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Prepar3d V2.0 entering beta

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You are going to need more then a 560ti to use a lot of the new features. 

 

Trust me. 

 

If your card can barely support aircraft shadows and high levels of AA in FSX now, it's not going to cut it in V2 with a complete dynamic shadow system, HDR, dynamic lighting, and even more base rendering actually put on the GPU. 

 

 

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You are going to need more then a 560ti to use a lot of the new features. 

 

Trust me. I'm not going to go into details but think of it this way.

 

If your card can barely support aircraft shadows and high levels of AA in FSX now, it's not going to cut it in V2 with a complete dynamic shadow system (terrain, trees, buildings, etc.), HDR, and even more rendering actually put on the GPU. 

 

 

The gpu isn't necessarily used to render shadows (in ARMA, for example, any shadows option below high uses the cpu to render them, giving worse performance than high and ultra), and high levels of AA in high resolutions will slow down any card.

 

There will probably be at least two releases by the time 2.0 releases, one by AMD and one by Nvidia, and even the mid range of these generations might be enough for the game.

Just a piece of advise here guys, I'm not trying to deflate anybody's dream but don't rush and get V2.0 on the release day, wait for the reviews. 

 

V2.0 s not the holy grail of simming, the hipe is only that, a hipe, and for those who will be buying V.20  right away no matter what..... :Secret:

 

Are you a BETA tester Alain? No? Then how do you know that? Is a BETA tester violating their NDA to tell you details of the simulator? Are you passing along impressions from a third person - your opinion based upon the other person's opinion? Has a BETA tester violated their NDA and allowed you to actually fly the simulator? I liked to know the answers to these Alain, and I am sure everyone else here would too.

 

 


The goal is to make v2 able to stretch into future GPUs as they continue to be advanced and developed, as we all know the current architecture is CPU bound and upgrading your GPU doesn't make as much of a difference as you would want it to.

 

If this doesn't tell you a 560 card will probably not be sufficient... what will...? When I read this I think even the fastest available GPU right now won't be sufficient. At least not sufficient to make use of all the new features! Seriously. It wouldn't surprise me if P3D 2.0 brings us back to the situation we had when FSX was released: I think it's a known fact that it took some 5  years before there was hardware that was capable of running FSX with higher settings ('sliders right'). And even now people are still struggling.

 

On the other hand: if you don't focus too much on getting every slider full right (take note that the sliders may well stand for different values than we know today!) but instead focus on getting P3D 2.0 to look like current FSX, then you might get away with a card that's not the best of the best and still get a nice improvement.

 

But the quote seems to make one thing clear: if you want to get all (new!) sliders full right, even a 780 won't be sufficient. Only a future GPU (hopefully) will be able to do that.

Are you a BETA tester Alain? No? Then how do you know that? Is a BETA tester violating their NDA to tell you details of the simulator? Are you passing along impressions from a third person - your opinion based upon the other person's opinion? Has a BETA tester violated their NDA and allowed you to actually fly the simulator? I liked to know the answers to these Alain, and I am sure everyone else here would too.

 

I certainly would also like the answers. The questions only require a simple yes or no to each one. Yes, it is that simple.

 

Lyn

 

Are you a BETA tester Alain? No? Then how do you know that? Is a BETA tester violating their NDA to tell you details of the simulator? Are you passing along impressions from a third person - your opinion based upon the other person's opinion? Has a BETA tester violated their NDA and allowed you to actually fly the simulator? I liked to know the answers to these Alain, and I am sure everyone else here would too.

 

 

Tom and all....I assure you I am not a Beta Tester and do not know anyone who is (LOL). I can say that your post here is 100% dead on and very much needed!! Thanks for that!! Everyone has a right to their opinion but this guy sometimes makes my head want to just explode!!

 

 

 

If this doesn't tell you a 560 card will probably not be sufficient... what will...? When I read this I think even the fastest available GPU right now won't be sufficient. At least not sufficient to make use of all the new features! Seriously. It wouldn't surprise me if P3D 2.0 brings us back to the situation we had when FSX was released: I think it's a known fact that it took some 5  years before there was hardware that was capable of running FSX with higher settings ('sliders right'). And even now people are still struggling.

