the FTX forum. http://www.orbxsystems.com/forum/topic/41008-thoughts-on-ms-flight/page__view__findpost__p__359093
January 5, 201214 yr More than you may think...They're not stupid, they licensed it.But how much interest MS really has to P3D now that it seems that Flight is not really going to compete from the hearts of serious simmers and FSX selling is just marginal business and probably ending soon?Yes, corporate contracts, rights and judicial actions related to them are really weird stuff as we can read from the news almost weekly as somebody is suing someone from patent infringement. So there are probably some nasty points in the contract between MS and LM. But also, new contracts are always possible.
January 5, 201214 yr This is a quote from a news article we ran in 2009: QUOTE:New Organization Formed for Flight Simulation Posted: Monday, April 27, 2009 - 17:39 In a meeting today in Amsterdam, the Netherlands, a new organization was formed to be an advocate of flight simulation, the community and organizations in support of our hobby - The International Flight Simulation Consortium. Attended by some 25 developers, community members and publishers, the nascent organization has created an interim board of directors. The IFSC has been launched with the intent to represent and promote our hobby world-wide. We will be publishing more news in the coming weeks on the goals and membership requirements of IFSC. UNQUOTEThis was just after MS shut down ACES at the beginning of the year. The message our industry was getting was not positive. The IFSC was abouut the health of our hobby and the future for all of us. This was about third or fourth attempt that I was aware of, to bring our consumers, creaters, publishers, fan sites, and others who had an interest, into an organization that could truly represent all of us. Sadly, like the attempts before it, it didn't go much further than this. Obstacles such as EU registration, US corporate rules, finances, liabilities, perceived and real, etc., brought all of it to a screeching halt. Had we known then what we know now, I have to wonder if there would not have been a different conclusion. As we have said in the past (numerous times publicly and otherwise) AVSIM will stand behind and support in any way we can, an effort to bring all of our voices together, to represent our hobby, are community and all those that have a stake in our mutual futures. Edited January 5, 201214 yr by Tom Allensworth Second edit... Sooner or later this coffee will kick in and we'll get this right,
January 5, 201214 yr Aerosoft had already dropped some pretty heavy hints on their forum that they would not be very interested in developing for Flight. They seem to be focusing on FSX / X-Plane combos. John-Alan Pascoe
January 5, 201214 yr Here's an interesting post from the FTX forum. http://www.orbxsyste...post__p__359093 Sad to think how great the direction it was headed in was. Then mid-2010 they just pull the plug on Orbx's involvement. It could of been something special. It is interesting to note that Orbx saw it's software installed on Flight at some point. Maybe one day when all the DLC profit has dried up MS will come to it's senses and let the normal evolution happen.
January 5, 201214 yr Maybe one day when all the DLC profit has dried up MS will come to it's senses and let the normal evolution happen.I have lost hope. Cheers, BertBe Quiet! Pure Base 501 - black | ASUS TUF Gaming B650E-PLUS WIFI | AMD RYZEN 7 9850X3D - 4,7GHz | Kingston FURY Beast 32GB RGB (6000Mhz) | Samsung 9100 Pro 4TB (M.2) | NVIDIA RTX 5080 16GB | Be quiet! Dark Rock Elite | be quiet! Pure Power 13 M (1000Watt)
January 5, 201214 yr Commercial Member Why create a new sim when you can just start developing ADD-ONS for XPX !XPX looks and feels amazing ! Not perfect but the potential is there.The only way I'd develop anything for X-Plane is if Austin Meyers paid me $1,000,000 up front. The reason? Products developed for X-Plane rarely make it to the next point-release unscathed, requiring rework by the developers. This adds significant cost to development that end-users are completely unwilling to pay for.As for FS... I no longer develop for it either, though I do prefer to retain my spiffy orange tag. ;) Ed Wilson Mindstar AviationMy Playland - I69
January 5, 201214 yr Products developed for X-Plane rarely make it to the next point-release unscathedThat's completely false. You're not even a commercial member. For the life of me, why do they allow you to continue to use that appendage as bragging rights?
January 5, 201214 yr Aerosoft had already dropped some pretty heavy hints on their forum that they would not be very interested in developing for Flight. They seem to be focusing on FSX / X-Plane combos.I wonder why Aerosoft is not going to do anything with P3D? Eric
January 5, 201214 yr Commercial Member That's completely false. You're not even a commercial member. For the life of me, why do they allow you to continue to use that appendage as bragging rights?Because certain FS products I developed are still sold commercially and thus I want to ensure that no one ever gets confused about the fact I am indeed affliliated with said commercial products. Which is the exact purpose of the orange tag.As for "That's completely false." Nope. I have seen lots of posts where aircraft made for a specific X-Plane release don't work in a newer one without one or more updates, and I'm not talking simply an aircraft for v9 not working in v10... I'm talking an aircraft made for a version not functioning correctly in a later point-release of the same version. It's been happening this way with X-Plane since it's beginnings. While the amount of 'breakage' has declined with newer major releases... it still happens and is still a legitimate concern from the development point. Ed Wilson Mindstar AviationMy Playland - I69
January 5, 201214 yr I'm talking an aircraft made for a version not functioning correctly in a later point-release of the same versionName them...