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Sim Update 3 Beta 1.5.15.0 July 9 2025

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4 hours ago, Funky D said:

The folks who concentrate on "bad" clouds post the pics of bad clouds, and the folks impressed by "good" clouds post pics of good clouds. In reality there are both good and bad clouds in the sim, it's just the luck of the draw.

This is true to an extent but also slightly misleading.

There is an overarching issue with the clouds, mainly that in comparison with 2020 they have terrible LOD. This means they get really bad quality from middle distance onwards. of course this depends one's altitude, and on any other weather in the way, such as other clouds, blocking the view of the poor quality ones in the distance.

There has also been an effort by the developers to simulate atmospheric by changing cloud colour and density. However, if they wanted to simulate proper scattering, they should have actually done that rather than an unconvincing cheap trick of fiddling with the clouds.

Both of these result in a much lower quality of cloud than in 2020 other than the ones close to the aircraft/camera.

These shots show this terrible drop off of cloud quality that did not exist in 2020. You can see it in the first shot quite clearly on my PC, but maybe there will be downsizing, resolution drop etc on here, so the second shot is zoomed in to really show the effect.

Flight-Simulator2024-2025-05-23-00-23-05

 

Flight-Simulator2024-2025-05-23-00-23-13

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  • Rather three months and a good SU3 than a rushed one and then more months until things get fixed in SU4

  • If I look outside the window I see that clouds have soft edges, so they always look a bit vague. Cumulonimbus clouds have sharper edges. This is now where I live : Imho people want edg

  • LOD management is improved. No more taxi signs popping in. 

1 hour ago, BrammyH said:

Still getting the GPUhin Resource errors which I expected to still continue. It really feels like it just grabs all the VRAM, doesn't manage it well so as soon as the system tries to grab some VRAM I get the error.

I don't know what to reduce any more. With my 3060ti everything is on low except clouds which are at Medium.

I get that same message, but just ignore it. I can see that my vram is well within specs. Also i thought that that message was Asobo way of uploading system information to gather info to multiple computers

Bill McIntyre

Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64                                                                                                                                             

47 minutes ago, abennett said:

This is true to an extent but also slightly misleading.

There is an overarching issue with the clouds, mainly that in comparison with 2020 they have terrible LOD. This means they get really bad quality from middle distance onwards. of course this depends one's altitude, and on any other weather in the way, such as other clouds, blocking the view of the poor quality ones in the distance.

There has also been an effort by the developers to simulate atmospheric by changing cloud colour and density. However, if they wanted to simulate proper scattering, they should have actually done that rather than an unconvincing cheap trick of fiddling with the clouds.

Both of these result in a much lower quality of cloud than in 2020 other than the ones close to the aircraft/camera.

These shots show this terrible drop off of cloud quality that did not exist in 2020. You can see it in the first shot quite clearly on my PC, but maybe there will be downsizing, resolution drop etc on here, so the second shot is zoomed in to really show the effect.

Flight-Simulator2024-2025-05-23-00-23-05

 

Flight-Simulator2024-2025-05-23-00-23-13

Those cloud are the highest settings in FS9 😄

DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe  | Cooler Master Hyper 212

3 minutes ago, Bigmack said:

I get that same message, but just ignore it. I can see that my vram is well within specs. Also i thought that that message was Asobo way of uploading system information to gather info to multiple computers

Are you running 1080? Because 3060ti can easily run high settings (except texture res)

DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe  | Cooler Master Hyper 212

2 minutes ago, History said:

Are you running 1080? Because 3060ti can easily run high settings (except texture res)

I’m the one with the 3060ti. I have an ultrawide 3480x1440 which isn’t helping. 

is Tobii fully integrated with this update? I hate having another outside app running when I fly, already have active sky, sayintentions, navigraph, etc. going. 

 

Kinda wild that Star Citizen, of all games, has Tobii perfectly integrated and no other sim seems to do it well right now. I'd go as far as to say Tobii is the *only* thing Star Citizen does perfectly, lol

Edited by JughedJones

VRAM in this build is higher than two or three previous beta builds, tested flying low in a rural area with Flyinside 206. 

DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe  | Cooler Master Hyper 212

Just did a short PDX to SEA flight in the Fenix, So far this update has been the smoothest so far and the cloud's look amazing.
 

--Sean Hart

Here's my proof that the clouds now have commercials written on them. Shame on Asobo !

