January 18, 20224 yr I have a 3090/5900x system with a G2 and I tend to agree with the sentiment that VR has a WOW factor followed by a hmm, I am not so sure. I go back and forth with it. I love the feel of being in the plane and looking around, but the dull colors and so-so frame rates wear me down after awhile. When I pull the headset off and look at my 4k TV in HDR I think, wow, I am missing a lot of vibrancy, depth and beauty from this game. The clouds in VR are blah, but after awhile in 2d you think, man I was really in that cockpit. I miss that immersion and I want to put it back on. Then the cycle begins again. For what it is worth I don't think the external peripherals are an issue. Yoke, pedals, and throttle are easy enough to remember where they are placed. I have yet to "lose" my mouse. Looking around and flipping switches with the mouse is way easier in VR then with say, TrackIR. I don't think it will happen for quite some time, but yeah, a 200 degree field of view, the 4k sharpness of today's HDR TV/Monitors with OLED black levels, world LOD at just 200/200 with Ultra clouds, ultra effects, ultra buildings and ultra shadows, plus 60 FPS of course. I'd say it's the holy grail of flight simming. It doesn't seem like we are light years away, but eh, decades? Seems like it.
January 18, 20224 yr I agree that motion sickness is an issue, however, the more you use it, the better your system is able to cope with it and eventually it becomes non-existent. One nice thing about the g2 is the motion reprojection that can mitigate low frame rates. Everyone I show this sim to on monitors is impressed, when I have them strap on the headset, they are wowed.
January 18, 20224 yr 1 hour ago, captain420 said: I don't think flying IFR with a VR headset would work well for those who own dedicated flight hardware such as yokes, throttle quadrants, tablets, etc. I rely on those to fly. How would I be able to see what I'm pressing or turning if I have a VR headset on? Definitely an issue - but one that may have a solution before too long. Already with the Quest 2 - you can double tap the headset to enable pass-through sight - meaning you can see the room via the cameras on the front of the headset - you can also map that to any button on your controller. Makes it a bit more convenient to find a button than removing the headset. You can also "see" your hands and use them as controllers while in full VR mode. It won't be long before you can use your hand without a controller to move a throttle lever or use your finger to flip VR cockpit switches in the sim. Another solution is hybrid VR - where you can see some real word objects, like your physical throttle, in VR, but only that object or others you designate are passed through via the camera - the rest of your field of view is VR. This works already with VR controllers, but not with definable ordinary objects (yet).
January 18, 20224 yr 18 minutes ago, TravelRunner404 said: I'd say it's the holy grail of flight simming. It doesn't seem like we are light years away, but eh, decades? Seems like it. I think that’s where I am with it. I don’t doubt it’ll get there and when it does it really will be the ultimate simming experience but I’d like to wait for it to really, sustainably blow my socks off. Hopefully I’ll still be here then… i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
January 18, 20224 yr Interesting. My experience with VR is limited. I've tried an Oculus on p3d and dcs. DCs was a lot clearer and smoother. The PC running both Sims was a beast of a rig. Initially on dcs I got a little motion sick (dogfighting etc lol) but then it was okay. P3D we were flying a carendo king air and the clarity was quite bad. Resolution looked sub 1080P. Looked like I was viewing through a screen door. So my first VR experience (about 4 years ago) wasn't too amazing. I've heard with higher quality headsets it's a lot better now. I'd really like to try that Varjo Aero with a high end PC. I think that could persuade me to take it more seriously. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 18, 20224 yr 13 minutes ago, enright said: It won't be long before you can use your hand without a controller to move a throttle lever or use your finger to flip VR cockpit switches in the sim. Tactile feedback gloves will be a game changer for sure. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
January 18, 20224 yr 3 hours ago, Dillon said: So all this being said all simmers need to try this. It's amazing beyond what I thought it would be both for IFR and VFR. 💯 Still not quite sure why you didn't you just use the Quest2 wired option? You could have used it with USB-3, but USB-C is the best option, especially as my 2080ti has a dedicated vr USB-C output that was supposed to become standard on all video cards, but was (still not sure why) abandoned. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
January 18, 20224 yr 3 hours ago, Bobsk8 said: People complain about wearing a visor to use Track IR, and yet are willing to wear a scuba mask contraption to have VR. 😉 You're correct in saying that VR is more uncomfortable than Tracking... but VR is worth the discomfort for a little while because it completely transforms desktop flying into a much more realistic experience, whereas Tracking (aka TrackIR and others) does not. I've done both, and there really isn't any sense in even trying to compare them. Edited January 18, 20224 yr by hangar Dave Kalin Excel Classes Computer Lessons
