July 29, 20214 yr JULY 29TH, 2021 DEVELOPMENT UPDATE Posted by: Microsoft Flight Simulator Team Screenshot by SimFlight2020 What a week it’s been! Thank you to the entire community for supporting us during launch this past Tuesday, and welcome all new Xbox Series X|S players! We hope you are enjoying the sim. Our team has been collecting your feedback, first impressions, and more and we would like to share that a hotfix will be live tomorrow, July 30th, at 8 am PT (1500 UTC) to download on both PC and Xbox Series X|S consoles. Here are the release notes: STABILITY/PERFORMANCE Fixed various crashes in game and on the world map Fixed crashes related to the offline AI traffic Fixed minor memory leaks INPUT The title should no longer freeze for a very long time when connecting / disconnecting peripherals NAVIGATION Fixed broken flight plan for Garmin devices when adding an enroute waypoint that was inserted as a destination Fixed flightplanner not resetting when going from one activity to another Fixed flightplan from flight assistant not displaying on certain planes when VFR map is open after the destination is set Fixed freezes happening when using the flight assistant when setting a new destination UI VR options should no longer be duplicated in the Option menu Marketplace “Get and download” and “Download” buttons will now function as expected on the Content Page User unable to interact with UI elements with the in game cursor for free flight in some cases PLANES Improvements of pitot static system to fix altimeter bugs, improve accuracy and correctly simulate temperature impact Fixed AutoBrakes Button Behavior on the Airbus A320Neo ACTIVITY / GAMEPLAY The correct runway is now taken into account for the Landing challenge at Nice Pilots are now displayed in external view at the Isafjordur Landing challenge Title will no longer become unresponsive after using Fuel Supply and using a fuel or payload as a numerical value via ATC Ground Services Some achievements will no longer be awarded in error for certain landing scenarios WEATHER Fixed big temperature spikes at high altitudes SDK Added new airspace to nearest facility JS API Fixed crashes on WASM modules for older CPUs We are actively working on making this sim the best experience possible, and look forward to seeing videos, comments, and more from you about this release. – The MSFS team DEVELOPMENT ROADMAP FEEDBACK SNAPSHOT To learn more about Accessibility in Microsoft Flight Simulator, click here. KEY: SU = Sim Update (3, 4, etc.) WU = World Update ASAP = As Soon as Possible TBD = To Be Determined Several Releases = Fixes will come over a series of updates Ongoing Fixes = An item we will continually be working on Planned = Scheduled to be worked on Under Investigation = The team is currently looking into the issue Not Planned = We will likely not work on this Started = Work has started on this item SDK UPDATE General We changed the way LODs behave to get massive performance improvements. Now, on Xbox, this is how LODs work: Objects with one single LOD disappear if their screen size is lower than 5%. MAJOR CHANGE as it used to be 0.5% in previous versions Objects with two LODs disappear if their screen size is lower than 2%. Objects with three or more LODs disappear if their screen size is lower than 0.5%. We strongly advise people to create 4 different LODs for their models, as it is stated in our Xbox guidelines here. We have temporarily reverted the LOD selection mechanism to its previous state on PC. However, because it is important that you can check the state of your add-ons with the Xbox LOD selection mechanism, we have added an “Xbox LOD Selection Mode” option in the DevMode. Documentation With the SDK update, there are also significant improvements to the documentation. Here’s what we have prepared for you: Material Editor documentation <Behaviors> element (previously <ModelBehaviors>) documentation More documentation for our SDK samples Living Things SimObject documentation Boat SimObject documentation Content Configuration section for Textures Models content configuration section New nodes in the Visual Effects Editor section Statistic Profiler documentation Coherent GT Debugger documentation New Xbox Samples Additional information for the 3DS Max Plugin Additional documentation to the Scenery Editor & the Project Editor Updated information for the Aircraft Electrics Systems Changes and additions to the Flight Model Config Definition page New sections to the Flight Model Physics page Additional documentation on the Reverse Polish Notation page Dev Mode General We renamed “Model behavior” labels to “Behaviors”. Project Editor: We fixed the “Add asset group” command that would not revert asset groups. Visual Effects Editor: We added a Simple FX sample to the SDK. We’ve made big progress in terms of stability. We’re currently adding keyboard shortcuts, which will allow you to copy (CTRL+C) and paste (CTRL+V) one or several nodes inside an effect, and even from one effect to the other! 