April 27, 20224 yr It's clear the focus of Asobo is on 2D versus VR and that's never been more obvious than this latest update. VR is all but 800x600 quality now, looking very pixelated. Every time you open the ATC window it's minimized to a point you have to manually expand it to see your options. I don't know who beta tested this but with each SU it get's worse and worse. It's so hard to go back to 2D after VR because the feel of the cockpits is so different. The last update wasn't right with anything outside of GA, forget IFR. VR using IFR flights in plane like the Longitude had many areas that was otherwise smooth in 2D had stutters around airports and detailed scenery. It wasn't to the point visual like it is now where the pixelation is horrendous. It was fun while it lasted but it's back to 2D for me which looks amazing by the way. It's hard looking at the tiny screen after VR but Asobo has put a final death nail in it for me. At least their knocking it out the ball park with 2D (tonight seeing distance anomalies at the NASA cape in Florida until you get closer, I'm sure there's other areas). I guess we have another year before VR becomes a priority, today it's 2D for the XBOX (plus the masses I guess use monitors).😌 Edited April 27, 20224 yr by Dillon FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
April 27, 20224 yr the only thing progressive about VR in these updates is my disappointment and i rarely fly in MSFS2020 any longer Edited April 27, 20224 yr by peppy197
April 27, 20224 yr Author 17 minutes ago, peppy197 said: the only thing progressive about VR in these updates is my disappointment and i rarely fly in MSFS2020 any longer All of us who invested $600 for a Reverb headset are screwed if this keeps up. VR is useless in FS2020 at this point. Someone on the official forums suggested some tweaking option. I've been done with tweaking a sim since the days of FSX especially when all was usable yesterday before the update... 🙁 FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
April 27, 20224 yr I thought there was a toolkit like Open VR or something to make things nicer? | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
April 27, 20224 yr 58 minutes ago, Dillon said: All of us who invested $600 for a Reverb headset are screwed if this keeps up. VR is useless in FS2020 at this point. Someone on the official forums suggested some tweaking option. I've been done with tweaking a sim since the days of FSX especially when all was usable yesterday before the update... 🙁 Play DCS! Youll get your monies worth there. Besides, my friend and I need someone to play with lol. FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠 Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024
April 27, 20224 yr Looks like Asobo is still having a hard time in finding the saboteur inside their developing group 😆 Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
April 27, 20224 yr Everything is running as smooth as SU8 for me in SU9 in VR, must be VR HMD specific issues. No complaints here...clouds and lighting look slightly better also. I'm on an Oculus Rift S Edited April 27, 20224 yr by blueshark747 Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
April 27, 20224 yr Yep, this update really did seriously bork the ATC comms window in VR. The real test here is if Asobo will let this goof-up ride for at least a whole month...if so we'll really know where they stand on supporting VR. Since the try something different door was opened, I'll throw in a shameless pitch for the WWI combat flight sim Flying Circus (which is on sale for a really good price right now). Think you can really fly planes well? Try flying a realistically modeled Fokker Dr.1 or Sopwith Camel with their wicked engine precession torque. The Flying Circus VR flying experience is equally as wicked, though in a good way. Plus VR makes the gunnery in these kites something to behold. Edited April 27, 20224 yr by TheFamilyMan CPU: AMD 9800X3D PBO MB +200 CO -25| Motherboard: MSI MAG X870e Tomahawk WiFi | GPU: MSI RTX 5090 Ventus 3X OC | RAM: G.Skill 2x32GB DDR5 6000 cas 30 | M.2 SSDs: Samsung 990 EVO Plus 2T, WD Black SN750 M.2 1T | Hard Drive: WD Black HDD 6T 7200 | Optical Drive: LG Bluray writer, internal | Cooling: Thermalright Phantom Spirit 120 EVO | Case: Fractal Design Focus G | PSU: NZXT C1200 1200W Win 11 Pro 64|HP Reverb G2 revised VR HMD|Asus 25" IPS 2K 60Hz monitor|Saitek X52 Pro & Peddles|TIR 5 (now retired)
April 27, 20224 yr Good hope they take this time to focus on multi monitors so they take care of the cockpit builders.. VR is low priority.
April 27, 20224 yr FYI: New Nvidia update fixed performance problems in VR from the new update on my side. RTX 3090 Edited April 27, 20224 yr by V1ROTA7E AMD 9950X3D | 64 GB RAM | RTX 5090 FMR: 747 FO, 757/767 CAPT, 737 Check Airman Current 777 CAPT
April 27, 20224 yr 3 hours ago, Dillon said: It's clear the focus of Asobo is on 2D versus VR and that's never been more obvious than this latest update. And that's a good thing. VR is a niche part of the sim.
April 27, 20224 yr Hope it's not too infuriating to introduce a point of order; the expression is 'death knell', a 'knell' being the ringing of a (usually church) bell. i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
April 27, 20224 yr 41 minutes ago, Ricardo41 said: And that's a good thing. VR is a niche part of the sim. I don‘t use VR, but concentrating on 2D does not mean they have to make the game unplayable for 10% (number made up). For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
April 27, 20224 yr Indeed, I've already ranted; https://www.avsim.com/forums/topic/618062-are-asobo-ignoring-vr/ Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
April 27, 20224 yr vr still works fine here. R9-9950X3D 32G | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS
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