September 11, 201312 yr DX10 with the fixer has the ability to become a game changer for FSX. I believe you are correct DarkStar! Over 1 year ago when I got back involved in MSFS and immediately became aware of Steve's early fixes, I was surprised at some of the issues that were being addressed by Steve. I also made sure that SEVERAL vendors who took the attitude of "DX10 Preview is just that, Preview, and we do not support it"; I made sure that they were well aware of Steve's efforts and the progress he was making and has made. I hope that more vendors take the DX10 future and fly with it not against it. _________________________________________________________________________ Bob "roadwarrior" Werab Config: ASUS Prime Motherboard, RYZEN 5, 32 GB Ram, Radeon RX5700 XT, 2 TB SSD
September 12, 201312 yr I hope that more vendors take the DX10 future and fly with it not against it. Oh I hope so, was disappointed to see PMDG didn't officially support it. Even Phil Taylor blessed Steve's work and was impressed by what he accomplished.
September 12, 201312 yr better looking Why keep people saying that? Can you tell me what exactly looks better with DX10 apart from the rather obvious water (which btw looks different but not immediately better)? BTW Don't think I am against DX10 or the fixer or something like that. ^_^ I used DX10 for a week or so with the A2A C172R but really missed the tooltips so I went back to DX9. But I have to say that what testing does not reveal, is revealed when you stop testing but actually fly with specific settings... After getting back to DX9 I think I did indeed noticed that DX10 performs smoother. As I said, when you test, usually doing rather very short flights in the same circumstances, you see a lot happening but you don't really experience it all. So I will do some more flights with DX9 and then go back once more to DX10 for at least a week or so to see if there REALLY is a difference or not. Tooltips are nice but smoothness is too. ^_^
September 12, 201312 yr Author I have no idea how you set up your FSX, Jeroen - each time quoting "a week". It took me three weeks of intense flying (to get all of the settings that impact frame rate, while yielding acceptable graphics), before I was able to say that DX10 will definitely carry a heavier graphics load, with the same or better appearance, than with DX9. Boring pics, doing the same circuit time after time, making one adjustment at a time. Vancouver-Plus. Most setting high or very high, with air and ground traffic. I still do this cct from time-to-time, to make sure it doesn't get messed up by new drivers, etc.. 4.9gig/580 and now 5.0gig/780. We all have our own reasons for flying DX10 - my personal reasons being the technical improvements DX10 brings to FSX, water, certainly, but memory management, a much smoother fsx, and able to carry a heavier graphics load. All of that is factual, and recognizing that it has a different architecture - means that we must take the time to learn what affects what, and how much it differs from DX9, besides all of the incompatibilities. My faith has been invested in Steve Parsons from the very beginning of his journey, and the DX10 'repair' is now in the final chapter of becoming a complete success! I like my old aircraft - I learned to fly in the Chipmunk T Mk. 10 - just like this one, Jeroen - some 200 hours. Rick Piper free - FS9 - was incompatible. I also like the fly the old LH Maddog - also a port-over, but one of the very best aircraft for authentic systems operation, besides looking good, it's able to fulfill those one-to-two hour time-slots that are commonly the only time-slots available for flight-simming! 'Regional' makes decent VFR, great flight-planning practice, and doesn't become boring. I also like SanDiego - spent a week at a convention there a few years back, and I will never forget that approach. KSAN Airport by LatinVFR - incompatible. SanDiego Buildings - Scenic Utopia - incompatible. The weather is FS GlobalRW with REX textures. WOW! A touch of Bloom, for those dark nights... Also - I might add - since moving to DX10 a year ago - I have never encountered a BSod, CTD, stutter, hesitation, nor any graphics issue that couldn't be fixed with a tweak, or a correction here or there. All the Best, peej! i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
September 12, 201312 yr I thought "What a pompous &@($*; an absolutely closed-mind"! :im Not Worthy: You got to be kidding me................... I think most of you here are so focused on DX10 that you think everyone is too. I think the majority of FSX users doesn't care or know about DX10. Most people don't know about the fixes Steve made. A lot of people fly FSX without addons and don't have problems with grey textures or whatever. I think this addon will be overlooked by the masses and only a few die hards will buy it. And a price tag of 30 bucks won't help. Most of the fixes are available for free too (although I suppose they will be withdrawn from the Avsim file library when this fixer has been released?). My advice would be to make it a no brainer purchase so a max price of 10 bucks. Some may find this addon revolutionaty and a giant leap for mankind but it's a basic looking addon (looks count a lot nowadays: it doesn't matter what goes on behind the interface) and unless you are already a diehard DX10 fan you probably won't even consider getting this one. Having said that I do hope for Steve that he will become a millionaire selling this fixer! ^_^ Hummm I've heard that FTX-G was revolutionary and cost $99.00....if this DX10 fixer cost $30.00 I think it will be more then revolutionary....
