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Found 5 results

  1. Not sure where this belongs, but both are under the P3D v4.5HF2 umbrella... I have been playing around with "turbulence" settings in Chase Plane and Active Sky. When I have AS turbulence set high the aircraft is a real vomit-comet - moving all over the place, left to right, up and down, and it matches what I have seen in "bad" weather scenarios in real life. However, it seems excessive during normal weather. Chase Plane, on the other hand, is much more "bump your butt up and down" type of turbulence, and from what I remember flying with my Dad in GA aircraft, a bit more realistic. However, I think we only went flying on nice days so this could be best case. What is the more realistic effect, in the opinion of people who fly real GA airplanes? AS or CP? If you have a chasing wind of 30 knots would you be in a vomit-comet or just bumping your butt? Side wind, yeah - going to be bumpy. Probably a blend of the two, no doubt... 🙂
  2. Hello, First, sorry if it has already been discussed, I found nothing via the search function. I have noticed that the ECON cruise mach is unsensitive to headwind or tailwind. Did I miss anything in the FMC setup or this particular functionnality was left aside during NGX development? And if it was, what were the reasons? Happy flying! Alex
  3. Hi Guys! In my NGX I've never heard the "windshear, windshear, windshear" audio warning. I know there is windshear I can feel it and it is set up under weather in FSX. Anybody else know about this?
  4. One quick question. On the PMDG for FS9, when on ground and hydraulics depressurized the rudder follows the wind. I have not seen this modeled on the V3 yet, but I have had some considerable wind on ground with no hydraulics pressurized. Any one experiencing this also? Is this a bug or just something I have missed. On the whole, Awesome aircraft. Handflies beautiful!! Just needed to point that out.
  5. I'm have a problem with wind changes during landing in P3D 4.1 with AS4. Yesterday I had a flight with a Cherokee to Antwerp (EBAW). The metar for this airport in AS4 showed that the wind was 238/8 knots. During the approach for runway 29 the wind was correct, but when I was ready for touchdown the the wind changed suddenly to 30/33 knots for the last 10-20 feets. So the airplane was pushed in the sky again because of the strong winds and it turned diagonal towards the runway. I have performed a missed approach and when I was climbing the wind changed again to normal. I made a second attempt and during this approach the same behavior was observed. On the AS4 map I saw that the metar of the weather station was correct, but when I clicked on the aircraft symbol the displayed wind was the strong wind and there was also a red text about wind shear. So it seems that AS4 is causing some wind shear around the aircraft and this wind shear is following the aircraft during some time around the airport. This is not very accurate. Wind shear is happening during a very short time period and it should be different every-time it happens. I have seen this behavior already several times in AS4. Yesterday evening there were some thunder storms in the area so wind shear was a possibility. But when I fly to Tenerife South (GCTS) with an airliner I see this behavior during every landing on runway 08, also in perfect weather conditions. With an airliner there is no time anymore to correct the flight when the wind changes suddenly the last 10 feet because the airplane looses the its lift and it will come down very hard. Do other users have this same experience with AS4? What can we do to prevent this behavior? Is there a way to have some realistic wind shear in AS4? Best regards, Snoopy Belgium
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