February 7, 20251 yr 7 hours ago, scotchegg said: Will official implementation bring any improvements over the current dlss4 and nvpi presets? I doubt it. But at least it’ll be a simple to configure - hopefully 😅 7950X3D | RTX 4090 | 64GB DDR5
February 7, 20251 yr https://www.simflight.com/2025/02/06/february-2025-developer-stream-the-neuman-show-two-hours-of-interruptions-uncertainties-a-potential-world-update-date-and-a-skywagon-sneak-peek/ 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
February 7, 20251 yr 1 hour ago, GSalden said: https://www.simflight.com/2025/02/06/february-2025-developer-stream-the-neuman-show-two-hours-of-interruptions-uncertainties-a-potential-world-update-date-and-a-skywagon-sneak-peek/ Haha yeah sounds like another rinse & repeat Q&A for the masses, I've heard very similar from other people who've watched it. I just read the notes as the sight of martial makes me wanna throw a brick at my TV! Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
February 7, 20251 yr 21 minutes ago, MarcG said: Haha yeah sounds like another rinse & repeat Q&A for the masses, I've heard very similar from other people who've watched it. I just read the notes as the sight of martial makes me wanna throw a brick at my TV! I'll say one thing though, and that is at least we have a Developer Twitch Q&A every month or two months with the MSFS team. Pretty much, they sit there at the Twitch Q&A and get grilled by the community. I can't say every video game does this. In fact, for a lot of games that I play, the developers don't have near as much interaction with its player base, that MSFS does. For a lot of games that I play, there is no live Developer Q&A stream where you can submit questions and grill the developers on the spot, period. And yes, Martial often does seem out of sync with the community in many of these Developer Q&As. This is obvious to enough people who watch these Developer Q&As. However, I think Jorg and Seb, in most cases, do understand what the community is asking for (I said most cases - there is a minority of cases where they don't seem to understand the problem the community is pointing out, but these are exceptions and not the norm). I'd much rather have Jorg and Seb more in tune with the community and Martial not in tune with the community, than the other way around, since Jorg and Seb are Martial's boss. Yeah, the last Twitch Developer Q&A was a little chaotic, but it's been like that for the last 4 years, so it's not a big deal for me. The biggest deal for me is that they continue to engage with the community, and these Twitch Developer Q&As are just that, and have exceeded my expectations compared to other game development studios out there. I think this one of the reasons why why MSFS 2020 ended up being such a success after 4 years, despite MSFS 2020 having an overall worse start than MSFS 2024 (yes, the first week of MSFS 2024 was worse than MSFS 2020, but looking at the first 3 months of both, MSFS 2024 after 3 months is in a much better state than the first 3 months of MSFS 2020). Edited February 7, 20251 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
February 7, 20251 yr 3 minutes ago, abrams_tank said: I'll say one thing though, and that is at least we have a Developer Twitch Q&A every month or two months with the MSFS team. Pretty much, they sit there at the Twitch Q&A and get grilled by the community. I can't say every video game does this. In fact, for a lot of games that I play, the developers don't have near as much interaction with its player base, that MSFS does. For a lot of games that I play, there is no live Developer Q&A stream where you can submit questions and grill the developers on the spot, period. And yes, Martial often does seem out of sync with the community in many of these Developer Q&As. This is obvious to enough people who watch these Developer Q&As. However, I think Jorg and Seb, in most cases, do understand what the community is asking for (I said most cases - there is a minority of cases where they don't seem to understand the problem the community is pointing out, but these are exceptions and not the norm). I'd much rather have Jorg and Seb more in tune with the community and Martial not in tune with the community, than the other way around, since Jorg and Seb are Martial's boss. Yeah, the last Twitch Developer Q&A was a little chaotic, but it's been like that for the last 4 years, so it's not a big deal for me. The biggest deal for me is that they continue to engage with the community, and these Twitch Developer Q&As are just that, and have exceeded my expectations compared to other game development studios out there. I think this one of the reasons why why MSFS 2020 ended up being such a success after 4 years, despite MSFS 2020 having an overall worse start than MSFS 2024 (yes, the first week of MSFS 2024 was worse than MSFS 2020, but looking at the first 3 months of both, MSFS 2024 after 3 months is in a much better state than the first 3 months of MSFS 2020). I love seb, his technical dives into features are a great insight. But I do question why they bother with these Q&As when they are filled with "oh yeah we should look into that" and "it's under investigation" every single time, alongside the blank expressions when they don't understand the question. I'm more "old skool" and prefer a well written monthly/quarterly Roadmap where everything's condensed and specific detailed answers are given to questions, their weekly "blogs" are more hot air and marketing nonsense so don't get anywhere near other Devs in that department. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