January 18, 20224 yr I'm reluctant to say VR is the future of flight simulation. I think it's a transitory step. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
January 18, 20224 yr Took me about two weeks to dial in my sweetspot with my Reverb G2. I found having the correct IPD makes a big difference. When all is correct, the image quality I get is perfect in the 3D sweet spot and it's as if I could grab that yolk that's right in front of me***. Fortunately I have both the revised edition G2 and an rtx 3080 ti to drive it. It was a non-trivial step back in graphic setting to get a solid 40 fps everywhere, but that is the price of admission at this time. Be forewarned: I now find it uncomfortable to fly using 2D even though its image quality razor sharp in comparison (and though 40 fps is nice, it plainly shows its limitations in the VR realm). *** Well...almost. The world scaling for the G2 is WRONG, and it's starting to kill my enthusiasm for MSFS. If you'll notice, say in the excellently modded Turbo Bonanza, its yolk is plainly TOO SMALL in VR! It should appear as life sized, right in front of you, and it's NOT. I also fly IL-2 Battle of Stalingrad with my G2; SteamVR allows you to adjust the world scale which I did for that title. The G2 in IL-2 BoS also makes the controls look smallish, but once scaled to the proper size using the world scaling, DANG...it was mind-bending...I now really feel I'm in those war birds. After having experienced that in IL-2 BoS, it makes me cringe to be in a MSFS VC in VR. BUT...help is on the way for MSFS world scaling. The dev who made the excellent WMR NIS scale/sharpen mod is working on a new rev that includes world scaling, and also lighting control (something else sorely needed in VR). If you have not tried this mod yet...well...what are you waiting for...it is excellent. I can't wait for that new rev to be released, and let's hope that its world scale adjustment works. Edited January 18, 20224 yr by TheFamilyMan CPU: AMD 9800X3D PBO MB +200 CO -25| Motherboard: MSI MAG X870e Tomahawk WiFi | GPU: MSI RTX 5090 Ventus 3X OC | RAM: G.Skill 2x32GB DDR5 6000 cas 30 | M.2 SSDs: Samsung 990 EVO Plus 2T, WD Black SN750 M.2 1T | Hard Drive: WD Black HDD 6T 7200 | Optical Drive: LG Bluray writer, internal | Cooling: Thermalright Phantom Spirit 120 EVO | Case: Fractal Design Focus G | PSU: NZXT C1200 1200W Win 11 Pro 64|HP Reverb G2 revised VR HMD|Asus 25" IPS 2K 60Hz monitor|Saitek X52 Pro & Peddles|TIR 5 (now retired)
January 18, 20224 yr 2 hours ago, caneman said: Have a question I've been wanting to ask. I have one eye that's 20-20 vision ... and the other, not so good. Not really correctable and and see mostly blurry. So, is VR possible with just one eye? Not with only one eye. But as long as you have vision in both, even if one eye is blurry, you can get that 3D feeling of being in that space. VR will give you a perception of depth and scale. As long as you can make out edges and lines, contours with your blurry eye you should be fine. I would highly recommend giving it a try before going in the deep end though. I bought an Oculus Rift S used for about $230. Not a big investment compared to what this hobby costs at scale. If it doesn't work out for you, just sell it again. Edited January 18, 20224 yr by Republic3D AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S
January 19, 20224 yr 21 minutes ago, hangar said: You're correct in saying that VR is more uncomfortable than Tracking... but VR is worth the discomfort for a little while because it completely transforms desktop flying into a much more realistic experience, whereas Tracking (aka TrackIR and others) does not. I've done both, and there really isn't any sense in even trying to compare them. In my opinion, TrackIR is the bare minimum. It's a fantastic little tool to make flying more natural and immersive. Really great. I would not fly without it. VR is five leaps beyond TrackIR. Perception of depth and scale. It's like being there. Makes flying more fun, landings more precise, and you'll have a big fat grin on your face the first time you nail that dirt strip in Papua with the XCub. And every landing after that. What an immersive experience! Edited January 19, 20224 yr by Republic3D AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S
January 19, 20224 yr Author 1 hour ago, HiFlyer said: Still not quite sure why you didn't you just use the Quest2 wired option? Because the wired option does nothing for connection into FS. It allows you to search your files on your computer nothing else. The Oculus is all about Wifi which is not stable for simming in FS2020. FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
January 19, 20224 yr 3 minutes ago, Dillon said: Because the wired option does nothing for connection into FS. It allows you to search your files on your computer nothing else. The Oculus is all about Wifi which is not stable for simming in FS2020. I must be using a different Oculus Quest than you.....? We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
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