 

spacer.png

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

6 hours ago, JughedJones said:

is Tobii fully integrated with this update? I hate having another outside app running when I fly, already have active sky, sayintentions, navigraph, etc. going. 

I don't know what you mean by "fully integrated", but you can - I think since the early SU3 Beta - change the settings directly from inside the sim. And I didn't have installed in addition any others freeware or tools to support my Tobii in MSFS2024.

nJQHTu7.jpeg

Edited by vbazillio

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

5 hours ago, BrammyH said:

I’m the one with the 3060ti. I have an ultrawide 3480x1440 which isn’t helping. 

If you are getting VRAM issues and you are running MSFS 2024 at 1440p with a 3060 Ti, that's probably why.

I also have a 3060 Ti but I run at 1080p. I can use high settings most of the time, with maybe some settings on medium.  I have capped my FPS to 30 FPS maximum, and I only get the VRAM warning when I land at a complex handcrafted airport.  Otherwise, I generally don't get the VRAM warning, but then again, I am only playing at 1080p.

I hate to say it, but a 3060 Ti for MSFS 2024, at a resolution higher than 1080p, is really not what the 3060 Ti is capable of.  The sweet spot for the 3060 TI is 1080p for MSFS 2024, at around 30 FPS.  Now if you are running at 1080p and 30 FPS, then that's a bit weird and something I wouldn't expect, for an average city and average handcrafted airport in MSFS 2024, given my own settings and experience for the 3060 Ti.

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

11 hours ago, DD_Arthur said:

I become a pensioner in 328 hours. This sounds wonderful 😃

I hope to be one in about 800 days....... if my pension's man says I have enough money to retire!

In the meantime, I suppose I better test SU3 again and try and fit in work somewhere!

I'm envious of you!

i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.

7 hours ago, BrammyH said:

Still getting the GPU Resource errors which I expected to still continue. It really feels like it just grabs all the VRAM, doesn't manage it well so as soon as the system tries to grab some VRAM I get the error.

I don't know what to reduce any more. With my 3060ti everything is on low except clouds which are at Medium.

"Resource usage exceeds gpu memory capacity" error message trigger like 1GB free, is useless message imho, many time never overun my VRAM budget 
 

8 hours ago, abennett said:

This is true to an extent but also slightly misleading.

There is an overarching issue with the clouds, mainly that in comparison with 2020 they have terrible LOD. This means they get really bad quality from middle distance onwards. of course this depends one's altitude, and on any other weather in the way, such as other clouds, blocking the view of the poor quality ones in the distance.

There has also been an effort by the developers to simulate atmospheric by changing cloud colour and density. However, if they wanted to simulate proper scattering, they should have actually done that rather than an unconvincing cheap trick of fiddling with the clouds.

Both of these result in a much lower quality of cloud than in 2020 other than the ones close to the aircraft/camera.

These shots show this terrible drop off of cloud quality that did not exist in 2020. You can see it in the first shot quite clearly on my PC, but maybe there will be downsizing, resolution drop etc on here, so the second shot is zoomed in to really show the effect.

Flight-Simulator2024-2025-05-23-00-23-05

 

Flight-Simulator2024-2025-05-23-00-23-13

If I look outside the window I see that clouds have soft edges, so they always look a bit vague. Cumulonimbus clouds have sharper edges.

This is now where I live :

IMG-8031.jpg

Imho people want edges ( objects, buildings, clouds ) to have razorsharp edges in Sims, while in real life you do not see that when looking in the distance.

 

Edited by GSalden

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5 hours ago, abrams_tank said:

If you are getting VRAM issues and you are running MSFS 2024 at 1440p with a 3060 Ti, that's probably why.

I am not sure of the math to get off the 1440 but keep the aspect ratio for the ultrawide display.

That said, I'm not convinced the GPU error is an indicator of a resource problem. For example, I'll get bad stutters at times but no GPU error. Or, if I open my VA ACARS I'll get a GPU resource error while it loads for a few seconds. This all started halfway through the SU2 beta cycle. Until that point, I was getting very good performance.

Rarely, I'll get the performance issues and the GPU error at the same time, But it's probably like 5% of the time there is a correlation

5 hours ago, abrams_tank said:

and I only get the VRAM warning when I land at a complex handcrafted airport

This is generally where I see it also. Unfortunately, there aren't a lot of native 2024 airports that aren't made by Inibuilds to see if the compatibility with the old .dds files is a source of the problem. Ini airports have their own performance issues at times so It's hard to guage.

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