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spilok

Still starting FSX with a Default aircraft?

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Just wondering if most of you are still firing up FSX with a default aircraft ( Cessna 172, Baron, default 737, or the trike).  Is it still REALLY necessary for proper performance of FSX, or is it a myth?

 

Stan

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I haven't started off with a default aircraft since my last full install of FSX on a new SSD last year. No problems so far even with some fairly complex payware.

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It all depends on which aircraft you are then changing to...

 

If you are not changing aircraft, you can start with the actual plane you are going to fly..

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A2A 182 currently being the one Im flying a lot

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It all depends on which aircraft you are then changing to...

 

If you are not changing aircraft, you can start with the actual plane you are going to fly..

Bert's right on

 

I still start with default c172

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I start with the default Baron58.  I have it set for cold and dark all switches off with the exception of

 

the master avionics switch.  That way, when starting a flight, no matter what aircraft I choose, it won't

 

have any difficulties like having no radios or AP when powered up and ready for flight.

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I haven't done this for years.  Doesn't seem to cause any problems.  I also don't restart my computer before simming,  like I used to always do.  

 

I don't fly tubeliners,  though,  GA and mostly A2A and Realair so I suppose that could be different.

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It all depends on which aircraft you are then changing to...

 

I often don't know when I start up FSX which aircraft I'm going to fly  :p0503: , so I always start with the default 172.

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In FSX (to make clear I am not responding to Giancario's post #11), I always start with the Default AirTrike. I suspect that is partly from habit but partly because I usually know immediately where I want to depart from but the decision about where to fly to and in what aircraft is one usually made sequentially, in that order. I figure that I might as well get FSX and the departure airport loading on my computer whilst I think about the other aspects.

 

Also, I recall the developer of one of my payware add-ons giving instructions to load with a default aircraft first before selecting that particular payware aircraft.

 

When I switch from one of my add-on aircraft to another, I always go back to the Default Cessna first. The one occasion I can recall not doing that was when I had been flying the Razbam Metroliner, landed and then switched straight to the Aerosoft Twin Otter and found that some of the systems and switches did not work in the Otter. I then switched to the Default Cessna and then back to the Otter and everything worked okay.

 

Gary

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When I switch from one of my add-on aircraft to another, I always go back to the Default Cessna first.

 

I also load the default 172 when switching between payware aircraft, as I've had the same experience (payware aircraft not working correctly). Sometimes, to be entirely sure that I won't encounter any problems associated with certain payware needing the default startup aircraft, instead of merely switching to the default, I'll shut FSX down entirely and restart. It's time-consuming, I know, but ...

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I load FSX itself with the default Kite in the gui, but change to the aircraft before I actually load the flight! So far no issues. That's with FSX Box and Steam.

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My understanding has been that if you make the aircraft change when you are on the FSX start, or preview screen then there should be no issue.

 

Despite that, perhaps 75% of my flights are started from the Free Flight preview screen by loading saved flights and executing Fly Now. I take each of my four or five most flown aircraft and save flights with them cold and dark in the same ramp spot at perhaps three to four of the airports that I routinely fly from.

 

The only time I change aircraft from the cockpit is when I am working on panel mods and switching away from and then back to an aircraft to see the result of changes I have made.

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Thans for the input.  Doesn't seem to matter much how we start FSX.  No one seems to have issues either way, really.

 

Stan

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If you start using a pmdg aircraft, but change to another pmdg paint, it crashes the game. they recommend having a default airplane for that reason

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Thans for the input.  Doesn't seem to matter much how we start FSX.  No one seems to have issues either way, really.

 

Stan

Stan, the issue has never really been about how one starts FSX. The issue is which aircraft one has set as the "default aircraft!"

 

This is because, as has been stressed time and time again over the past decade or so that whatever aircraft is chosen to be the "default aircraft" will serve as a template for whatever aircraft one actually chooses to load. 1

 

The "default flight (aircraft)" saved file contains up to 26 additional parameters that are not included in normal saved flight files. As a result, any parameter required for your chosen aircraft that does not have any of those additional parameters will inherit said parameter settings from the default flight.

 

As a very simple example to prove the point, if the saved "default aircraft" has no avionics switch, then the avionics system will always be loaded in the "off" position. Also, if the "default aircraft" does have an avionics switch and has been saved with avionics "off" (cold and dark), then any aircraft you choose to load that does not have an avionics switch will have no avionics power...

 

...and no bloody way to turn the avionics power on!

 

It is not just advanced payware aircraft that may exhibit issues if the "default aircraft flight" is not carefully chosen. A lot of the more complex freeware aircraft can have the same issues.

 

In short Stan, it is not a "myth" and never has been. It is an easily demonstrable fact.

 

1 Oddly enough, I seem to have answered this question for you back on December 30, 2009. The answer hasn't changed in the intervening six years:

http://forum.avsim.net/topic/270812-fsx-start-up-plane/

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The "default flight (aircraft)" saved file contains up to 26 additional parameters that are not included in normal saved flight files. As a result, any parameter required for your chosen aircraft that does not have any of those additional parameters will inherit said parameter settings from the default flight.

 

As a very simple example to prove the point, if the saved "default aircraft" has no avionics switch, then the avionics system will always be loaded in the "off" position. Conversely, if the "default aircraft" does have an avionics switch and has been saved with avionics "off" (cold and dark), then any aircraft you choose to load that does not have an avionics switch will have no avionics power...

 

Bill,

Could you please elaborate on the above a bit. In the first paragraph, is it your point that the 26 additionally saved parameters with a default flight may modify some of the parameters in the a/c you want to use even if your a/c does not use some of those additional 26 parameters?

 

And in the first line of the second paragraph, by any chance should it say "....if the saved "default aircraft" has no avionics switch, then the avionics system will always be loaded in the "off"  "on" position"? 

 

Or am I just confused?   :huh:

 

Thx much,

Al

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Al, I stated that correctly. Any sim variable that is not specifically set in a saved flight file will always default to a NULL (0) or "off" condition. I did however use "Conversely" in error. I've edited that to now read "Also" since it is not an opposing position (converse) but similar (also). :blush:

 

This is why I recommend that one use a default aircraft that has an avionics switch, and that this switch be left "on" when saving the new default flight. When any aircraft is now loaded that does not have an avionics switch, the power to the avionics will be "on" because this circuit was "on" in the saved default flight! :Nerd:

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Al, I stated that correctly. Any sim variable that is not specifically set in a saved flight file will always default to a NULL (0) or "off" condition. I did however use "Conversely" in error. I've edited that to now read "Also" since it is not an opposing position (converse) but similar (also). :blush:

 

This is why I recommend that one use a default aircraft that has an avionics switch, and that this switch be left "on" when saving the new default flight. When any aircraft is now loaded that does not have an avionics switch, the power to the avionics will be "on" because this circuit was "on" in the saved default flight! :Nerd:

Bill, I understand now. Thanks for your informative insight.

Al

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If you are flying the F1 B200 the dev says it is a requirement to start with a default aircraft on the other hand not required for PMDG except when when you want to change to another PMDG aircraft.

 

Bruceb

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Would someone clarify what is being meant by "starting" a default aircraft in this context?; does it mean setting an original aircraft as the default, opening the preview screen, then changing to a different model? or does it mean selecting the designated default aircraft and changing after loading it to the takeoff location?

 

Also, in context it seems the term "default" is often used to describe one of the original aircraft aircraft that was delivered with the FSX installation, and not an add on. This would be different that referring to the aircraft designated from the installed fleet and designated as the "default." I could designate any add-on aircraft as the default. 

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