 

On the other hand: if you don't focus too much on getting every slider full right (take note that the sliders may well stand for different values than we know today!) but instead focus on getting P3D 2.0 to look like current FSX, then you might get away with a card that's not the best of the best and still get a nice improvement.

 

But the quote seems to make one thing clear: if you want to get all (new!) sliders full right, even a 780 won't be sufficient. Only a future GPU (hopefully) will be able to do that.

 

 

But the quote seems to make one thing clear: if you want to get all (new!) sliders full right, even a 780 won't be sufficient. Only a future GPU (hopefully) will be able to do that.......Or if we get lucky, maybe 2 GPU's will do the trick.

Sam

Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/
ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/

Just a piece of advise here guys, I'm not trying to deflate anybody's dream but don't rush and get V2.0 on the release day, wait for the reviews. 

 

V2.0 s not the holy grail of simming, the hipe is only that, a hipe, and for those who will be buying V.20  right away no matter what..... :Secret:

 

Exactly my thoughts, people are getting too hyped when they have no idea what the final version is going to be like.

 

Why don't we all wait for reviews before we start buying expensive GPUs? If the final product doesn't meet your expectations, you will be disappointed for sure.

In part i do agree with Alain, there is a lot of hype and some people just might not know what it is they are buying ( in relation to the graphics ) and in turn complain that its not what they expected.

 

you have to ask yourself, who is responsable for making use of all those lovely dx11 features as i dont believe its Lockhead Martin, i do believe it will be up to the addon developer as LM are only providing the base simulator and tools to access them. I personaly dont think many developers will make use of the featues v2 will have to offer due to the extra time and cost that will come with it.

 

What you will get from the sim will be exactly what you put in to it and nothing more.

-Paul-

I find these squabbling debates quite a mirror image of what's going on in the world today. People just can't help themselves.

 

Why doesn't everyone just take a chill pill and enjoy the final release when it arrives - which on balance, is probably going to blow everyone's socks off anyway, regardless of whatever card we care to debate.

 

Speculation is (supposed to be) fun.

 

Just a piece of advise here guys, I'm not trying to deflate anybody's dream but don't rush and get V2.0 on the release day, wait for the reviews.

 

V2.0 s not the holy grail of simming, the hipe is only that, a hipe, and for those who will be buying V.20 right away no matter what..... :Secret:

Im curious as to what you consider is the true definition of 'hipe'?

 

 

Im curious as to what you consider is the true definition of 'hipe'?

 

I've just looked it up. Maybe he is a wrestling fan as he certainly appears to like causing a rumble :lol:

 

 

n. 1. (Wrestling) A throw in which the wrestler lifts his opponent from the ground, swings him to one side, knocks up his nearer thigh from the back with the knee, and throws him on his back. v. t. & i. 1. (Wrestling) To throw by means of a hipe.

[imp. & p. p. Hiped ; p. pr. & vb. n. Hiping .]

In part i do agree with Alain, there is a lot of hype and some people just might not know what it is they are buying ( in relation to the graphics ) and in turn complain that its not what they expected.

 

you have to ask yourself, who is responsable for making use of all those lovely dx11 features as i dont believe its Lockhead Martin, i do believe it will be up to the addon developer as LM are only providing the base simulator and tools to access them. I personaly dont think many developers will make use of the featues v2 will have to offer due to the extra time and cost that will come with it.

 

What you will get from the sim will be exactly what you put in to it and nothing more.

 

Exactly. 

 

I'm excited about P3D but it's not because I think it's going to be night and day out of the box.

 

People should read the list and notice what is there but also notice what isn't there when forming expectations.

 

Things like dynamic shadows (cockpits, trees, buildings, terrain etc.), HDR lighting, dynamic lighting, improved weather dynamics, new rendering techniques for textures and autogen, improved terrain paging, volumetric clouds and fog, and overall increased rendering on the GPU are great additions to take this sim into the future and shouldn't be downplayed. 

 

But what people shouldn't expect is the base sim to look much different stock lined up on your favorite runway. I.E. they aren't replacing textures. It'll take 3PDs changing those to really bring the shine out. 

 

As for performance, J van E is right. If you set P3D v2 to look like FSX (i.e. don't use all the new features) then expect a serious performance boost. Otherwise, things will come back to the mean in a big way as you tack on all the new features. 

