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Famous Flyer #7: Mitsubishi Heavy Industries MU-2

Featured Replies

1 hour ago, michaelth said:

of you who had the PMDG Jetstream in FSX days will remember how to instantaneously kill the engines: pull back the condition levers past 95% rpm.

I killed so many virtual engines on the Jetstream this way back in the day.  That and forgetting to feather (or was it unfeather?) the props before start.  Such a fun aircraft.

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

  • Replies 105
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4 hours ago, JYW said:

Yes, I would have loved a later version (like the ones available for FSX and 'the other simulator'. 

As Wolfman Jack used to shout on the radio: "X"!!

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

38 minutes ago, regis9 said:

I killed so many virtual engines on the Jetstream this way back in the day.  That and forgetting to feather (or was it unfeather?) the props before start.  Such a fun aircraft.

Unfeather! In theory they should've been on the start locks from the last shutdown but you had to check... we could use the electric pump in sim but IRL it was a hand pump in the cockpit to get enough oil pressure in the prop hubs to unfeather them! Not sure if all variants of the TPE331 were quite so fussy, the J41s were the most powerful they did by some margin I think.

ckyliu, proud supporter of ViaIntercity.com. i5 12400F, 32GB, RTX4070, more in "About me" on my profile. 

support1.jpg

Is that the "famous" quality of iniBuilds planes for MSFS? In the videos shown until now, no rolling to the right during takeoff is identifiable. In every real MU2 takeoff video* you will see how the pilots turn the yoke to the left for countering the tendency of (heavily) rolling to the right of the real MU2.
Explanation for the roll tendency (of the real MU2): both props are turning into the same direction.

* 2 examples of many others ...

 

 

Watch my YT-channel: https://www.youtube.com/@flyingcarpet1340/

Customer of X-Plane, Aerofly, Flightgear, MSFS.

"Xerb the mighty 1090!" The Wolfman always shouted the X louder than erb. He does it in American Graffiti which became Happy Days on TV. Mexico's call sign is X and there were no limitations on radio transmitter power. At night he could be heard across half of America.

Laminar made their sim X-plane and Elon Musk changed Twitter to: X!  A quick fix name designed to draws attention.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

1 minute ago, Fielder said:

"Xerb the mighty 1090!" The Wolfman always shouted the X louder than erb. He does it in American Graffiti which became Happy Days on TV. Mexico's call sign is X and there were no limitations on radio transmitter power. At night he could be heard across half of America.

Laminar made their sim X-plane and Elon Musk changed Twitter to: X!  A quick fix name designed to draws attention.

Heard it on the X!

"That's what" - She

I couldn't resist for the price, and am very pleasantly surprised.

The asymmetric handling is quite impressive, I unfeathered the prop on the left trying to get an airstart after trying a single engine go around, I couldn't restart the engine and the spinning disc had me drifting down towards the ground. I gave up on the airstart, re feathered the prop and she started to climb away again, you dont see that on every light twin in in this sim.

However is it me or are the trims working in reverse ? I tried to trim out the rudder for single engine work and nearly piled in as trimming out right rudder gave me left rudder trim. Likewise trimming nose down the trim wheel rotates towards you, it's either an accurate representation of a very counter intuitive trim system or it's a bug that's slipped through the net.  

A very nice little aircraft though, in VR that left prop disc really scares me  being so close to my head.

787 captain.  

Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1. 

For the price this is a really fun plane. I love any plane w/ the engines hanging right outside the cockpit window; start up is always fun w/ the prop next to my head. 

21 minutes ago, flying_carpet said:

In the videos shown until now, no rolling to the right during takeoff is identifiable. In every real MU2 takeoff video* you will see how the pilots turn the yoke to the left for countering the tendency of (heavily) rolling to the right of the real MU2.

Probably an inaccuracy in the FM/ground handling. I've copied your post verbatim and sent it to Inibuilds for review. I doubt they'll do anything about it, but I appreciate your dedication to MSFS!

what's wrong with the cockpit windows outside view? pressurization defect, fog inside?

MSFS_MU2_05-2048x1152.jpg

Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

8 hours ago, Dermot McClusky said:

but I appreciate your dedication to MSFS!

Oh he's dedicated, alright.......

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

9 hours ago, turbomax said:

what's wrong with the cockpit windows outside view? pressurization defect, fog inside?

MSFS_MU2_05-2048x1152.jpg

I noticed that as well in that particular picture, and I was concerned at first, but the rest of the pictures of the windshields look normal from less acute angles, so I have bought it (not had chance to fly it yet).  Certainly everything looks normal from inside the cockpit in the review videos.

As far as I know, there is no misting effect for MSFS, only icing, so I think the picture is just the reflection / opacity effect from the acute angle the picture was taken (relative to the windshields).

I worked for a company that made aircraft windshields for virtually everything - Boeing 737, 747, 757, 767, 777, every Airbus, and even Concorde and B-1B etc, and we had to inspect them from all angles at final inspection.  Depending on the makeup of the windshield and various other factors of lighting, that effect can actually show at that angle.  So whether IniBuilds meant it or not in the MU-2, it could actually be realistic!  :smile:

Being involved in aircraft windshield manufacture for nearly 30 years, the things I look for in sim to display accuracy are, temperature modulation sensors (the thin wire packages in the windows), the thin metallic film heating element (Indium Tin Oxide) that normally shows as rainbow colours in reflection, and sometimes even the logo, PPG, GKN, Pilkington etc. 

I don't get bent out shape if they aren't there, but it is nice to see them, and they are included sometimes in various combinations.

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

13 hours ago, flying_carpet said:

Is that the "famous" quality of iniBuilds planes for MSFS? In the videos shown until now, no rolling to the right during takeoff is identifiable.

My copy definately rolls at takeoff speed but not much sooner ; actually it's quite bouncy until the climb is established.

17 hours ago, flying_carpet said:

Is that the "famous" quality of iniBuilds planes for MSFS? In the videos shown until now, no rolling to the right during takeoff is identifiable. In every real MU2 takeoff video* you will see how the pilots turn the yoke to the left for countering the tendency of (heavily) rolling to the right of the real MU2.
Explanation for the roll tendency (of the real MU2): both props are turning into the same direction.

* 2 examples of many others ...

 

 

Depends on if it's the 3-bladed or 4+-bladed variants...

3-bladed is CW, the other CCW.

OTOH, even in another simulator, supposedly having a "better" flight dynamics model, a well known MU-2 model appears to be flown on takeoff just like the ones in your linked videos :

https://youtu.be/1jaJSpfYu3s?t=102

 

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

13 hours ago, flying_carpet said:

Is that the "famous" quality of iniBuilds planes for MSFS? In the videos shown until now, no rolling to the right during takeoff is identifiable. In every real MU2 takeoff video* you will see how the pilots turn the yoke to the left for countering the tendency of (heavily) rolling to the right of the real MU2.
Explanation for the roll tendency (of the real MU2): both props are turning into the same direction.

This is a work-for-hire job by Ini building the plane to the spec presumably defined by MS.

It's certainly definitely NOWHERE near the quality of their A310 right now, with questionable areas in the flight model, unrealistic startup sequence and engine modelling and weird systems omission (there's anti-ice for the wings and prop but windshield heat is INOP so you can't fly in icing conditions if you have any desire to see outside the cockpit)

That unfortunately is the problem with the local Legend/Famous Flyer series where hitting the price point appears to be more important than the overall quality and encrypted files mean modding is unlikely to fix issues.

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