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zmak

Side by side testing FSX vs FSX-SE

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Some well produced and informative Vids starting to appear now.

 

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I'm no scientist, but, he had a control group and tested his hypothesis against it....looks like FSX:SE improvements are no BS... (which I already have concluded).. now add dx 10, steve's fixer and reduce lod, and you can pretty much fly any kind of scenery in this new version.

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I'm no scientist, but, he had a control group and tested his hypothesis against it....looks like FSX:SE improvements are no BS... (which I already have concluded)..

 

I quite agree, that video really leaves no room for the naysayers to argue.  I too wanted to believe the best for this new version of our old, tired, worn out, tweaked-to-death, flying on the edge of your seat at approach after a 10 hour flight hoping not to OOM - flightsim....and I think this video should be referenced whenever we see "Oh its just the same sim, just in a different wrapper, no difference at all".

 

I actually find it both funny and sad that some want to expect the worst about FSX:SE, like bashing it somehow makes us all ashamed we spent FIVE FREAKIN' BUCKS on the thing! (If you got it during the Christmas sale).  My goodness, I spent more on coffee this morning than I did on a new version of my favorite pastime that will give me 1000s of hours of entertainment.

 

I say if all the naysayers are happy with FSX:MS and want to live in that version, by all means do so...just don't try to convince me that the 2 sims are the same.  I mean, if Pete Dawson is singing its praises and says they are different, who better to believe?

 

This all comes as I'm getting a killer system (after years of making due with all I could afford) on Friday.  FSX:SE will be a lone install on the new system.  Goodbye FSX:MS, :hi:  you were a great sim, but you've been replaced after years of great enjoyment.  Sending you to the software boneyard :lazy: (in keeping with our aviation theme here, like an old airliner retiring to the desert after its flown its last revenue flight)

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Ha...I lived in Tucsom AZ for a few years...The boneyard and the PIMA Air and Space museum (in addition to the beauty of the area...and the Mexican food) are definitely worth the visit!

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Interesting to note that although the VAS management appeared to be noticeably improved in SE, the FPS was generally the same, if not slightly better, in MS which contradicts what a lot of SE users have been claiming. One enthusiastic report I read recently claimed to have achieved almost double the FPS in SE with the same setup! I fly VFR/GA exclusively and don't use any of the highly detailed airports and have never experienced any OOMs in MS so can't see what I'd gain at present from switching to SE. However, if you have VAS/OOM problems, SE would seem to be worth a look.

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Interesting to note that although the VAS management appeared to be noticeably improved in SE, the FPS was generally the same, if not slightly better, in MS which contradicts what a lot of SE users have been claiming. One enthusiastic report I read recently claimed to have achieved almost double the FPS in SE with the same setup! I fly VFR/GA exclusively and don't use any of the highly detailed airports and have never experienced any OOMs in MS so can't see what I'd gain at present from switching to SE. However, if you have VAS/OOM problems, SE would seem to be worth a look.

 

Yeah, I never bought the double FPS argument. But I'm sold on the VAS management. No OOM's yet.

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I bought FSXSE as a (very cheap) backup to my boxed version. But 2 years of flying A2A and Carenado in Orbx never produced an OOM or CTD, so I'm not sure what benefit I would get out of installing SE vs boxed.

 

However I am intrigued, and will continue to follow progress, albeit slight and limited. P3D continues to present issues that sometimes make me wish I hadn't completely removed my FSX install.

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Interesting to note that although the VAS management appeared to be noticeably improved in SE, the FPS was generally the same, if not slightly better, in MS which contradicts what a lot of SE users have been claiming. One enthusiastic report I read recently claimed to have achieved almost double the FPS in SE with the same setup! I fly VFR/GA exclusively and don't use any of the highly detailed airports and have never experienced any OOMs in MS so can't see what I'd gain at present from switching to SE. However, if you have VAS/OOM problems, SE would seem to be worth a look.

