June 20, 201510 yr Well, that would be a first for any cockpit I have ever been in (virtual or otherwise) Yeah, so... I was kidding. H e l p k e e p A V S I M f l y i n g
June 20, 201510 yr 2. The 3 position gear switch doesn't work with my Goflight LGT 2 The switch in the cockpit gets stuck in the middle position. I use the throttle lever on my CH yoke for gear up/down and as you say gear up only moves the switch to 'neutral'. Go to the A2A Comanche config thingy and assign a switch/key to gear neutral. It's a bit like the P40 gear/flaps scenario. The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
June 20, 201510 yr My Thoughts I have to agree, mostly, with this assessment. Roll rate to me is not an issue, but the remaining points here are right on. My two main irritations are the little toggle for the LG (GF/Saitek won't work) and landing characteristics. I think I can work out some solutions for these to my preference though and overall it's another gem from A2A. All is Good, Edited June 20, 201510 yr by n4gix Removed excessive quote. i7-9700K, MSI Z370, PNY 4070 Super, GTX 750Ti, 32GB GSkill, 43" curved Samsung, 32" BenQ, 11" LED, RealSImGear GTN750, Win10, P3DV5.4/P3DV6 and MSFS, several GoFlight modules, Saitek radio, Brunner CLS-E NG Yoke, Virtual Fly TQ6.
June 20, 201510 yr I'm going to try a reinstall maybe somthing didn't go right. It's almost like winga experience no aerodynamic force when rolling. A small stick movement produces a large mount of roll. ATP MEL,CFI,CFII,MEI. Type Ratings B-737, ERJ-190,ERJ-170
June 20, 201510 yr I don't have the Comanche but the porpoising thing happens to me on every one of their aircraft. On final when nice and slow (less than 80 kts) the smallest amount of elevator input equals a large pitch moment. How is this possible? Low airspeed equals mushy controls. At least with Earth physics hehe. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
June 20, 201510 yr I don't have the Comanche but the porpoising thing happens to me on every one of their aircraft. On final when nice and slow (less than 80 kts) the smallest amount of elevator input equals a large pitch moment. How is this possible? Low airspeed equals mushy controls. At least with Earth physics hehe. Bingo! Like a lot of posters on Avsim i have substantial real world time but some of A2A'S planes leave me feeling insecure lol ZORAN
June 20, 201510 yr And I'm not trying to be anti A2A (how can I be when I own their GA lineup, well save the PA24) but I would love an aerodynamics explanation. I don't understand how the controls can be more effective when there's less airflow over them. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
June 20, 201510 yr Commercial Member Keep in mind, we spent two full days at FlightSimCon watching (and studying) lines of customers flying and landing the Comanche, and as an owner and operator of the airplane, I continued to see the exact same behavior seen in the real plane when people land. It was uncanny. While it's a pretty easy airplane to land in general, it's challenging to land really well, but you must understand you have a 38 foot wingspan with tip tanks, which creates a lot of ground effect. And real pilot's do tend to complain about landing the Comanche. It has this reputation, because of this long, low wing (note how short the landing gear is). It's also the laminar flow wing, that it floats floats floats, then can drop not unlike a Cherokee. This is the way it is – real wings don’t behave like smooth simulations – they have personalities of which we spend a lot of time capturing. If you are having trouble landing the Accu-Sim Comanche, either: 1. You would have the same trouble landing the real Comanche 2. Controller or controller setup issues To speak a bit about controllers, from our experience, the CH products yokes are better to the Saitek counterpart in that, there is no centering spring and, the spring tension increases properly with deflection. Saitek's spring tension is too flat which makes it easy to over control (up and down) during landing. OTOH, we largely prefer Saitek rudder pedals and all throttles, over CH, and love the Saitek trim wheel. As for roll rate, again, the Accu-Sim Comanche is exact to the real one. We layered actual video over the simulation, at 80, 120, and 180 mph ias. Slow trim - our system does differ here, being slower so there is an adjustment, but in the Comanche you should only need to make minor trim adjustments (we highly recommend the Saitek trim wheel here as it is 1:1 perfect: http://www.amazon.com/Saitek-CES432110002-06-Flight-Cessna/dp/B0058FAFI4/ref=sr_1_1?ie=UTF8&qid=1434809420&sr=8-1&keywords=saitek+trim). The smoke effect - this may be a P3D thing, as I've never experienced any framerate loss ever, using FSX. One of our testers is looking into this now, and I will be trying to reproduce this on our P3DV2.5 setup this week. As for idling, I only wish I could show you how our actual Comanche behaves with massive style spark plugs. Unless we idle at 1,200 RPM, the engine will almost certainly foul by the time we get to the runway. Since we know of other Comanche's that are not so prone to fouling, we actually made the sim more "foul friendly" than our actual airplane. Once we switched to fine wire plugs, the fouling issue disappeared completely. We can even idle at 600RPM, and won't foul the plugs. The same applies to the Accu-Sim Comanche, so just go into your maintenance hangar and install fine wire plugs. Scott.
