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P3D v5 is DX12

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  • Commercial Member

Right boys, I need to get back to work.. I will come back later if you guys have any questions.. 

I leave a nice pic of V5 behind:

prepar3d_v5-lockheed-martin-16.jpg

Regards,

S.

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Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

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20 minutes ago, simbol said:

Right boys, I need to get back to work.. I will come back later if you guys have any questions.. 

I leave a nice pic of V5 behind:

prepar3d_v5-lockheed-martin-16.jpg

Regards,

S.

Wow ! 

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Nice video Rob, thank you.

That makes things a little clearer, should have used this as the trailer 🙂

FS PC - AMD7900X3D / MSI RTX 4090 24gb / 32gb Ram / Varjo Aero / Bravo Quadrant / Thrustmaster HOTAS Warthog / Yoke / TPR Pedals

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55 minutes ago, simbol said:

Right boys, I need to get back to work.. I will come back later if you guys have any questions.. 

I leave a nice pic of V5 behind:

prepar3d_v5-lockheed-martin-16.jpg

Regards,

S.

Nice. Not the cotton ball clouds i have seen in the MSFS vids so far.

System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
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Looks very nice! Thanks, @Rob_Ainscough for the video. 

Finally the lighting and clouds look right. 🙂

Can't wait to see, what ActiveSky can make of this new weather system...

Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

  • Moderator
44 minutes ago, Rob_Ainscough said:

Here is an early Beta testing video ... many things have improved/fixed since I did this video:

If they'd use some of your footage for their own trailer, perhaps they'd have received a much better response.. Some really great sky scenes in there

Wonder what the draw distance is on those clouds. Still only like 150nm?

P3Dv4 + XP11

MFS

2 hours ago, AnkH said:

Most important thing to me would be a finally total overdone autogen loading mechanism. It is a pity to have autogen draw distance set to medium just to avoid loading in patches. But honestly, I guess this was not touched at all.

This will be one of the key criteria if I will buy it or not. It's been raised numerous times, including on their forums, and if they ignored it that would be really poor.

Kind regards, Michael

Edited by pmb

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

The Autogen popping / loading question has been asked numerous times in this thread

but nobody 'in the know' seems to be taking it on!

'Adjusted autogenerated building height'

This was the only reference I saw in relation to autogen.  Does that mean autogen scaling has now been fixed?  And what about the trees?

 

 

 

Edited by ErichB

7 minutes ago, Caveney737 said:

The Autogen popping / loading question has been asked numerous times in this thread

but nobody 'in the know' seems to be taking it on!

I've asked that also some MSFS supporter as you can clearly see also popping in MSFS2020 videos. Also non response 😉

System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
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2 minutes ago, ErichB said:

Does that mean autogen scaling has now been fixed?  An what about the trees?

Who knows? There are a lot of vague descriptions in the list - will have to wait and see I suppose.

1 minute ago, JoeFackel said:

I've asked that also some MSFS supporter as you can clearly see also popping in MSFS2020 videos. Also non response 😉

Maybe it is something left over from the basic FSX code that both sims still use (P3Dv5 and MSFS)

that will never truly be fixed without a complete re-write?

Hi !

Somebody knows if the texture are compressed like the 4.5 or not like ASF2 ? 

Edited by supersym

 

i9 14900KF  64 Gb DDR5 @ 6  Ghz CAS 32 Asus Apex Z790  W11 64 bits pro sur Kingston FURY Renegade 2 To,   MSFS 2024   sur 2 ème   Kingston FURY Renegade 2 To, RTX 5090   Alim Asus Thor 1600 W  Gold Ecran Samsung G9 57 pouces 8K
WC  AIO ARTIC liquid freezer II 420 Boitier Gigabyte 3d mars https://www.youtube.com/channel/UCEFAk464aSg22aGFZ2LxeFg/videos

1 hour ago, Rob_Ainscough said:

 

Cheers, Rob.

EDIT: this was done on my Dev PC not my NASA PC ... dev PC is 7900X at 4.5Ghz with older Titan X (pascal)

Spectacular lighting!

Any info about FPS? Better, the same with v4.5 ht2?

Webmaster of yoyosims.pl.
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Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2

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