Not at all. I have closely monitored FSX-SE topics before making the switch and in general the comments have been sensible regarding FPS with many reporting a slight decrease in FPS.

 

However the overwhelming majority have reported a solid decrease in VAS numbers when fully loaded and that was what drew me in and can happily report no OOMS, not even close on fully loaded ORBX scenery.

 

Im my case it just so happens there is also a FPS increase but nothing like you quoted 

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This is pretty big news.  From what I've seen with some experiments in MS FSX, the issue isn't the 4Gig limit so much as the fact that it seems to be wasting so much of it...hanging on to scenery it loaded and left 40 miles back.

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It would be interesting to see a side by side comparison between FSX:SE and P3D. I know a lot of users have reported that P3D give higher frames but jumps around more when FSX:SE seems to be smoother. Be an interesting video/experiment to run.

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It would be interesting to see a side by side comparison between FSX:SE and P3D.

 

You'll never get the settings to match up close enough.

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You'll never get the settings to match up close enough.

 

You will if you use the same CFG files for FSX and FSX-SE  -- both FSX.CFG and Scenery.CFG (using full paths throughout in the latter). Also make all the SimObject paths in the FSX.CFG file full paths, pointing to the same folders. Only thing then left to do to make everything identical, APART from FSX/FSX-SE code, is to make sure the Effects, Sound and Gauges folders all contain the same files. Easy to do by copying.

 

This is exactly how I've been making the comparisons. My DLL.XML and EXE.XML files are also identical, just with any entry for programs not (yet) compatible with FSX-SE (like the Vimacore one for AES, and the ASN module).

 

Yet, even with everything forced to be the same, folks still don't believe me when I say I get better performance with FSX-SE. Folks could come here and see for themselves, but I don't know any other ways of stating this here. And now I'm being accused of promoting FSX-SE for personal gain! :-(

 

I'm on the point of abandoning AVSIM forums forever. they seem to attract very nasty minded people! :-(

 

Pete

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I'm on the point of abandoning AVSIM forums forever. they seem to attract very nasty minded people! :-(

 

Pete

The non believers are having a tough time because of the money and emotions poured into FSX over the years. It's kind of like someone saying your kid stole a candy bar, you just go into denial.

What they will eventually realize is that all there favorites will most likely work in FSX-SE, once they get over the dreaded lengthy "Re-install". I see a great opportunity for someone seeing a possible massive interest in flight simming and produce something new from ground up.

Edited by n4gix
Deleted excessive quote.

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What they will eventually realize is that all there favorites will most likely work in FSX-SE, once they get over the dreaded lengthy "Re-install".

 

That's the thing, though. To move from FSX to P3D I'd almost certainly need a re-install for a lot of my stuff. I can 'fiddle' some of it, but not all.

 

For FSX-MS to FSX-SE, though, there so much alike that the method i stated above works well.  They are, to all intents and purposes, for almost all add-ons and add-ins, the same product! Why re-install, why not share?

 

Pete

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You will if you use the same CFG files for FSX and FSX-SE  -- both FSX.CFG and Scenery.CFG (using full paths throughout in the latter). Also make all the SimObject paths in the FSX.CFG file full paths, pointing to the same folders. Only thing then left to do to make everything identical, APART from FSX/FSX-SE code, is to make sure the Effects, Sound and Gauges folders all contain the same files. Easy to do by copying.

 

This is exactly how I've been making the comparisons. My DLL.XML and EXE.XML files are also identical, just with any entry for programs not (yet) compatible with FSX-SE (like the Vimacore one for AES, and the ASN module).

