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Is SU4 really turning the corner for MSFS 2024?

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I don't seem to have the LOD problem but I run a 1080p curved gaming screen.

dd

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  • I was very happy with MSFS 2024 from day one. Every Service Update so far has been a cherry on top. I'm expecting SU4 to be the same. 

  • SierraHotel BSc
    SierraHotel BSc

    I've had both 2020 and 2024 since their release. Up to last week, I was using 2020 exclusively, with the occasional foray into 2024 to see how it was progressing. For a while, both graphics and perfor

  • I didn’t adopt 24 right away. But it’s been months since I used 2020. I’d like to see all devs go full time 24 so we don’t see their talents diluted between two sims 

Posted Images

7 hours ago, GCBraun said:

Yep. That's what I did!

One last question, I have the MS2020 version here.. C:\Program Files\LorbyAxisAndOhs_MSFS. So, I assume when I install the 2024 version, it creates its own folder structure and does not mix in 2024 files with the current install?

Eric 

 

 

I will install 2024 the  day Chaseplane is supported.  However it does seem that if flying low enough to discern individual blades of grass is not your thing then the overall experience will not be particuarly dramatic compared to 2020.  But over time whether we like it or not more and more stuff will only be released for 2024 so making it a more diificult choice to just stick to 2020 even for tubeliner flyers.

Bruce

Bruce Bartlett

 

Frodo: "I wish none of this had happened." Gandalf: "So do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us."

What about the stuttering on short final and landing? Is this something that only a handful of users experience? I am also still somewhat concerned about the LOD situation. I certainly would not want it to be any worse than that in MSFS 2020. Then there are the reports of (sometimes) blurry runway textures when landing. Not acceptable at any time as far as I am concerned. Of course, I need to wait for the PMDG 737-600/900 to be released for MSFS 2024. Until that happens, everything else is irrelevant.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

7 hours ago, B777ER said:

One last question, I have the MS2020 version here.. C:\Program Files\LorbyAxisAndOhs_MSFS. So, I assume when I install the 2024 version, it creates its own folder structure and does not mix in 2024 files with the current install?

Install prog :

C:\Program Files\LorbyAxisAndOhs_MSFS

C:\Program Files\LorbyAxisAndOhs_MSFS24

Data 2020 & 2024 :

C:\Users\User_Name\Documents\LorbyAxisAndOhs Files

Config : AMD Ryzen 7 9800X3DMSI PRO B850-S WIFI6E - RAM G.Skill 2 x 32 Go DDR5 6000 MHz CL30 - MSI GeForce RTX 5080 16G VENTUS 3X OC PLUS - 2 WQHD (2560x1440) screens and only one of which is for MSFS

7 hours ago, B777ER said:

One last question, I have the MS2020 version here.. C:\Program Files\LorbyAxisAndOhs_MSFS. So, I assume when I install the 2024 version, it creates its own folder structure and does not mix in 2024 files with the current install?

My AAO for MSFS2024 is installed at "C:\Program Files\LorbyAxisAndOhs_MSFS24", so I assume it uses its own folder structure. Do the backup of the AAO 2020's settings before installing 2024 just in case.

PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe  | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x  Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels

PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe  | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49"

Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
 
4 hours ago, brucewtb said:

However it does seem that if flying low enough to discern individual blades of grass is not your thing then the overall experience will not be particuarly dramatic compared to 2020. 

I would disagree a bit.  When I first tried 2024, I was fully expecting that I was trying it as a novelty, and any improvements would be purely visual.  That, however, is definitely not the case.  There are significant differences in certain aspects of aerodynamics.  Or, well, physics in general.  The most notable to me are crosswind effect, ground effect, and ground handling.  Performing crosswind landings in the same plane in 2020 and 2024 (I've primarily tested the CAS J-3 and the iFly Max to cover both ends of the spectrum) yield very different behavior, and it's much better in 2024.  And once you're on the ground, you aren't skating around on ice.

I also tested the Blackbird Porter, which is relevant because there IS no 2024 native version of that aircraft.  I literally copied the folder from my 2020 community folder and dropped it in the 2024 community folder.  It's the very same files, but the aircraft handles significantly differently (for the better) in 2024.  So I really think there are some fundamental physics differences in the two sims.

The stuttering problem is interesting, because it's not consistent.  I can run 2024 at 60fps with FSR3 frame gen turned on and get an entirely fluid experience.  My friend's sim turns into a slideshow during takeoff and landing, with the same settings and a more powerful GPU and CPU, even when he lowers his resolution to the 1080p I run in.  He gets annoyed every time I stream and he sees how fluid my sim is.  Obviously, others are complaining about the same thing.  Equally obviously, it doesn't affect everyone, so it seems like all you can do is cross your fingers when you try it the first time.  Hopefully SU4 will be the fix for this, as I've seen the beta folks claiming large performance improvements.