February 7, 20251 yr 14 minutes ago, MarcG said: I love seb, his technical dives into features are a great insight. But I do question why they bother with these Q&As when they are filled with "oh yeah we should look into that" and "it's under investigation" every single time, alongside the blank expressions when they don't understand the question. I'm more "old skool" and prefer a well written monthly/quarterly Roadmap where everything's condensed and specific detailed answers are given to questions, their weekly "blogs" are more hot air and marketing nonsense so don't get anywhere near other Devs in that department. No, I don't prefer a monthly/quarterly written roadmap compared to the live Twitch Q&A, because then Jorg/Seb/Martial will never engage directly with the community. MSFS is so big and there are so many forum topics, that they have to hire full time Community Managers like Jummivana, Seedy, Chewwy, etc, to summarize the concerns from the community to Jorg/Seb/Martial. But the Community Managers, while their job is very critical to summarizing the concerns of the community to Jorg/Seb/Martial, the Community Manager are still another layer between Jorg/Seb/Martial and the community. So the Twitch Q&A is the one chance where the community can engage directly with Jorg/Seb/Martial and bypass the Community Managers, and also the one chance where the community can grill Jorg/Seb/Martial on the spot. Edited February 7, 20251 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
February 7, 20251 yr Well, there's probably some lack of continuity between the head of Project from MS and the ASOBO team, after the problems with the launch of FS 2024. Jorg used to shake his head in approval and show a rather positive expression while Sebastian or Marcial talked about features, future plans, or even about how they were tackling with some reported problems. In the last two streams I noticed this was not the case. Let's hope that the partnership can continue to work as expected. I think most simmers are being way too exigent with FS 2024 timeline / progress. Sometimes it makes me think about that "golden eggs chicken" story... I am enjoying I'd say 80% o what I get from the present state of the sim. Yes I look fwd into bug fixes, additional features, great addons to come to FS 2024, but truth is that other than with FLIGH UNLIMITED or very specific flight simulators like ATP, Airline Simulator 2 or Aerowinx, I never got so much fun from default airliners in a general purpose flight simulator... not to count the Activities, Challenges and Career mode... Most users look a lot impatient to me 😕 Impatience is what rules the World theses days 😞 Edited February 7, 20251 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 7, 20251 yr 7 hours ago, Tuskin38 said: I didn't know you worked at Asobo. Come on Tuskin. It seems to be to be a stock snarky answer just lately that you need to be either employed by the company, or a software developer before you can criticise them. It doesn't wash. If that was the case nobody would be able to criticize anything would they? I criticized my local garage for the standard of the last service they did on my car, but I am not a mechanic, and I don't work for them, so is that invalid? Also, I just want to put the record straight here. I actually own MSFS2024, and bought the Aviators Edition (£200 over here), so that in itself should allow me some scope for criticism. However, I am actually flying in the usable parts of 2024 (of which there are plenty), and loving it. So I am not overly criticism the sim, which I want be be a resounding success, especially as I am heavily invested in it with add-ons as well. I implemented DLSS4 and found it easy, but users shouldn't have to do this. Asobo could have just shipped the new files - that would have been a good start. At the moment, it looks like every time I do a beta update, they will be overwritten and go back to DLSS3. My criticism (in this case) is based on the delay of implementation by Asobo compared to others. They make a lot of their association with Nvidia don't they? And everyone knew that DLSS4 was coming quite a while back - this hasn't just spung up out of the blue. Behind the scenes, they should have been saying "if we implement this, it should help performance and graphics fidelity in the sim, so we should look at it", especially as performance and the look of the sim is important to a lot of simmers, you know, the ones that don't complain about having an autopilot knob 1 millimetre out of position in the 737 max! Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
