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Sim Update IX

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Anyone one know if the CRJ works?

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34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case

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Frames locked at 30 ( Nvidia control panel, left Vsync of in game)drops to 29 here or there, Vsync ON in Nvidia CP.. but tons of micro stutters now, SU8 was butter smooth...I have already deleted content.xml, rebuilt rolling cache and now emptying my community folder and putting things back in little by little since I did get a crash leaving KSAN. The way its performing is not ok...especially when there was some optimization with this update.

Can anyone spot any issues with the frame counter?
https://drive.google.com/file/d/1yq6bdjQfb7dKgyN3c0JpFm3A5VoBl_C8/view?usp=sharing

 

Asus Tuf Gaming Plus B550 - Ryzen 7 5800X3D - Asus GeForce 4080 RTX OC Edition - 64GB DDR4 (3600Mhz) - EVGA 850W Power Supply - 2X 1 TB NVME PCIE gen 4 - Windows 11 (25H2)

"  46 minutes ago, Cpt_Piett said:

Is turbulence more pronounced? 

The Moose:

Indeed it is. "

I'm not sure the air currents are any different now at all. I suspect new flight physics are making planes react to turbulence more than before. Air currents not changed, planes reactions to those currents are changed is what I think is happening.

If I turn down the winds to absolute minimum, the GA planes still bounce around more than in real life.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

7 minutes ago, iFlySimX said:

Anyone one know if the CRJ works?

It did with the beta but be prepared for extra long first loads (15-30 min) caused by having to recompile the WASM code

Since I never found any actual instructions, I went to the Xbox Insider hub and exited the beta. It updated about 32gb of files without launching the sim. I rebooted my system and when the (regular) Xbox app started (I let it auto start as it seems to find updates the best when I reboot) and it offered an update there. When I clicked that, it started MSFS and I got the update notice. It wanted to install the entire sim, and was pointed at the LocalCache\Packages folder on my C:\ drive. I changed it to E:\MSFS\MSFS where it belongs, and then it only wanted to install ~32GB. I did that and all was well.

After I did this, I now understand how I messed it up twice in the past. When it gets to the point in the installation where you can see and change the install directory, you have to click on the actual text box to change the target folder. Next to the text box with the target folder is an "Update" button. I'm pretty sure that I accidentally clicked the button, thinking it would open the folder picker and allow me to update the path before installing. Instead, it just goes ahead and installs a 2nd copy in that older. 

Come on, man! 

i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

6 minutes ago, Bill A said:

Frames locked at 30 ( Nvidia control panel, left Vsync of in game)drops to 29 here or there, Vsync ON in Nvidia CP.. but tons of micro stutters now, SU8 was butter smooth...I have already deleted content.xml, rebuilt rolling cache and now emptying my community folder and putting things back in little by little since I did get a crash leaving KSAN. The way its performing is not ok...especially when there was some optimization with this update.

Can anyone spot any issues with the frame counter?
https://drive.google.com/file/d/1yq6bdjQfb7dKgyN3c0JpFm3A5VoBl_C8/view?usp=sharing

 

You are limited by main thread, that's why you have bad performance, try to lower Terrain Lod.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

11 minutes ago, Fielder said:

"  46 minutes ago, Cpt_Piett said:

Is turbulence more pronounced? 

The Moose:

Indeed it is. "

I'm not sure the air currents are any different now at all. I suspect new flight physics are making planes react to turbulence more than before. Air currents not changed, planes reactions to those currents are changed is what I think is happening.

If I turn down the winds to absolute minimum, the GA planes still bounce around more than in real life.

Been flying for hours in the Kodiak, and turbulence seems absolutely normal. 

 

 

 

So far so good in the FBW A32NX, latest experimental build. Flight from LKPR to EDDH, both payware addons. 

No problems so far with either the A32NX or any of my regular addons: FS2Crew, REX AccuSeason, Toolbar pushback, NoToolbarHandle, Global AI ship traffic V2. 

BUT - the ATC voices disappeared soon after departure. Can only hear the pilot voice.