3RD PARTY UPDATE As of 07/26, we have now approved 205 (+4) third parties into the in-sim marketplace and – so far 115 (+0) have released 510 products (+12). In total, 1,178 products (+20) have already been released in 3rd party stores and the in-sim marketplace. Beyond that, another 361 products (+2) from 3rd party developers are in production (227 announced, 134 unannounced). In total, over 1,539 3rd party products (+22) are either released or are in development. Airports: 970 airports (+21) are either released or are in various stages of development. 752 airports (+17) have been released on the platform so far in various stores. 407 airports (+1) have been released in the in-sim marketplace. 107 airports (+2) beyond the released airports have been announced. 111 airports (+2) are not announced, but the dev let us know that an airport is in production. Aircraft: 189 aircraft (+1) are either released or are in various stages of development. 58 aircraft (+2) have been released on the platform so far in various stores. 35 aircraft (+1) have been released in the in-sim marketplace. 108 aircraft (+0) beyond the released aircraft have been announced. 23 aircraft (-1) are not announced, but the dev let us know that an aircraft is in production. Scenery: 341 sceneries (+0) are either released or are in various stages of development. 329 sceneries (+1) have been released on the platform so far in various stores. 34 sceneries (+2) have been released in the in-sim marketplace. 12 sceneries (-1) beyond the released scenery have been announced. Mission Packs: 39 mission packs (+0) are either released or are in various stages of development. 39 mission packs (+0) have been released on the platform so far in various stores. 4 mission packs (+0) have been released in the in-sim marketplace. 0 mission packs (+0) beyond the released missions have been announced. TWITCH UPDATE Join us for our weekly community fly-in tomorrow as Coffee_haus plays host for a fun group flight! COMMUNITY VIDEO https://www.reddit.com/r/MicrosoftFlightSim/comments/otkaeh/loving_the_new_wake_effects_in_water/ SCREENSHOTS Participate in our next screenshot challenge: Unique Landscapes! Screenshot by Filippo20032222 Screenshot by ArcanePython931 Screenshot by gerbilupya Screenshot by halo3sixty Screenshot by ThrowawayShelf0 Screenshot by SeptFire9280 Screenshot by SurferMule Screenshot by DiligentBus5836 Screenshot by YusufWardana Screenshot by Parorng NEXT DEVELOPMENT UPDATE BLOG – August 5th, 2021 Sincerely, Microsoft Flight Simulator Team Edited July 29, 20214 yr by ChaoticBeauty
July 29, 20214 yr Hot Fix: Thank you Asobo! That has to be a record time for cranking out a hot fix 😮 Former Child, Current Adult
July 29, 20214 yr Nice that they've acted quickly to get this Hotfix out, but then some of those items may well of been fixed before SU5 went live but they didn't get added into the system in time. Bit disappointed the glaringly obvious World Map UI bugs are not hotfixed (time not "sticking", airports/parking icons disappearing and unable to select them etc) that were introduced with this Update but oh well, maybe they'll get fixed next time or SU6 perhaps... Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
July 29, 20214 yr " Fixed big temperature spikes at high altitudes" That's good! Jeff D. Nielsen (KMCI) https://www.twitch.tv/pilotskcx https://discord.io/MaxDutyDay VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro
July 29, 20214 yr Commercial Member 7 minutes ago, liamp51 said: Hot Fix: Thank you Asobo! That has to be a record time for cranking out a hot fix 😮 Spoiler ALERT: it was ready DAYS ago lol.
July 29, 20214 yr Thank you Asobo! I've always had faith in that you guys were on top of things! ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
July 29, 20214 yr "We have temporarily reverted the LOD selection mechanism to its previous state on PC" i'm not sure what this means, but is this perhaps what made Randazzo/PMDG say they were surprised the performance increase was less than he saw in testing?
July 29, 20214 yr 2 minutes ago, EGLD said: "We have temporarily reverted the LOD selection mechanism to its previous state on PC" i'm not sure what this means, but is this perhaps what made Randazzo/PMDG say they were surprised the performance increase was less than he saw in testing? Where did you see this? Sorry, I'm stupid...lol Edited July 29, 20214 yr by Jeff Nielsen Jeff D. Nielsen (KMCI) https://www.twitch.tv/pilotskcx https://discord.io/MaxDutyDay VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro
July 29, 20214 yr 1 minute ago, leprechaunlive said: Spoiler ALERT: it was ready DAYS ago lol. I'm thinking the same thing. Which is fine, as long as they fix things. I am not shocked there are bugs, they refactored a lot of stuff in what, like 6 months or less. There will be bugs. Jacek G. Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |
July 29, 20214 yr No mentioned fix for the following - Controller inputs that no longer work (like trim) - Changes to the dynamic range - Broken external cameras and pan settings
July 29, 20214 yr "We have temporarily reverted the LOD selection mechanism to its previous state on PC" Anyone know what this means ? Baber My Youtube Channel http://www.youtube.com/user/HDOnlive
July 29, 20214 yr Another 30GB download? Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
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