December 3, 20196 yr Just now, Krakin said: I'm a little confused here. The person that made the video said he tried but you're saying he succeeded? The plane looks nice (still not as good) but the scenery and clouds do not compare. Clouds in X-plane are awful. Terrible. Scenery is okay, it's amazing what you can do with orthos. However, it doesn't come close to what we can expect in MSFS So, for me x-plane is a nice middle-ground that will keep me satisfied until FS is released, but I'm quickly becoming bored with it as well. Especially when I fly after watching videos of MSFS.
December 3, 20196 yr 4 hours ago, byork said: Of course we'll try. It's rumored to support SimConnect, so fingers crossed, we *should* be able to support it. But until we actually get our hands on FS2020, we can't really say anything for certain. This reminds me the Xboxygen article where they said MSFS will feature a virtual copilot, you have any info on this?
December 3, 20196 yr 1 hour ago, mSparks said: Wow dude, no. Noooo lol. You're a little confused on a few points. Firstly, The MSFS team have confirmed that they are targeting the PC platform and they have not started porting to the Xbox One yet. Speaking of which, that's another thing you're confused about since they've made no mention of a Xbox Scarlett version, only a Xbox One, one. As for the 40 times performance on Scarlett? Watch the video again because they were talking about the performance of the SSD! Games will load 40 times faster, not have 40 times the fps performance. In the video they say the CPU going into Scarlett is only 4X better than the one in the Xbox One X. 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
December 3, 20196 yr Guys, if you quote another post that contains a video, please remove the video. Thank you. Rick $Silver Donor EAA 1317610 I7-7700K @ 4.5ghz, MSI Z270 Gaming MB, 32gb 3200, Geforce RTX2080 Super O/C, 28" Samsung 4k Monitor, Various SSD, HD, and peripherals
December 3, 20196 yr I don't understand the P3D people. They don't seem to realize they are still basically using FSX. At least X-Plane users are using something different. (I'm so tired of looking at Southwest 737s.)
December 3, 20196 yr There is no such thing as flight sim change. Alternatively: there is such a thing as flight sim change, but it is not due to human activity. End of discussion. 😎 Alan Ampolsk"Ah, Paula, they are firing at me!"-- Saint-Exupery
December 3, 20196 yr 59 minutes ago, dal330200 said: Also, and I know a lot of people are going to argue about this, but I believe that this will be a sim that is optimized for Xbox. PC first yes, but PC gaming isn't where the money's at. It's console gaming because not everyone has thousands to spend on hardware. 1 hour ago, mSparks said: Putting aside one moment the current facts that MSFS isn't released yet, wont have helicopters, and only "might" have VR (throwing XP and DCS way out in front for the foreseeable future) By far the most important factor for me is MSFS is being targeted at XBOX hardware with a purported 40 times the performance of the current "state of the art". If we are talking denial I place that firmly on anyone thinking they will get better than XP11 graphics (in fact any current sim) from MSFS on the hardware they currently own by the time MSFS is released. Talking about putting aside facts, you do realize that VR is used by a fraction of flight simmers only? Not having VR initially (it's on the list, has been confirmed) won't put MSFS anywhere behind XP or DCS at all. No, it's not targeted at Xbox in any way at all. It's been confirmed that it is coming to PC "first and foremost" and targeted at "hardcore" flight simmers like, what, 10 times by now? One of the early interviews with Phil Spencer even suggested there may not even be anything beyond the mere plan to get it to Xbox yet. MSFS has been showcased on the global preview event on systems of i7 CPUs and 2080 GPUs (not ti) in its full detail with the invitees being free to fly anywhere they wanted. Performance was reported as absolutely smooth. Further, it has been said a couple of times now you will, in fact, not need a super computer to enjoy the full detail. While we don't have it in our own hands yet, there is enough to assume it's going to run just fine on current hardware with high detail graphics which look far better than anything we currently have (yes, better than XP too). Isn't what you're doing exactly what the thread is about? Don't get me wrong, you're obviously not like those described, but you are making statements in favor of XP over MSFS based on grounds which are just not true and have repeatedly been officially clarified. Edited December 3, 20196 yr by threegreen Removed blank space.