February 7, 20251 yr Other AAA titles are releasing DLSS4 updates, can't see why this cannot be a hotfix for MSFS. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
February 7, 20251 yr 1 hour ago, MarcG said: But I do question why they bother with these Q&As Because at the Q&A before this one, Seb thought the Vram issue was just a hardware limitation until people were able to point out that it was also happening with high end GPUs. Now we're getting a fix in SU2. 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
February 7, 20251 yr MSFS 2020 works flawlessly for me now, I get anxious just thinking about switching over to MSFS 2024 and starting over from scratch with settings and endless tweaking again, I'm honestly considering staying with 2020. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
February 7, 20251 yr 1 hour ago, MarcG said: Other AAA titles are releasing DLSS4 updates, can't see why this cannot be a hotfix for MSFS. They're "working on it" it will be in a future "service update" you can also file a suggestion on the official "suggestion" page. Or you could just do it yourself. It's the simmer way 🤔😏💪😎 Russell Gough SE London
February 7, 20251 yr 37 minutes ago, Ixoye said: MSFS 2020 works flawlessly for me now, I get anxious just thinking about switching over to MSFS 2024 and starting over from scratch with settings and endless tweaking again, I'm honestly considering staying with 2020. As an early naysayer, I must admit, since jumping on MSFS2024 with this latest SU1 beta that has improved things quite a lot, I am really enjoying MSFS2024 if I avoid some of the bugs and annoyances, which is easy if you like low and slow, bush flying, or just general sight-seeing, which I do in the main. I have had no CTD's after setting my windows swap file to 16GB from basically nothing. (On advice from the official forum). In MSFS2024, a good sized sim cache helps as well, unlike in 2020 where it was fairly useless. I do understand the VR guys are annoyed, and hopefully they will be happier in April with SU2. I use a Tobii head-tracker, which is great, but once again isn't fully supported yet, but with the help of some of the brilliant guys on here, I managed to edit a text file, even with sensitivity settings. It was fairly easy to do, and the Tobii works great now. I would say, if you intend to buy MSFS2024 eventually, just buy it now anyway, have the benefit of it, and get used to it. I find some new things are superb, like much shorter loading times, the new world map, setting up flights, the new environmental lighting, ground textures in general etc. There is quite a lot to like about it, and I am definitely getting enjoyment out of it. You will just need a bit of patience at the start though. Setting up controls is different, but I was fine with it after 10 minutes. There are a couple of YouTube videos that help a lot, speed things up, and explain things I didn't know to start with. now I understand the controls setup, I actually think it could be a better system than 2020. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
February 7, 20251 yr I quite enjoyed the candid nature of this stream. What I'd like to see though is that they bring in one or two of the "technical" people to answer some of the technical questions. Martial made a point this time of saying "I'm not longer a tech guy" when asked about a technical aspect of the sim. Thats cool, don't expect everybody to know everything. But how about they bring in a technical person from Asobo each stream to take a couple of questions. A bit like they do with the 1st party developers (Chris from WT in this instance). Kael Oswald 9950X3D/ 64GB DDR5 6200 @ CL30 / Custom Water Loop / RTX 5090 / 3 x 48" LG C4 OLEDs
February 7, 20251 yr 15 minutes ago, KL Oo said: I quite enjoyed the candid nature of this stream. What I'd like to see though is that they bring in one or two of the "technical" people to answer some of the technical questions. Martial made a point this time of saying "I'm not longer a tech guy" when asked about a technical aspect of the sim. Thats cool, don't expect everybody to know everything. But how about they bring in a technical person from Asobo each stream to take a couple of questions. A bit like they do with the 1st party developers (Chris from WT in this instance). I think that would be good too. There have often been confusions and misunderstandings that might not have happened that way, and it would sometimes make the stream a bit more productive. But since the live chat is often highly hostile, I can understand if internal team members are not interested in appearing live on stream. I know I wouldn't!
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