Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

LOD Distances Textures Downgrade in Latest Beta

Featured Replies

11 hours ago, ryanbatc said:

It's the way it's been for pretty much ever.  It's possible they made it more noticeable for performance reasons but it's always looked bad.  I made a comparison post a month ago or so lemme see if I can find it

I couldn't find the post but here's the pics

If you zoom way out you can't really tell.... but zoomed in it's clearly an issue

52537959331_bb40b77fb6_k.jpgbosrwyzoomwide by Ryan Butterworth, on Flickr

52538506848_ee647589a3_k.jpgbosrwyzoomin by Ryan Butterworth, on Flickr

External stuff always looks worse in flight simulators at higher zoom levels. Just look at the post apocalyptic buildings in the background.

Edited by Christopher Low

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

  • Replies 37
  • Views 6.7k
  • Created
  • Last Reply

The issue isnt about zoom level,,, So what Ryan is trying to demonstrate is not the issue here.... 

Try and have a normal zoom level and use drone slowly go upwards while looking down at the airport, then you will notice a transit level where everything looks blurry and it gets better again after getting higher... 

It has been worse before, in one of the SU it got slightly better, but is still there....  

Edited by Kaboki

  • 5 months later...

Asobo has ruined the simulator.

Countless topics on their forums and they don't care .

I remember MSFS ground textures were crisp and sharp back when released.

Even village buildings could be identified.

1y329d.jpg

  • Author
4 hours ago, sidh said:

Asobo has ruined the simulator.

Countless topics on their forums and they don't care .

I remember MSFS ground textures were crisp and sharp back when released.

Even village buildings could be identified.

Totally agree

4 hours ago, sidh said:

Asobo has ruined the simulator.

Countless topics on their forums and they don't care .

I remember MSFS ground textures were crisp and sharp back when released.

Even village buildings could be identified.

Could you post a screenshot of said crisp textures? I'm curious

[MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]

 

4 hours ago, sidh said:

Asobo has ruined the simulator.

Countless topics on their forums and they don't care .

I remember MSFS ground textures were crisp and sharp back when released.

Even village buildings could be identified.

What you have added has been mentioned multiple times already so why dig up a 6 months old thread ?

🧐
 

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

24 minutes ago, Sethos said:

Could you post a screenshot of said crisp textures? I'm curious

This video is the pre-alpha.

 

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

I've definitely noticed a downgrade in ground textures at a distance since the sim first came out. I operate the sim with basically the settings it ships with. I found that It looked great with good performance, so i decided not to change anything. Over the last few updates, the sim has been looking progressively worse with the same settings. With my tinfoil hat on, I might say they are decreasing the visual quality of FS2020 to make FS2024 look that little bit better. 

Edited by james42

 

 

 

Wasn't the whole thing hashed up a bit to accomodate the Xbox release? Or that's what conspiracy theorists might say. I always wanted the pre-alpha night lights back.  Very early on they went to these weird sepia blotches out in the distance that are so bad I hate flying at night.  Others dont seem phased by it though.

The one major difference I've noticed recently is bad weather and turbulence just don't seem as noticeable any more.  I haven't seen lightning in months. I haven't been bumped around.  Guess I've just been flying in the wrong places?

On 1/20/2023 at 2:16 AM, Kaboki said:

Even with tlod 400 you will get the issue..... 

So sadly true--the difference in visuals between TLOD of 200 and 400 is paltry at best.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

5 hours ago, Sethos said:

Could you post a screenshot of said crisp textures? I'm curious

All pre - July 2021 SU5.

 

 

Manhattan by night on release, August 2020.

A bit tragic what we lost, imo.

i am sorry i have not been following this, so what you guys are maybe saying is that MSFS has been trimmed to accommodate console players  at the expense of PC visuals , is that right ?

ROG Crossair Hero X670e , 9900X, TUF 4090 , X4 NVME's. OS  2TB 980 Pro , MSFS  2TB WD Black , Kington Fury 64GB ram ( 6000) Corsair RM1000 PSU, Artic Freezer iii 360 AIO  . Phanteks P600s Case ,TCL QM8B 50" 120 Hz  TV,second 24 inch screen for charts you tube etc, and 11" touch screen for the EFB. Warthog Stick and TCA Captains throttle ( full pack)  Velocity 1 Rudder Pedals , extreme3D for the Tiller,Streamdeck XL x2 / Streamdeck +/Streamdeck mini because i like pressing buttons 

I am CPU limited and keep my LOD and TLOD at around 115-120. In truth, I can't see much of a difference when cranking them up higher but the performance tanks for me.

I also don't zoom in as zooming into scenery in most simulators mean its going to look kind of crummy.

I'd rather have that than the sim loading everything around me and causing performance issues. Though.... the object "popping" in on final is really annoying.

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

8 hours ago, sonny147 said:

i am sorry i have not been following this, so what you guys are maybe saying is that MSFS has been trimmed to accommodate console players  at the expense of PC visuals , is that right ?

Yes it's a fact, the clouds pixelation since SU5 is a perfect example of a graphical regression to accommodate the Xbox release. Instead of maintaining the simulation to work on PC *with* Xbox they worked on PC *AND* Xbox.

The LODs have basically been a mess since the start to be fair, the "tree line/circle" around the plane was particularly bad following one Sim Update (can't recall which, maybe SU5 also).

MS/Asobo/Jorg of course deny and shy away from the subject during Q&As, but the evidence post SU5 release was/is there for all to see. 

Edited by MarcG

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

nothing new here, been mentioned many times

10700kf, 3080 nividia, 32gbs 3400mhz, 1,000 watts power, M.2 DVMe !tb, boot, 1tb 7200rpm, storage, windows 10 home

Archived

This topic is now archived and is closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.