September 12, 201312 yr Why keep people saying that? Can you tell me what exactly looks better with DX10 apart from the rather obvious water (which btw looks different but not immediately better)? Well call it personal preference then. I really dont think its a placebo effect. To me the appearance seems a little sharper and other effects. The water is fantastic. Do you really think that DX9 to DX10 MS just decided there wouldnt be much improvement? Sure as Paul mentioned it is mostly underlying improvments rather than just visual, but Im very pleased with DX10 and will not be going back. The fixer will only cement that. CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
September 12, 201312 yr Hummm I've heard that FTX-G was revolutionary and cost $99.00....if this DX10 fixer cost $30.00 I think it will be more then revolutionary.... Define revolutionary. ^_^ I don't think (and never said) FTX-G was revolutionary. It was progress, evolution, an improvement (at least imho ^_^ ) but that's not revolutionary imho. The DX10 fixer looks more revolutionairy at first sight because it opens some new possibilities but when you really look at it, it only gives access to old possibilities... It gives us the technologies of 6, 7 years ago and it mainly prevents or solves problems which is something else than giving us something new... so I would never call the DX10 fixer revolutionary either. BTW being revolutionary is never defined by the cost... ^_^
September 12, 201312 yr rev·o·lu·tion·ar·y /ˌrɛvəˈluʃəˌnɛri/ Show Spelled [rev-uh-loo-shuh-ner-ee] Show IPA adjective, noun, plural rev·o·lu·tion·ar·ies. adjective 1. of, pertaining to, characterized by, or of the nature of a revolution, or a sudden, complete, or marked change: a revolutionary junta. 2. radically new or innovative; outside or beyond established procedure, principles, etc.: a revolutionary discovery. _________________________________________________________________________ Bob "roadwarrior" Werab Config: ASUS Prime Motherboard, RYZEN 5, 32 GB Ram, Radeon RX5700 XT, 2 TB SSD
September 12, 201312 yr Why keep people saying that? Can you tell me what exactly looks better with DX10 apart from the rather obvious water (which btw looks different but not immediately better)? Here is a video that shows the differences in visuals and performance: https://www.youtube.com/watch?v=ouJ3pYhu43c
September 12, 201312 yr Define revolutionary. ^_^ I don't think (and never said) FTX-G was revolutionary. It was progress, evolution, an improvement (at least imho ^_^ ) but that's not revolutionary imho. The DX10 fixer looks more revolutionairy at first sight because it opens some new possibilities but when you really look at it, it only gives access to old possibilities... It gives us the technologies of 6, 7 years ago and it mainly prevents or solves problems which is something else than giving us something new... so I would never call the DX10 fixer revolutionary either. BTW being revolutionary is never defined by the cost... ^_^ I was not pointing finger at you, some peoples thing that FTX-G is the best thing since sliced bread, other think it's Steve's DX10 fix....to each his own but to me I'll take DX10 fixes at any time for $30.00, DX10 can't be beat for immersion, cockpit shadows, bloom, lens flair, AI traffic and road traffic can be use in DX10 without the big FPS impact DX9 will give you as DX10 will use more of the GPU. Here is a old vid. I made in January 2012 in DX10, way before applying any of Steve's fixes, tell me if you see any flickering lights or flickering runway, leaving early in the morning over Orbx scenery, I ticked everything on to push my rig as far as I could, look for the immersion effect....cockpit shadow, bloom, lens flair, AI traffic, streets lights and road traffic...clouds distance to the max...look at the haze effect coming back to the airport (after coming thru the clouds, outside view), you'll see some stuttering of course as I pushed the rig to the max but not that bad considering everything I used in FSX... http://www.youtube.com/watch?v=Imw9LwTOLNU
September 13, 201312 yr I also like the fly the old LH Maddog - also a port-over, hI Hi Poul how did you port over the Leonardo Maddog to DX10 ? :huh: Thanks Michael
September 13, 201312 yr Sorry guys, but was fixer released? Maybe I lost something.... Riccardo OS: Windows 10-64 bit, CPU: i7-7700K @4.20 GHz, GPU: Gigabyte GeForce GTX 1080 G1 8GB GDDR5, RAM: Corsair Vengeance DDR4 32GB 3000MHz, MB: MSI Z270
September 13, 201312 yr ... http://www.youtube.com/watch?v=Imw9LwTOLNU Stunning video. Seems like I ought to put some time in getting to know DX10 some more. Last time I tried I got way worse performance and even uglier looks when I tried it. Richard 7950x3d | 32Gb 6000mHz RAM | 8Tb NVme | RTX 4090 | MSFS | P3D | XP12
September 13, 201312 yr Sorry guys, but was fixer released? Maybe I lost something.... No not yet, but it will be next week :yahoo: I'm still very excited about the fixer and will buy it no matter what price. For me it's an upgrade kind of thing that will enhance everything a bit. Before this, I could never tell people that they really should use DX10, because there were some really good arguments against using it, like night lighting, grey textures at some airports etc. So I could very well understand that some people would not make the jump and put in some effort. The only thing that remains now is that only some FS9 stuff could still reveal some errors, but most people will never experience any problems anymore. So the question whether to go for DX10 or not can be answered the same to well over 90% of the people: God yes! Mark
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