December 3, 20196 yr 1 hour ago, ErichB said: Just let's remember before FSX was released, there was lots of hoopla about it. MS developers were quite prevalent on these forums and everyone was super excited. hope that it is truly a sweet dream and not the Nightmare on Avsim Street 2006 I am all with you here and thats why I put in the same bag the naysayers and the cheerleading crowd. Optimism within reason. There is a difference though. We never got from the Aces Studio the amount of information we have now with the 3 EP and the feedback of the early trials at the Seattle and London events. And, from our experience with FSX, we have sharper eyes also to detect any BS. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
December 3, 20196 yr 30 minutes ago, Krakin said: they've made no mention of a Xbox Scarlett version, only a Xbox One, one. Like I said. denial. https://en.m.wikipedia.org/wiki/Universal_Windows_Platform All one in the same thing since xbox one. just differing hardware. I doubt asobo have any rights to the xbox version tho, only way I can explain some of their stranger comments. Edited December 3, 20196 yr by mSparks AutoATC Developer
December 3, 20196 yr 9 hours ago, David Mills said: This past weekend, I thought I'd visit x-plane.org ...... To my surprise, many of the forum members are in complete denial, You went to a forum where 99% of the users fly XP10 and 11 and you were surprised....? (the 99 percent is my guess not scientific) | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
December 3, 20196 yr 6 hours ago, mSparks said: Mostly because XP11 can already {footage} And we all know that already pushes high end systems to its limits. But thanks for your concern. can we see same footage, but without massive blur out of focus ? I9-9900K / 64G - 3333Mhz / RTX 2080ti AMP! Edition / 2T NMVE 970EVO+ / 512G NMVE 970 PRO / 2T 960 PRO / Oculus Rift CV1 / X56 Hotas
December 3, 20196 yr 6 hours ago, mSparks said: Actually I've seen nothing of the sort. There was quite a violent gtfo my lawn response to around 30 or 40 new accounts that signed up on the XP forum just to proclaim the end of the world for XP because "Microsoft", most of which got themselves suspended for personal attacks. Denial on their part that MS is anything other than the bringer of all things flight sim. Other than that it got a mild "yeah, we'll see" and a bit of discussion around the technology. Mostly because XP11 can already And we all know that already pushes high end systems to its limits. But thanks for your concern. If you were to show that video to me and most other flight simmers back in May of this year, I think we'd all agree that what you see there is basically the pinnacle of what can be achieved in flight simulator graphics. Not video game graphics in 2019, but in civilian flight simulator graphics. However, as good as that video is, and as much as I admire the effort that went into making it look that good and making the video, I have to be brutally honest. It simply does not come close to what we can expect to see in the new Microsoft Flight Simulator. There's simply no comparison. No, we haven't gotten our hands on the new sim yet. But after two trailers, over 60 minutes of b-roll footage, several developer overview videos, countless screenshots, and testimony from those at Seattle and London (including reports from Froogle, who was at first very critical of the flight sim announcement), I feel fairly confident in reaching that conclusion. On to the topic at hand, if I stretch things in my mind quite a bit, I can kind of understand why some X-plane users might be wary of the new Microsoft Flight Simulator. If you've invested years, maybe even decades of energy into what Laminar has had to offer, it probably seems off-putting to see Microsoft return from the grave to retake the throne. But as much as I can see Laminar and Austin are passionate about flight simulators, the simple truth is that they had somewhere in the range of 7 to 11 years to develop X-plane way more than they did. Instead, it really appears like they got too comfortable with being at the top when Microsoft left the scene, and rested on their laurels. The flight simulator scene stagnated, and they focused way too much attention on mobile. By now, X-plane at the very least could have had performance improvements, volumetric clouds, and overall graphic improvements. It would still probably not be on par with what a multi-billion dollar corporation can offer, but at least it would be able to hold its own much more. As for Prepar3D, I don't really understand why anyone would mourn its loss as a consumer flight simulator. As someone who's used Microsoft Flight Simulator almost all my life, I moved to Prepar3D simply because I saw it as a spiritual continuation of Microsoft Flight Simulator. It's essentially a glorified FSX. Well, Microsoft is back on the scene, so it only seems natural to me to move back, rather than stick with what is essentially still a 13 year old simulator (despite its enhancements). The new Flight Simulator won't be perfect, I'm sure. I'm an avid VR user, and I'm hopeful Microsoft/Asobo see the importance of VR, and will prioritize implementing it like they've said. It won't have seasons at