December 16, 20214 yr I am on the Beta and the latest driver, with DX11. I see the cloud pixilation, sometimes. Different people say they are pixelated or they aren't from day to day. Apart from the colour banding issue that they have just found and solved with the beta, I think the clouds are just the same (maybe since SU5) and we have to be careful not to kid ourselves here. The pixilation for me occurs in certain circumstances when the clouds are close and the light is shining in a certain direction, and that is it. A new driver isn't going to fix this if it isn't documented in the Nvidia driver notes - which it isn't. This is down to how the clouds are rendered in the sim, and even in the beta, it is still there in certain circumstances. Some people don't see this - probably the ones that didn't see the degradation in the tree draw distance (which Asobo found and eventually fixed - even though it wasn't there! ) Of course, those people are normally the 'proper' pilots that don't look outside of the cockpit or aren't interested in the scenery. The bottom line is, even in the beta there are artefacts in the clouds occasionally, some worse even than the pixilation. I have seen weird shearing / shredding effects, and strange effects when two cloud types overlap in transparency, but only occasionally. I saw some of this before the beta, and I don't expect it to be fixed in the beta because they don't mention that they are trying to fix it in the beta patch notes. In any case, it doesn't distract me too much, and I am sure Asobo can and will make it better when it is more of a priority for them. Edited December 16, 20214 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
December 16, 20214 yr On the beta as well and saw pixelated clouds for the first time over the straits of Hormuz. First time i have seen them since joining on day one, and they disappeared again within minutes. AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive
December 17, 20214 yr 2 minutes ago, Car147 said: On the beta as well and saw pixelated clouds for the first time over the straits of Hormuz. First time i have seen them since joining on day one, and they disappeared again within minutes. Yes. One of the strange things about it is the transience. I will say that once you have seen it, you can tend to look for it and notice it more. I just try to ignore it now, as I don't think they will get around to fixing it too quickly. They have too much to do on other priorities at the moment. Maybe when they get DX12 going properly it might fix this and some of the strange cut-off water reflections as well. They are the two worst graphical issues I think. The terrain morphing is their algorithms rather than graphics glitches. It gets to the stage where you just hope and wish in 18-months time that there will be progress. Looking back on the last 16-months, it has been painfully slow, and two steps forward, one step back at times. Apart from the odd stutter, performance is stellar now though to be fair. I suppose they have to deal with that early or it can exclude a lot of people. I remember I put the first version of FSX down for a few years as it was a slideshow until the computer hardware got quicker. At least MSFS is a world away from that. It's a good base to build on. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
December 17, 20214 yr Would someone please verify the MSFS version number for SU7 + beta? I just joined the beta tonight and had some hoops to jump through with two xBox apps for the PC. Would like to verify I got it done. So wishing to verify. Edited December 17, 20214 yr by fppilot Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
December 17, 20214 yr If you check a USA airport with 10SM in the metar the vis is probably a lot better. People said it appeared fixed. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
December 17, 20214 yr 2 minutes ago, ryanbatcund said: If you check a USA airport with 10SM in the metar the vis is probably a lot better. People said it appeared fixed. Wondering if we will get this fix, this year?
December 17, 20214 yr Just now, Bobsk8 said: Wondering if we will get this fix, this year? Not sure. I'm also not using the beta. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
December 17, 20214 yr This has probably been asked, but does the beta fix the high OAT problem? Steve Canham MSFS 2024, FSHud, FSLTL, GSX Pro, Active Sky FS, Cabby (cabin announcements), Simbrief, Navigraph, WWACARS, PMDG CPU-Ryzen9 7800X, RAM-2x32GB DDR5, GPU-RTX4070Ti. Samsung 2TB SSD, Samsung 49" Odyssey Curved Screen
December 17, 20214 yr 33 minutes ago, fppilot said: Would someone please verify the MSFS version number for SU7 + beta? 1.21.18.0 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
December 17, 20214 yr 19 minutes ago, MrFuzzy said: 1.21.18.0 Thank you. That is where I am at. What a convoluted process I ran into. First the xBox app. Then searching for what to do. Finally, it is then get the xBox Experience App next and click on Join. Got that app. What an experience (pun). Had to search for how to click Join. Then reboot my system. Then back to the Experience App to find how to update. And even that was not intuitive. Then there were elements I had to manually update in Content Manager! Does the development team have to go through drills like that when they start each work session? If so then I am beginning to understand why we are where we are at after 16 months, and why we end up with what we end up with after each SU#. Edited December 17, 20214 yr by fppilot Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
December 17, 20214 yr 7 hours ago, fppilot said: Thank you. That is where I am at. What a convoluted process I ran into. First the xBox app. Then searching for what to do. Finally, it is then get the xBox Experience App next and click on Join. Got that app. What an experience (pun). Had to search for how to click Join. Then reboot my system. Then back to the Experience App to find how to update. And even that was not intuitive. Then there were elements I had to manually update in Content Manager! I agree. I'm on Steam where it was simpler, just opted in for the beta, next it was downloaded and that was it. Oh wait, not yet, there were the Content Manager updates. I only use a hand full of simulators besides MSFS (including ETS2) but among them I still will have to find one with such a convoluted installation/update process like for MSFS. Kind regards, Michael Edited December 17, 20214 yr by pmb Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
December 17, 20214 yr I’m debating jumping I to the beta. I was holding out waiting for the final to be released but if it looks like that won’t be until after Christmas I may make the leap. My only real concern is the reported issues with CRJ display screens, though it seems that doesn’t impact everyone and it can be dealt with by restarting the flight… Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
December 17, 20214 yr 8 minutes ago, regis9 said: I’m debating jumping I to the beta. I was holding out waiting for the final to be released but if it looks like that won’t be until after Christmas I may make the leap. My only real concern is the reported issues with CRJ display screens, though it seems that doesn’t impact everyone and it can be dealt with by restarting the flight… The CRJ issue needn't put you off. There's a very easy workaround fix. Load the CRJ. Then simply reload the flight and all is well. Dont ask me why this works, or why it should, but it does.
December 17, 20214 yr 40 minutes ago, regis9 said: I’m debating jumping I to the beta. I was holding out waiting for the final to be released but if it looks like that won’t be until after Christmas I may make the leap. My only real concern is the reported issues with CRJ display screens, though it seems that doesn’t impact everyone and it can be dealt with by restarting the flight… Join us! 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
December 17, 20214 yr Thanks for the info, will jump in today! Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
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