Andrew Crowley

5 hours ago, Christopher Low said:

What about the stuttering on short final and landing? Is this something that only a handful of users experience? I am also still somewhat concerned about the LOD situation. I certainly would not want it to be any worse than that in MSFS 2020. Then there are the reports of (sometimes) blurry runway textures when landing. Not acceptable at any time as far as I am concerned. Of course, I need to wait for the PMDG 737-600/900 to be released for MSFS 2024. Until that happens, everything else is irrelevant.

Regarding LODs, the wind sock is not visible when you are flying at the pattern altitude.  I would think this would be pretty important when trying to figure out which runway to land on at an untowered airport.

Gary

 

i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR

 

7 hours ago, brucewtb said:

However it does seem that if flying low enough to discern individual blades of grass is not your thing then the overall experience will not be particuarly dramatic compared to 2020.


Far more improvements to enjoy than visual ground details, whether low/slow flying or tubeliner flying:
- first and foremost, the flight dynamics (from consideration of the detailed airframe/fuselage/wings/etc geometry for CFD, to better inertia modelling, crosswind handling, and more). And this is very noticeable in both default aircraft as well as 3rd party birds in 2024 vs 2020
- much better ground handling/physics (a subset of this did get backported to 2020)
- much better water handling/physics
- new photometric environmental lighting engine (a subset of this did get backported to 2020)
- better clouds lighting/shadows/etc
- better clouds variety and depiction
- much better multi-threading, and overall better performance (finally realized in SU4)
- ray-traced cockpit lighting
- sophisticated default flight planner
- seasons
- 24hr historical snapshot of the MSFS world (not just all the MSFS weather served for the past 24 hrs but also traffic/other data)

The above are maybe not as dramatic overall as going from pre-MSFS to MSFS 2020, but definitely tangible and noticeable.

Of course if flying low and slow, then a dramatic jump in visual fidelity and immersion from 2020->2024:
- ground details multiple orders of magnitude more than 2020 (3D ground terrain from the micro->macro levels, and this goes hand in hand with the new ground handling physics)
- 3D trees & vegetation, multiple different biomes, etc
- AI placing 3D objects where it detects them in the 2D analysis, tessellation, 2D-to-3D AI conversion (i.e. Mt Kilimanjaro), etc
 

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

2024 is far superior to 2020 and dismissing it as merely better for “low and slow” alone is doing yourself a disservice. It’s time to move on once SU4 launches. They have finally nailed the performance and now the sim is amazing. 

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

2 minutes ago, lwt1971 said:

- much better ground handling/physics (a subset of this did get backported to 2020)

Really?  I haven't noticed any substantial differences in 2020 ground handling post SU16.  Good sized tricycle gear airplanes still weathervane like they're small taildraggers on the ground.  It's by far my biggest issue in 2020.

The ground handling improvements are the number one thing I'm looking forward to when I finally make the jump to '24.  Now I'm nervous.  If many of the changes were added to '20, something I've not seen mentioned before, then I'm afraid I'm going to be disappointed.  

Comments?

 

Scott

Just now, JonathanC said:

 They have finally nailed the performance and now the sim is amazing. 

I continue to be blown away by 2024...and I'm still in SU3!  Graphically phenomenal including weather and performance?  Hard to imagine it improving!

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

1 minute ago, tttocs said:

Comments?

Yes, stay in 2020 if you're that fearful.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

3 minutes ago, Noel said:

I continue to be blown away by 2024...and I'm still in SU3!  Graphically phenomenal including weather and performance?  Hard to imagine it improving!

SU4 is significantly better .. 

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

11 minutes ago, tttocs said:

Really?  I haven't noticed any substantial differences in 2020 ground handling post SU16.  Good sized tricycle gear airplanes still weathervane like they're small taildraggers on the ground.  It's by far my biggest issue in 2020.

The ground handling improvements are the number one thing I'm looking forward to when I finally make the jump to '24.  Now I'm nervous.  If many of the changes were added to '20, something I've not seen mentioned before, then I'm afraid I'm going to be disappointed.  


Just a subset of the 2024 features (via flight model config parameters) got backported to 2020, but aircraft developers need to take advantage of this. I don't use 2020 any more so can't really speak for the current state of things (though I'm pretty sure the default C172 G1000 version in 2020 does make use of it). But holistic ground handling wise 2024 is definitely better (note Stearmandriver's post above.. he's an IRL pilot, and various other IRL pilots opinions about ground handling and flight dynamics are in this thread if you're interested: https://www.avsim.com/forums/topic/654326-msfs-2024-flight-dynamics-and-groundwater-handling-thread/)
 

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

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