 

So, whether it's over-hyped depends on what hype you bought in the first place. 

 

Wow, a GTX580 is slow??? Come on, if this thing doesn't accept a 560Ti, which is a very good card that many people who can't spend fortunes have in their PCs, Prepar3d won't have a much brighter future, at least at launch. It has to be able to adapt to the car you have, in a smooth way, like games do. I can play Crysis 3 on a Notebook, it just won't look as good, but it can be played.

So basically you are implying that if V2 doesn't accept 560Ti ( your GPU ) then it is doomed to fail ? Lets not make groundless assumptions shall we? No one said that 560Ti will not be able to handle v2. Ofcourse you will be able to run it fairly well but you won't be able to utilize all the features of v2. Again no one said that GTX 580 is slow, but I am looking to pretty much push the graphical capabilities of v2 to its limits with gtx 780 which I am 100% sure my old gtx 580 won't be able to do.

Baber

 

My Youtube Channel http://www.youtube.com/user/HDOnlive

Hi,

 

I purchased the original P3D on day one and I fully intend to purchase V2 on release day yet again. P3D 1.4 IS better than FSX and P3D 2.0 will be even better. Why certain individuals want to keep the flight simming community away from this product is beyond me, unless there is some other hidden motive. If not, then I just don't understand the logic.

 

Although, if everone waits, I'll get my download that much faster :P

 

Just a piece of advise here guys, I'm not trying to deflate anybody's dream but don't rush and get V2.0 on the release day, wait for the reviews. 

 


Hi,

 

It may not be the holy grail, but it is far superior to FSX and its still being worked on. I find it amazing that the flight sim community has bi#c#ed about being dropped by Microsoft (myself included), flight was a disaster because all they saw was $ signs. Here we have a company that has taken the ball from Microsoft (a gaming company as far as FSX is concerned) and was placed into the hands of a Flight Simulator sub division of L/M. How anyone can see this as not a great thing for our simming community is beyond me... Additional bonus, FSX addons work with P3D, so we are really not in the same boat as when FSX was first released.

 

It also makes me wonder how many of these individuals trying to keep people from moving to P3D, have already jumped on the X-plane alternative and are now in fear of loosing their third party developers to P3D.

V2.0 s not the holy grail of simming, the hipe is only that, a hipe, and for those who will be buying V.20  right away no matter what..... :Secret:

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

Exactly.

 

I'm excited about P3D but it's not because I think it's going to be night and day out of the box.

 

People should read the list and notice what is there but also notice what isn't there when forming expectations.

 

Things like dynamic shadows (cockpits, trees, buildings, terrain etc.), HDR lighting, dynamic lighting, improved weather dynamics, new rendering techniques for textures and autogen, improved terrain paging, volumetric clouds and fog, and overall increased rendering on the GPU are great additions to take this sim into the future and shouldn't be downplayed.

 

But what people shouldn't expect is the base sim to look much different stock lined up on your favorite runway. I.E. they aren't replacing textures. It'll take 3PDs changing those to really bring the shine out.

 

As for performance, J van E is right. If you set P3D v2 to look like FSX (i.e. don't use all the new features) then expect a serious performance boost. Otherwise, things will come back to the mean in a big way as you tack on all the new features.

 

So, whether it's over-hyped depends on what hype you bought in the first place.

I've not seen any hype from LM!

 

Yes people are excited, their is some hope for the future. It has the potential to be FSX with wings. FSX has reached its potential. Theirs nothing more to give.

 

If we were to calculate the hardware cost vs the percentage performance/graphical improvement gain I'm sure it would not be financially viable to spend more money on FSX. Throwing money at FSX is a game of diminishing returns. I wonder if I would even dare to calculate the cost per FPS that i have spent on FSX.

 

More features and improvements in graphics will be a boost to performance in vanilla P3D. Without any cost, apart from the initial cost of the programme.

 

To increase the visual quality and performance in P3D will cost. However, I believe the cost vs benefit will be instantly noticeable and the amount of money will be much easier to justify and will be lighter on the wallet than FSX has proved to be over the years.

 

 

 

 

 

 

 

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