June 20, 201510 yr Maybe the chief tester has a dead zone in his joystick he is not aware of (kidding) edit posted the same time as Scott but interesting controller explanation ZORAN
June 20, 201510 yr I just took one flight in it last night and loved it. The first time, I was spending too much time setting up and allowed the plugs to foul after starting, so I changed to the fine wire plugs, but watched it closer and didn't have any problems taking off and getting stable in the air and on my way. I never used the auto pilot. The Comanche trimmed really nice and just a slight correction here and there, kept it right on course. I found landing it quite easy, although I touched down with a little bit of a thump. I really enjoyed my short flight and will be putting a lot of time into this Comanche. It is a welcome new member to my fleet of A2A aircraft. Thank you Scott and the A2A team. Bob Robert Yunque PilotEdge Ratings = CAT-11 (2016-09-13) I-11 (2016-10-23) V-3 (2016-08-01)
June 20, 201510 yr The smoke effect - this may be a P3D thing, as I've never experienced any framerate loss ever, using FSX. One of our testers is looking into this now, and I will be trying to reproduce this on our P3DV2.5 setup this week. Hi Scott, yes it's a P3D thing ... you need to have two different particle FX one for FSX and one for P3D unfortunately. Also same for prop animation. I'll keep at it with Commanche, but as you can see from my video, my landings are pretty bad ... any tips? Cheers, Rob.
June 20, 201510 yr You're really low in that video... (see the four red PAPI's on left side of the runway? "4 Red you'll be dead" lol). A bad approach can mean a bad landing. (Also there seems to be a slight right crosswind - wind from the right....so on short final you should kick in a little left rudder and right aileron to keep the right wheel/wing down). But I see the porpoising effect in your video on short final... that's what I observe. It's like suddenly the elevators are super sensitive. Maybe there's a basic aerodynamic principle I'm missing here... but I just don't understand. It's like how pilots fly helicopters. Usually just with your two fingers, or a thumb and a finger.. I have to be that precise to land A2A aircraft. And I have to do it all with the tiny range of motion of my MS FFB2 joystick. It's not just the Comanche, all the A2A planes do this to me. on a side note, Rob, your sky looks so realistic... is that default sky or addon? | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
June 20, 201510 yr Every plane that A2A releases, I always read somebody with the complaint about the trim being too slow. I have one of those saitek trim wheels, so I'm able to spin the wheel as fast or as slow as I want and calibrate it to my liking, but for those guys that use a switch on their yoke, why don't they allow the rate to be configured?
June 20, 201510 yr Ryan I have the same trouble. I was thinking that maybe due to the slow trim that I was not trimmed up well enough for landing. But yea...elevator very sensitive at low speeds with nose pitching up/down too easily. But the 182 also does this to me. It's an A2A trait. I've been trying to use the forces adjustment slider in the shift+3 menu...the one underneath the volume control that ranges from 0-100? I'm not sure if I should be leaving it at 0 or 100 to make things less sensitive...but I've been leaving it at 100 here. Also...putting a bit more baggage in the back helps to mask the nose down a bit and helps to keep things a little more stabilized on landing...but the issue is still there. You can also trying to add a little more pitch stability in the cfg OR decreased the elevator effectiveness...but I'm thinking this is the effect that Scott was going for so you might not want to change it. Dave Kalin Excel Classes Computer Lessons
June 20, 201510 yr I don't have any of the porpoising that you describe, Ryan. I actually find the Cherokee and Comanche to be a pleasure to land because they're so natural and smooth in the flare. I can take a video if you'd like, just to help see where your problem might be coming from.
Create an account or sign in to comment