March 28, 20251 yr This sim update BETA was released so that tens of thousands of testers can run it. Asobo knows about each and every CTD and has clues in the log file about what caused it. Without such a large army of BETA testers, improvements and changes and fixes would happen way too slowly. There are hundreds of fixes. Of course that will mean problems. They could just do say 50 fixes and release a BETA. And another 50 and so forth. But that would mean developers would have a hard time updating their addons to work with the latest update (because the updates would happen more often, 10 times as often). So it seems that a very good option to release fewer updates with 100s of fixes in each, and make it optional so that cautious folk don't have to experience it unless that's what they want to do. Asobo is using that option. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
March 28, 20251 yr On 3/26/2025 at 11:50 PM, Romeo_Tango said: Load time for me is just as you have observed. "Fly" does seem to take a little more time. The latest update (1.4.9.0) seems to have fixed the long loading time. The GTN issue with the Comanche is still there, though.
March 28, 20251 yr 12 minutes ago, tymk said: The latest update (1.4.9.0) seems to have fixed the long loading time. The GTN issue with the Comanche is still there, though. There is an SU2 update? edit yes, found it Edited March 28, 20251 yr by DAD Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
March 28, 20251 yr Just installed the Beta 🙂 I see 1.4.9.0 now, and it's SMOOTH as SILK and... it's probably placebo but the default C172 feels better in "feel of flight"... Yoke inputs for roll result in a much better feel, but I'll have to test more. No CTD. No addons installed - I'm in "BETA" spirit so, only default aircraft! Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
March 28, 20251 yr The patch fixed the crashing with AIG AI models The A330 wingflex seems to have been fixed with SU2, despite no mention in the patch notes that I can find. Edited March 29, 20251 yr by Tuskin38
March 28, 20251 yr 2 minutes ago, Tuskin38 said: The patch fixed the crashing with AIG AI models Fixed crashes inside GPU drivers due to off-by-one error inside our texture loading code. I think this was the fundamental issue with the crashes introduced by the first build 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
March 29, 20251 yr Long loading times fixed, it seems. Took me 20 seconds to load into an airport where it was taking 3 minutes. It seems FSLTL now works without crashing too. Folks are also reporting the crash caused by that Nvidia driver dll is also fixed. Will have to wait to confirm. Custom registrations seem to be bugged though, when I zoom out a bit it turns into a white rectangle. Odd. It looks like this is a very good update. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
March 29, 20251 yr 3 hours ago, RobJC said: Yeah, big move to go to XP12. I just spent most of yesterday and today reinstalling FS20, so FS24 is obviously way better in this department. They just need to fix this while the bulk of us are still living. LOL I hear you! When I opened up the bizarre controller setup required in 2024 I had the first thoughts of, "heck if I'm going to learn a whole new sim maybe I should change platforms"! It took me way too long to learn its cryptic ways of doing things! Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 29, 20251 yr 43 minutes ago, Alvega said: Custom registrations seem to be bugged though, when I zoom out a bit it turns into a white rectangle. Odd. I wonder if it's an LOD issue
March 29, 20251 yr 15 minutes ago, Tuskin38 said: I wonder if it's an LOD issue It's possible. Contrails seem to be back though, so something seems improved regarding LOD. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
March 29, 20251 yr 1 hour ago, Alvega said: Long loading times fixed, it seems. Took me 20 seconds to load into an airport where it was taking 3 minutes. It seems FSLTL now works without crashing too. Folks are also reporting the crash caused by that Nvidia driver dll is also fixed. Will have to wait to confirm. Custom registrations seem to be bugged though, when I zoom out a bit it turns into a white rectangle. Odd. It looks like this is a very good update. FSLTL Traffic Injector 1.6.8 available in FBW installer Fixes MSFS2024 SU2 beta changed the content of the UserCfg.opt sim file which the FSLTL injector uses to find your Community folder, and these changes broke the injector's ability to read that information. This is now fixed. Fixed an issue where we received updated FR24 data for a VFR-injected aircraft that included both an origin and destination. Previously, the injector would not remove that aircraft to re-inject as IFR. Fixed an issue where if an IFR aircraft was to be injected as parked and had the same origin and destination, the aircraft may be injected twice. (thanks to @capt sl for reporting this) Improvements MSFS2024 uses AI aircraft states slightly different than MSFS2020. Therefore we've changed the timing and wording for injector console window and log notifications related to those AI aircraft states. Note: This DOES NOT change our current stance related to FSLTL's support for MSFS2024. In fact, the initial SU2 looks to be worse than SU1 for AI. Win10Pro 22H2-19045.7184 IntelCorei7-3770K GigabyteGA-Z68XP-UD3 32GBGSkillCL7-8-8-24 AsusRTX2070OC8GB 1TBCrucialMX500SSD 2 TB PNY CS900 (x3)1TBRAWMushkinSSDs LGBlueRayBurner RosewillChallengerTowerBlack CorsairRM750wPSU X56HOTAS TtesportsCommanderKeyboardMousecombo TrackIR5Pro 34inUltraWideScreenLG2560x1080p TM2xMFDCougar OculusQuest2 InateckKU5211PCIe3.2 LTERIVERPCIeG2S4 TMobileHomeInternet5GMSI Codex Series R2 B14NUC7-095US Windows 11 Home 25H2 26200.8524 - i7 14700F MSI Pro B760 VC Wifi II RTX 5060ti OC 16GB 32GB DDR5 5600mhz 2TB MSI nVME 4TB Crucial nVME 4TB SPCC SATA SSD P-3 4TB SSD 650w Gold PSU Monitor LG 2560x1080p 34in
March 29, 20251 yr 4 hours ago, Fielder said: They could just do say 50 fixes and release a BETA. And another 50 and so forth. But that would mean developers would have a hard time updating their addons to work with the latest update (because the updates would happen more often, 10 times as often). The nice thing is, there will probably be another 50 fixes gradually rolled out before SU2 is officially released (if the SU1 beta was any indication, along with some things missing in the current beta patch notes that have been slated for SU2).
March 29, 20251 yr Lots of positive feedback popping up on the official forums 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
March 29, 20251 yr The new exposure compensation slider in the graphics options is nice. By the way, anyone else having problems posting in the forum? I can only post using my phone. Strange. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
March 29, 20251 yr Are there still addons that don’t work because of the UserCfg.opt issues? That and the crashes (which sound like they were largely fixed in this latest update) were the two things keeping me from joining the beta. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
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