7950X3D | RTX 4090 | 64GB DDR5

7 minutes ago, Ixoye said:

You are limited by main thread, that's why you have bad performance, try to lower Terrain Lod.

Biggest stutter inducer. I’m 3090 with 9900KS at 4K and I can’t go higher than 100 terrain LOD. 

13 minutes ago, Bill A said:

Frames locked at 30 ( Nvidia control panel, left Vsync of in game)drops to 29 here or there, Vsync ON in Nvidia CP.. but tons of micro stutters now, SU8 was butter smooth...I have already deleted content.xml, rebuilt rolling cache and now emptying my community folder and putting things back in little by little since I did get a crash leaving KSAN. The way its performing is not ok...especially when there was some optimization with this update.

I don’t think using the Nvidia CP frame limiter is a good idea. Especially if you are having mainthread issues. It seems to only work okay when you are clearly GPU bound. Even then in game is better I believe. 
 

You keep describing issues at US based airports near photogrammetry cities. There is a known issues with the world updates that destroys US city performance in these scenarios. The image I posted is the fix. It’s been described over at the MS forums. I would try that if you haven’t already. 

6 minutes ago, Ianrivaldosmith said:

Biggest stutter inducer. I’m 3090 with 9900KS at 4K and I can’t go higher than 100 terrain LOD. 

...which actually is quite low in my mind. Even taxi lines become blurry within the  field of view with TLOD=100.

Kind regards, Michael

Edited by pmb

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

7 minutes ago, TravelRunner404 said:

I don’t think using the Nvidia CP frame limiter is a good idea. Especially if you are having mainthread issues. It seems to only work okay when you are clearly GPU bound. Even then in game is better I believe. 
 

You keep describing issues at US based airports near photogrammetry cities. There is a known issues with the world updates that destroys US city performance in these scenarios. The image I posted is the fix. It’s been described over at the MS forums. I would try that if you haven’t already. 

I followed the steps and only 5 came up instead of 7 but they were not installed and I did not see an option to delete them. 

Asus Tuf Gaming Plus B550 - Ryzen 7 5800X3D - Asus GeForce 4080 RTX OC Edition - 64GB DDR4 (3600Mhz) - EVGA 850W Power Supply - 2X 1 TB NVME PCIE gen 4 - Windows 11 (25H2)

28 minutes ago, MDFlier said:

Since I never found any actual instructions, I went to the Xbox Insider hub and exited the beta. It updated about 32gb of files without launching the sim. I rebooted my system and when the (regular) Xbox app started (I let it auto start as it seems to find updates the best when I reboot) and it offered an update there. When I clicked that, it started MSFS and I got the update notice. It wanted to install the entire sim, and was pointed at the LocalCache\Packages folder on my C:\ drive. I changed it to E:\MSFS\MSFS where it belongs, and then it only wanted to install ~32GB. I did that and all was well.

After I did this, I now understand how I messed it up twice in the past. When it gets to the point in the installation where you can see and change the install directory, you have to click on the actual text box to change the target folder. Next to the text box with the target folder is an "Update" button. I'm pretty sure that I accidentally clicked the button, thinking it would open the folder picker and allow me to update the path before installing. Instead, it just goes ahead and installs a 2nd copy in that older. 

Come on, man! 

It saves the path for me now.

ns

AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER

7 minutes ago, pmb said:
13 minutes ago, Ianrivaldosmith said:

Biggest stutter inducer. I’m 3090 with 9900KS at 4K and I can’t go higher than 100 terrain LOD. 

...which actually is quite low in my mind. Even taxi lines become blurry within the  field of view with TLOD=100.

Kind regards, Michael

100 terrain LOD with his system seems incredibly low!  I run at 2K and have turned off PG so I can be smooth at a terrain LOD of 300.

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

14 minutes ago, pmb said:

...which actually is quite low in my mind. Even taxi lines become blurry within the  field of view with TLOD=100.

Kind regards, Michael

Yup, but going to 200 isn’t worth it for the stutters…. 

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