 

Yet, even with everything forced to be the same, folks still don't believe me when I say I get better performance with FSX-SE. Folks could come here and see for themselves, but I don't know any other ways of stating this here. And now I'm being accused of promoting FSX-SE for personal gain! :-(

 

I'm on the point of abandoning AVSIM forums forever. they seem to attract very nasty minded people! :-(

 

Pete

Pete, since I have a dual install with FSX-SE on separate HD, would all I have to do to install FTX Global and FTX scenery is copy and paste from FSX Scenery.cfg to FSX-SE scenery.cfg and the same for my dll.xml to FSX-SE dll.xml file making sure that all changes pointing to my FSX, whcih is located on C drive?  I hope I interpreted your statement above correctly. 

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Pete, since I have a dual install with FSX-SE on separate HD, would all I have to do to install FTX Global and FTX scenery is copy and paste from FSX Scenery.cfg to FSX-SE scenery.cfg and the same for my dll.xml to FSX-SE dll.xml file making sure that all changes pointing to my FSX, whcih is located on C drive?  I hope I interpreted you statement above correctly. 

 

Not quite like that, because many scenery installs also install stuff into the base FS "World" scenery and other places.

 

Since DTG have not changed any of the basic default scenery files, all you need to do is go through your FSX scenery.cfg file, changes EVERY single scenery path listed there (and I do mean all of them) with the full path. In my case this was a matter of preceding each with just "E:\FSX\", because that's where they all are. I did this using a "search and replace" option in a decent text editor (I use UEDIT32), so it was but a few seconds work.

 

As for DLL.XML, I am reasonably sure that FTX global doesn't use any in-app DLLs listed in there. I may be wrong and haven't noticed that. But it would be easy enough to add the appropriate entry with the full path to wherever the DLL is in FSX. I would be wary of copying the DLL.XML over as it is without first checking that all of the modules are compatible with FSX-SE -- those concerned with AES and ASN will not be, yet.

 

For FSDreamTeam stuff, and GSX,, you can download the latest Addon Manager and install that in FSX then run it again and instal it in FSX-SE.

 

Oh, one other thing. your World scenery file in FSX will also include any AI traffic files you've installed. For those to work as intended, the SimObjects folders containing the AI aircraft need to be the same too. I accomplish that by making the paths in the SimObjects list in the FSX-SE CFG file point to the FSX ones. If you do this for "airplanes" your aircraft will also be shared -- but then you'll also need to make sure your Effects, Gauges and Sound folders contain everything the same. That'll cause problems for PMDG aircraft and others not yet compatible with FSX--SE, but should be okay if you don't try to load them.

 

I don't really have any aircraft-related problems as I use cockpitless special Prosim737 models for my rig.

 

Regards

Pete

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Thanks Pete for this information. I plan to print out your info and study it more closely to see if I have the brain power to give it a try.  I figured it would not be as easy as I stated.  I have all my payware airplanes  moved to SE with no problem, which included changes to the SE dll.xml for several.  Several payware aiports are now in SE by going into my FSX-se scenery library and pointing to the C drive where the scenery is located, which worked and saved many gigabites. The only one I would like to now move over if possible is the FTX Global.  There are no items for Global in the FSX-dll.xml that I saw however, there are several items required for many of orbx's airports for the object flow.

By the way on my over 3 year old computer I have seen a remarkable improvement with FSX-SE.

 

Regards,

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You will if you use the same CFG files for FSX and FSX-SE

 

Pete,

 

I was referring to a SE comparison to P3D. I don't doubt that you are seeing an improvement with your set-up and never have.

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I was referring to a SE comparison to P3D.

 

Ah, sorry. Yes, definitely more difficult to compare it with P3D. But so far P3D performs worse for me than FSX (even with the latter in DX9 mode), and with less installed, and doesn't look good. I keep trying each successive version. Maybe 2.5 will look good! ;-)

 

Pete

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Now lets hope PMDG updates are right around the corner 

 

That corner just turned...the update is out!  You'll need to pull the full install off your PMDG account login.  I just did it, servers seem fine.

Can't wait to get it loaded (and FSX:SE, which I purposely held off installing until the PMDG 777 worked with it) :smile: 

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