launch, and probably won't have a superb ATC system at launch (if any), but neither does X-plane. From what we've seen, the graphics and weather system will be vastly superior to what any current civilian sim has to offer, and the aerodynamics will at least be on par with X-plane's, if not better (I don't believe any sim has airflow simulations over terrain and structures like Microsoft/Asobo are developing). So really, it bemuses me why so many are actually distraught to see Microsoft/Asobo even thinking of developing this sim. Why is that? The genre has stagnated for over a decade. Do we really want to be in the year 2035, still flying sims that are essentially stuck in the 2010's, while every other video game developer is advancing lightyears ahead? Some people seem personally hurt by Microsoft, after what they did with "Flight." But Flight was never intended to be an actual flight simulator, and I think way too many people are taking the actions of a multi-billion dollar corporation too personally if they feel betrayed by it. Anyways, Microsoft was under poor management then, so things this time around seem hopeful. They're even coming out with Age of Empire's again, so it seems like Microsoft is trying to return to their roots in the gaming industry. This could only mean good things for the genre, and good things for X-plane too, as they'll feel more pressure to improve things for their committed users. Even Austin and his developers seem excited by Microsoft's new sim. It's their loyal fans who seem the most perturbed for whatever reason. If it were not for this new sim, Laminar would probably feel content only making incremental changes. So really, everyone should be pleased by this. Edited December 3, 20196 yr by RioPilot
December 3, 20196 yr 2 hours ago, mSparks said: If we are talking denial I place that firmly on anyone thinking they will get better than XP11 graphics (in fact any current sim) from MSFS on the hardware they currently own by the time MSFS is released. Its easy to see why simmers on 5 year old CPUs and GPUs are so excited for what MS has shown (or FS9 users on 15 year old hardware) - and in no way diminishing the fact that its an exciting time - but exactly what things actually look like will depend more on the hardware in your home than the software you run on it - as has always been the case. Well, there is at least one advantage in having complex scenery constantly streamed and buffered instead of having to park it all on your hard drive or SSD. If I ever completely transition from X-Plane to the new MSFS, I won't have to store 210 GB of scenery just for one single state in the USA (Orbx TE Washington). I agree that some of the early enthusiasm for the MSFS was overblown, mainly with respect to some people who thought it might be an entirely server-side app. Your home computer wouldn't have to do anything but stream graphics like watching a YouTube movie. No more having to buy high-end gaming computers! Well, not exactly, as it turns out. There might still be some savings in server-side processing; maybe with weather generation. It's too early to tell yet; we need to get our hands on an alpha or beta test. 2 hours ago, sightseer said: Im expecting that a common complaint about the new sim will be 'blocky ground scenery'. That doesn't look like it will be a problem, based on the current preview videos. Look at the one with a low-altitude flight over the outskirts of Seattle. The photogrammetry-based buildings are sharp, and I only saw a little bit of pixellated ground texture in areas like house lawns and parks. The acid test will be areas away from towns and cities, and the other previews we've seen like that Africa location look pretty good. We need enough texture right at the surface to land helicopters and bush planes off-airport, so we'll see how that works eventually. Edited December 3, 20196 yr by Paraffin X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
December 3, 20196 yr 9 hours ago, domkle said: I see around here a lot of XP users of the reasonable and articulate kind but I wonder whether they are the majority. There are several things that have kept me away from XP all these years. One of of them is the massive sectarian mentality showed in most of the dedicated forums. I just can’t stand it. And its not only related to FS20... I don’t see the same on the Avsim P3D forum except a couple of characters who always have a little foam at the corner of their mouth anyway. To be fair, I have seen on this forum the exact symmetric, people waiting FS20 as the messiah. A great statesman once said anything exaggerated is unsignificant. You do, of course, realise that FS20 is a farming Simulator?? https://apkpure.com/farming-simulator-2020-fs20-news/fs20.news So far, nothing much (on Avsim) relates to farming. Maybe you are confused with all these made up names for MSFS!! Robin "Onward & Upward" ... To the Stars, & Beyond...
December 3, 20196 yr What do you get when you combine zero sum thinking, gate keepers of what your type of fun is, and the Internet? This thread. At least from MS’s perspective they can be pleased because the only thing worse than being talked about, is not being talked about.
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