February 15, 20242 yr 13 minutes ago, bobcat999 said: Concentration needs to be on unloading the main thread more - Asobo see this, and from the twitch session a while ago, that is precisely what they are looking at. Yup that's exactly what they're doing for MSFS 2024 https://www.youtube.com/watch?v=VPhScg_FINE&t=718s : Seb: "engine re-written for massive performance improvements, multi-threaded, all physics/aerodynamics on a different core than the main thread" And then in Helisimmer interview: https://www.helisimmer.com/interview/msfs-2024-helicopters-future-msfs-2020Q (Sergio): All that makes a lot of sense. With more computational power, more stuff can be done. But I started to wonder about limits. How many cores can we eventually use for this? Sebastian answered that as well.A (Seb): So, we don't have currently a hard limit set, it's just the limit of the memory. At some point, it's gonna drop the performance, right? What we measure right now, and we're not finished optimizing, we're already at a four to five times performance increase. And I think we're gonna maybe get 10 […] you can easily add 10 times more surfaces, right? It's very quickly, right? And so, I think if people add 20 times more surfaces than before, well, then you may be gonna offload, you know, load the other threads. And the more you load, the more you take away compute power for the terrain, or other stuff, right? Which is using thread. And at some point, it's gonna have an impact. I don't think we're gonna set a limit. We're gonna limit ourselves, we're gonna have recommendations, but just like today, a third-party aircraft can do a lot of stuff. If it wants to load up the machines, it can. Memory can be a limit because that would crash. But performance, well... There's no limit. Also, the new aerodynamics is a lot cheaper on memory than before. Like, this is three or four times cheaper, right? In terms of memory footprint. Which is also necessary because otherwise, if you put more stuff, then you run into memory issues. So, we optimize that as well. Edited February 15, 20242 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
February 15, 20242 yr In my particular BIOS, I see now that hyperthreading is called SMT Mode. It was set to auto, I reset it to disabled. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
February 15, 20242 yr If I install the Beta, do I need to uninstall it before installing the final version? I have the Steam version. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
February 15, 20242 yr 3 hours ago, Ixoye said: If I install the Beta, do I need to uninstall it before installing the final version? normally not, the final version will simply overwrite what it needs to change. often the beta just becomes the final if no bugs were found. Edited February 16, 20242 yr by turbomax AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
February 15, 20242 yr Hey Guys & Gals! Is it worth it it to dive in to the BETA- SU15? 😲 😄 Thanks Btw I'm a complete newb to BETA-TESTING 😳😳 So please help me dive in to testing environment I'm using *this Computer-RIG* CPU: Intel 10900K (no overclock just stock 3.3Ghz) No HT on (set to OFF in Bios) 32GB of fast system-ram, G.Skill DDR4 Ram (though *not yet configured for max performance* just stability for system-testing) Videocard: Asus Strix OC Nvidia 3090 (24GB) SSD 2TB M.2 Samsung drive OS Windows 10 Home Prem, MSFS-2020 Premium-Deluxe and The SIM is purchased online *on Steam* LG C1S(Evo2 software) OLED 4k 55inch for ("2D pancake screen" Cockpit build simming) And HP Reverb G2(Preorder edition, version1) ‐---------------- *No addons* except theese : ATC FS-Hud(Betaversion), Axis and Ohs to use the 2x Streamdecks, and Navigraph Subscription, AND of course a sertain amount of USB joysticks/perpherals. Best regards RuneENHD 😊
February 16, 20242 yr just install the Microsoft xbox insider hub and join the beta, thats all. Xbox insider hub is available from the Microsoft store. https://flightsimulator.zendesk.com/hc/en-us/articles/360029358572-I-am-only-interested-in-joining-the-beta-do-I-have-to-register-to-the-Insider-Program https://forums.flightsimulator.com/c/su15-beta/370 "is it worth it it to dive in to the BETA- SU15?" only if you like improved performance and a stutter free flight simulator. 😃 and all the other improvements as listed in the release notes. https://flightsimulator.zendesk.com/hc/en-us/articles/360017133940-How-to-install-a-new-update-safely https://forums.flightsimulator.com/t/sim-update-15-beta-release-notes-pc-1-37-2-0-xbox-1-37-3-0-february-14-2024/629823 Edited February 16, 20242 yr by turbomax AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
February 16, 20242 yr 56 minutes ago, Ixoye said: If I install the Beta, do I need to uninstall it before installing the final version? I have the Steam version. Normally but, but had to uninstall to get the beta to take. Have had to do with with every update (so annoying). Edited February 16, 20242 yr by Flyfaster_MTN002 SAR Pilot. Flight Sim'ing since the beginning.
February 16, 20242 yr 1 hour ago, Ixoye said: If I install the Beta, do I need to uninstall it before installing the final version? I have the Steam version. Don't need. The last beta version will be the release version...
February 16, 20242 yr Worth mentioning that SU15 has a CTD being tracked in the forum, so it’s truly a beta - don’t immediately jump in based on hype unless you’re willing to deal with crashes.
February 16, 20242 yr 9 minutes ago, chapstick said: Worth mentioning that SU15 has a CTD being tracked in the forum, so it’s truly a beta - don’t immediately jump in based on hype unless you’re willing to deal with crashes. Yup, the nature of beta testing. I've had a couple of CTDs with Exception code: 0xc0000005 since joining the beta. If they persist I'll return to SU14 and butter smooth performance vs SU15 "better than butter smooth". 7950X3D | RTX 4090 | 64GB DDR5
February 16, 20242 yr On 2/14/2024 at 5:45 PM, rjack1282 said: I can turn the PMDG planes more than 10 degrees without having to be taxiing less than 2 knots...hurray! Placebo... This update has done nothing for this behavior.
February 16, 20242 yr another endorsement for big performance improvement with this beta. DX12 / 4090 It's very noticeable on my first flight (A300 KATL-KMCO) 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
February 16, 20242 yr Hey guys. I feel like the turning radius of the C172 is pretty bad and nothing happens with differential braking. Am I doing something wrong? 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
February 16, 20242 yr 44 minutes ago, LanceW said: Placebo... This update has done nothing for this behavior. That's actually not true. From reviewing the main MSFS forum, it seems that this change :- Ground Contact Resolution Improvements; more accurate ground contact model. ...potentially affects all aircraft. Whereas these changes; Optional soft ground collision model for tires / flexible gears. Enabled new soft gears on C172 and Cabri. New high accuracy physics system to enable vibrations and micro movements .... have indeed only been added to the C172 G1000 and Cabri. Edited February 16, 20242 yr by JYW Bill 😎FS2024 • Currently in 'GA mode' : A2A Comanche 2024 & Aerostar • Black Square C208, Bonanzas, Barons, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra & C414 • Echo Falco F8L • FFX HJET, Visionjet and P180 2024 • Got Friends A32 Vixxen • FSReborn Sirius TL3000, Sting S4 and Piper M500 • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14, PC12 • Milviz C310R • Air Foil Labs Bristell B23 TrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs • FS Realistic Pro9800X3D • RTX 3080 • 64GB DDR5-6000NPPL licence holder in the UK
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