October 29, 20232 yr Anyone who still wants the tutorial on how the Steam version is edited from the YouTube video source. Copy the .exe from Program Files(x86)/Steam/Steamapps/Common folder to desktop. Open HxD64 Open Search Replace menu. Open Floating point tab Select search direction to all for value 1 and 2 Value 3 use forward direction. Change First value from 0.00065 to 0.00508 Change Second value from 0.001881 to 0.00318 Change Third value from 0.000085 to 0.0 Then save to the desktop version making sure you've backed up the original. Edited October 29, 20232 yr by 40track
October 29, 20232 yr Nice little article on the MSFSAddons fanzine... https://msfsaddons.com/2023/10/28/how-to-get-the-most-ultra-realistic-sky-colors-in-microsoft-flight-simulator/ B450 Tomahawk Max / Ryzen 7 5800x3D / RTX 3060ti 8G / Noctua NH-UI21S Max Cooling / 32G Patriot RAM / 1TB NVME / 450G SSD / Thrustmaster TCA & Throttle Quadrant / Xiaomi 32" Wide Curved Monitor 1440p 144hz
October 29, 20232 yr https://msfsaddons.com/2023/10/28/how-to-get-the-most-ultra-realistic-sky-colors-in-microsoft-flight-simulator/ CEO Lun'Air Virtual Compagny VATSIM/IVAO : https://lunair.fr/en/
October 29, 20232 yr 26 minutes ago, 40track said: Anyone who still wants the tutorial on how the Steam version is edited from the YouTube video source. Copy the .exe from Program Files(x86)/Steam/Steamapps/Common folder to desktop. Open HxD64 Open Search Replace menu. Open Floating point tab Select search direction to all for value 1 and 2 Value 3 use forward direction. Change First value from 0.00065 to 0.00508 Change Second value from 0.001881 to 0.00318 Change Third value from 0.000085 to 0.0 Then save to the desktop version making sure you've backed up the original. Did you miss the info? Editing the exe file is not necessary anymore.
October 29, 20232 yr 1 hour ago, Daube said: Did you miss the info? Editing the exe file is not necessary anymore. Yep unforrunately late to this. Posters corrected this with the mod. Yeah this could seriously mess up the Steam verify system which would result in a complete redownload. Edited October 29, 20232 yr by 40track
October 29, 20232 yr 1 hour ago, 40track said: Yep unforrunately late to this. Posters corrected this with the mod. Yeah this could seriously mess up the Steam verify system which would result in a complete redownload. Steam normally downloads just the files it doesn't like the look of when you verify them, not all of them, but as you say, this new method avoids all that. Edited October 29, 20232 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
October 29, 20232 yr 2 hours ago, 40track said: Posters corrected this with the mod only 48 more hours until SU14 beta, then it will not be necessary any longer. AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
October 29, 20232 yr 1 hour ago, turbomax said: only 48 more hours until SU14 beta, then it will not be necessary any longer. For our sanity hope its injected.🙂
October 29, 20232 yr 2 hours ago, bobcat999 said: Steam normally downloads just the files it doesn't like the look of when you verify them, not all of them, but as you say, this new method avoids all that. Never knew this. Always think the worst case scenario in case it does happen 😉 Addons arent an issue thankgod. Edited October 29, 20232 yr by 40track
October 30, 20232 yr Used more realistic mapping of wave lengths onto RBG values for the ozone layer scattering and the sun color, resulting in more realistic colors of the sky and the lighting in the world. https://forums.flightsimulator.com/t/sim-update-14-beta-release-notes-1-35-13-0-october-30-2023/613872
October 30, 20232 yr 17 minutes ago, Bond said: Used more realistic mapping of wave lengths onto RBG values for the ozone layer scattering and the sun color, resulting in more realistic colors of the sky and the lighting in the world. https://forums.flightsimulator.com/t/sim-update-14-beta-release-notes-1-35-13-0-october-30-2023/613872 So they enhanced the scattering too, not only the RGB. Or? Regards, Marcus P.
October 30, 20232 yr 41 minutes ago, Ianrivaldosmith said: Do we have to remove these files before we update to the beta? It won't break the update but if you're using the injection version it will yell at you that the values are missing every time you launch so I would delete it. Plus it would be redundant to keep the files
October 30, 20232 yr 2 hours ago, Ianrivaldosmith said: Do we have to remove these files before we update to the beta? Always better to put the default files in before updating. Just like a BIOS update, set defaults first so you can rule out even the slimmest of possible issues with an update. Eric
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