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Sim Update IX

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Anyone one know if the CRJ works?


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Frames locked at 30 ( Nvidia control panel, left Vsync of in game)drops to 29 here or there, Vsync ON in Nvidia CP.. but tons of micro stutters now, SU8 was butter smooth...I have already deleted content.xml, rebuilt rolling cache and now emptying my community folder and putting things back in little by little since I did get a crash leaving KSAN. The way its performing is not ok...especially when there was some optimization with this update.

Can anyone spot any issues with the frame counter?
https://drive.google.com/file/d/1yq6bdjQfb7dKgyN3c0JpFm3A5VoBl_C8/view?usp=sharing

 


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"  46 minutes ago, Cpt_Piett said:

Is turbulence more pronounced? 

The Moose:

Indeed it is. "

I'm not sure the air currents are any different now at all. I suspect new flight physics are making planes react to turbulence more than before. Air currents not changed, planes reactions to those currents are changed is what I think is happening.

If I turn down the winds to absolute minimum, the GA planes still bounce around more than in real life.


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7 minutes ago, iFlySimX said:

Anyone one know if the CRJ works?

It did with the beta but be prepared for extra long first loads (15-30 min) caused by having to recompile the WASM code

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Since I never found any actual instructions, I went to the Xbox Insider hub and exited the beta. It updated about 32gb of files without launching the sim. I rebooted my system and when the (regular) Xbox app started (I let it auto start as it seems to find updates the best when I reboot) and it offered an update there. When I clicked that, it started MSFS and I got the update notice. It wanted to install the entire sim, and was pointed at the LocalCache\Packages folder on my C:\ drive. I changed it to E:\MSFS\MSFS where it belongs, and then it only wanted to install ~32GB. I did that and all was well.

After I did this, I now understand how I messed it up twice in the past. When it gets to the point in the installation where you can see and change the install directory, you have to click on the actual text box to change the target folder. Next to the text box with the target folder is an "Update" button. I'm pretty sure that I accidentally clicked the button, thinking it would open the folder picker and allow me to update the path before installing. Instead, it just goes ahead and installs a 2nd copy in that older. 

Come on, man! 


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6 minutes ago, Bill A said:

Frames locked at 30 ( Nvidia control panel, left Vsync of in game)drops to 29 here or there, Vsync ON in Nvidia CP.. but tons of micro stutters now, SU8 was butter smooth...I have already deleted content.xml, rebuilt rolling cache and now emptying my community folder and putting things back in little by little since I did get a crash leaving KSAN. The way its performing is not ok...especially when there was some optimization with this update.

Can anyone spot any issues with the frame counter?
https://drive.google.com/file/d/1yq6bdjQfb7dKgyN3c0JpFm3A5VoBl_C8/view?usp=sharing

 

You are limited by main thread, that's why you have bad performance, try to lower Terrain Lod.

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11 minutes ago, Fielder said:

"  46 minutes ago, Cpt_Piett said:

Is turbulence more pronounced? 

The Moose:

Indeed it is. "

I'm not sure the air currents are any different now at all. I suspect new flight physics are making planes react to turbulence more than before. Air currents not changed, planes reactions to those currents are changed is what I think is happening.

If I turn down the winds to absolute minimum, the GA planes still bounce around more than in real life.

Been flying for hours in the Kodiak, and turbulence seems absolutely normal. 


 

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So far so good in the FBW A32NX, latest experimental build. Flight from LKPR to EDDH, both payware addons. 

No problems so far with either the A32NX or any of my regular addons: FS2Crew, REX AccuSeason, Toolbar pushback, NoToolbarHandle, Global AI ship traffic V2. 

BUT - the ATC voices disappeared soon after departure. Can only hear the pilot voice.


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“Intensify the forward batteries. I don’t want anything to get through”

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7 minutes ago, Ixoye said:

You are limited by main thread, that's why you have bad performance, try to lower Terrain Lod.

Biggest stutter inducer. I’m 3090 with 9900KS at 4K and I can’t go higher than 100 terrain LOD. 

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13 minutes ago, Bill A said:

Frames locked at 30 ( Nvidia control panel, left Vsync of in game)drops to 29 here or there, Vsync ON in Nvidia CP.. but tons of micro stutters now, SU8 was butter smooth...I have already deleted content.xml, rebuilt rolling cache and now emptying my community folder and putting things back in little by little since I did get a crash leaving KSAN. The way its performing is not ok...especially when there was some optimization with this update.

I don’t think using the Nvidia CP frame limiter is a good idea. Especially if you are having mainthread issues. It seems to only work okay when you are clearly GPU bound. Even then in game is better I believe. 
 

You keep describing issues at US based airports near photogrammetry cities. There is a known issues with the world updates that destroys US city performance in these scenarios. The image I posted is the fix. It’s been described over at the MS forums. I would try that if you haven’t already. 

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6 minutes ago, Ianrivaldosmith said:

Biggest stutter inducer. I’m 3090 with 9900KS at 4K and I can’t go higher than 100 terrain LOD. 

...which actually is quite low in my mind. Even taxi lines become blurry within the  field of view with TLOD=100.

Kind regards, Michael

Edited by pmb

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7 minutes ago, TravelRunner404 said:

I don’t think using the Nvidia CP frame limiter is a good idea. Especially if you are having mainthread issues. It seems to only work okay when you are clearly GPU bound. Even then in game is better I believe. 
 

You keep describing issues at US based airports near photogrammetry cities. There is a known issues with the world updates that destroys US city performance in these scenarios. The image I posted is the fix. It’s been described over at the MS forums. I would try that if you haven’t already. 

I followed the steps and only 5 came up instead of 7 but they were not installed and I did not see an option to delete them. 


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28 minutes ago, MDFlier said:

Since I never found any actual instructions, I went to the Xbox Insider hub and exited the beta. It updated about 32gb of files without launching the sim. I rebooted my system and when the (regular) Xbox app started (I let it auto start as it seems to find updates the best when I reboot) and it offered an update there. When I clicked that, it started MSFS and I got the update notice. It wanted to install the entire sim, and was pointed at the LocalCache\Packages folder on my C:\ drive. I changed it to E:\MSFS\MSFS where it belongs, and then it only wanted to install ~32GB. I did that and all was well.

After I did this, I now understand how I messed it up twice in the past. When it gets to the point in the installation where you can see and change the install directory, you have to click on the actual text box to change the target folder. Next to the text box with the target folder is an "Update" button. I'm pretty sure that I accidentally clicked the button, thinking it would open the folder picker and allow me to update the path before installing. Instead, it just goes ahead and installs a 2nd copy in that older. 

Come on, man! 

It saves the path for me now.

ns


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7 minutes ago, pmb said:
13 minutes ago, Ianrivaldosmith said:

Biggest stutter inducer. I’m 3090 with 9900KS at 4K and I can’t go higher than 100 terrain LOD. 

...which actually is quite low in my mind. Even taxi lines become blurry within the  field of view with TLOD=100.

Kind regards, Michael

100 terrain LOD with his system seems incredibly low!  I run at 2K and have turned off PG so I can be smooth at a terrain LOD of 300.


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14 minutes ago, pmb said:

...which actually is quite low in my mind. Even taxi lines become blurry within the  field of view with TLOD=100.

Kind regards, Michael

Yup, but going to 200 isn’t worth it for the stutters…. 

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