September 22, 20223 yr First full flight - so far so good. Performance was at least comparable to SU9 on my PC, visuals seemed a step up (clouds and ground scenery) and everything seemed to work.
September 22, 20223 yr 58 minutes ago, Noel said: Delighted to be able to toggle the taxi ribbon on/off now w/ a keystroke, separate from combined landing and taxi previously. It would be good if there was an option to popup a little box and enter the taxi instructions and gate/ramp (or runway). Would be useful for online / real ATC flights. http://youtube.com/c/Greazer
September 22, 20223 yr I thought this SU would be greeted enthusiastically by one and all. Back a couple months ago, the beta greatly improved image stability (stutters) and helped with fps somewhat. But today it doesn't seem to be so full of wonder for most other people finally getting on board. Perhaps it just corrected something wrong in my files when it installed. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
September 22, 20223 yr I see DX12 is still labelled Beta. Intel Core i9-10900K at 5.2GHz, Corsair H115i PRO, ASUS MAXIMUS XII HERO Z490, G.SKILL Ripjaws V Series 32GB (4 x 8GB) 15-16-16-36, ASUS TUF Gaming GeForce RTX 3090, SAMSUNG 970 EVO PLUS M.2 2280 1TB x 3, Corsair HX Series HX1000 Watt PSU, Pimax Crystal LIght.
September 22, 20223 yr Not too bad using 4k ,DLSS & DX12...decent but not outstanding frame-rates and my 3080 is running cooler. Darryl
September 22, 20223 yr My first impressions are not good. I'm running a 3090 and i9 10900k at 5.2ghz on all cores. The skyscape and atmosphere are definitely improved but I see all the hype about performance improvements is just that. Hype! I run FS2020 with all the setting pretty much maxed out at 4K using TAA. I've tried DLSS at Quality or performance etc. and everything looks and performs better with TAA than it does with DLSS at any setting. Also the performance is still far better with DX11 than it is with DX12 and there is no difference in visuals that I can see. Except with DLSS there are definitely still artifacts! I had the presence of mind to make a performance video with SU9 for the sole purpose of comparing it to SU10. If I have time I'll do the comparison but this all has the smell of BS of it to me. Edited September 22, 20223 yr by FBW737 Intel Core i9-10900K at 5.2GHz, Corsair H115i PRO, ASUS MAXIMUS XII HERO Z490, G.SKILL Ripjaws V Series 32GB (4 x 8GB) 15-16-16-36, ASUS TUF Gaming GeForce RTX 3090, SAMSUNG 970 EVO PLUS M.2 2280 1TB x 3, Corsair HX Series HX1000 Watt PSU, Pimax Crystal LIght.
September 22, 20223 yr 4 minutes ago, FBW737 said: this all has the smell of BS of it to me. Bit harsh, don't you think? SU10 has definitely made things a LOT better for people on more midrange HW. I'm rocking a 3090Ti and a 5600x, but even on my beefy machine I can see a definite improvement across the board in frames and stability. DLSS doesn't do much for me either (plus blurry display), but DX12 (with new studio driver) is smooth with no aliasing artifacts.
September 22, 20223 yr 9 minutes ago, FBW737 said: I've tried DLSS at Quality or performance etc. and everything looks and performs better with TAA than it does with DLSS at any setting. Also the performance is still far better with DX11 than it is with DX12 and there is no difference in visuals that I can see. TAA has always been described as better looking than DLSS, so no surprise there.. As for DX11 vs 12... DX12 is still a beta.. so staying with DX11 is not a bad move, at least for now 😉 No BS, just common sense.. Edited September 22, 20223 yr by Bert Pieke Bert
September 22, 20223 yr For some reason after installing Sim Update 10 I can no longer zoom in or out of the VFR map...it's stuck at 5nm. I loaded MSFS with an empty community folder so it's not any of the mods that are causing it and I'm still using DX11 with the 516.94 drivers. I've always used the mouse scroll wheel before with the pointer inside the map box but it no longer works. System: Rysen 7-9700X, MSI Pro X870-P WiFi AM5 Motherboard, Team T-Force Delta 64 GB DDR5 6000 Mhz, Corsair RM1000x80 PLUS Gold, Gigabyte GeForce RTX 4070 Super Windforce 12GB OC, NVIDIA Drivers 610.47, 2TB WD Blue SN580 NVMe m.2 SSD for Windows 11 Home, 2TB WD Black SN850X NVMe m2 SSD for MSFS & Steam, LG 27GX700A-B 280 Hz OLED 27" 2560x1440 280Hz Monitor, Thrustmaster Airbus flight stick, Logitech M510 wireless Mouse.
September 22, 20223 yr 6 hours ago, Roy Warren said: Same thing happened to me. It's a Window, so click and hold the top bar and raise it up and you will see the buttons. I changed mine back to full screen. Roy FYI to all -- if your top window bar is not visible -- SHIFT-RIGHT-CLICK on the MSFS taskbar button, then select "Maximize" and suddenly the MSFS window will snap back as it should with the top bar displayed as it should be in windowed mode. Then you can ALT-ENTER to full screen, or back to a (proper) windowed mode if desired. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
September 22, 20223 yr 10 minutes ago, northtexas said: For some reason after installing Sim Update 10 I can no longer zoom in or out of the VFR map...it's stuck at 5nm. I loaded MSFS with an empty community folder so it's not any of the mods that are causing it and I'm still using DX11 with the 516.94 drivers. I've always used the mouse scroll wheel before with the pointer inside the map box but it no longer works. Make that me as well. I am having this exact problem with the VFR map. Otherwise, SU10 is working well for me. AMD Ryzen 9900X3D & ASUS X870E Gaming Plus MB, w/64 Gb GSkill DDR5 RAM, PNY RTX 5090 GPU, lots of SSD's and M.2 drives, HAVN Case, Virpil VPC Panels 2 and 3, Virpil Constellation Alpha Stick, Virpil Rotor TCS Plus w/ Hawk-60 Collective grip, TM TCA Yoke Boeing Edition, TM HOTAS A-10 and F/A-18 Sticks and TM TPR Rudder pedals. Currently on Win11
September 22, 20223 yr Fenix is flying great and I updated it already, no problems, performance seems better. I'm happy.
September 22, 20223 yr 13 minutes ago, Mace said: FYI to all -- if your top window bar is not visible -- SHIFT-RIGHT-CLICK on the MSFS taskbar button, then select "Maximize" and suddenly the MSFS window will snap back as it should with the top bar displayed as it should be in windowed mode. Then you can ALT-ENTER to full screen, or back to a (proper) windowed mode if desired. I just tried this and yes it works! 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
September 22, 20223 yr Generally working well, I noticed a slight performance improvement: 10% better FPS, PDMG B700/700 performs well. I tried DLSS but the image quality didnt satisfied me, so I returned to TAA as I get better crisp images with almost no performance diference.-
September 22, 20223 yr 2 hours ago, FBW737 said: My first impressions are not good. I'm running a 3090 and i9 10900k at 5.2ghz on all cores. The skyscape and atmosphere are definitely improved but I see all the hype about performance improvements is just that. Hype! I run FS2020 with all the setting pretty much maxed out at 4K using TAA. I've tried DLSS at Quality or performance etc. and everything looks and performs better with TAA than it does with DLSS at any setting. Also the performance is still far better with DX11 than it is with DX12 and there is no difference in visuals that I can see. Except with DLSS there are definitely still artifacts! I had the presence of mind to make a performance video with SU9 for the sole purpose of comparing it to SU10. If I have time I'll do the comparison but this all has the smell of BS of it to me. Or people are just, y'know... having different experiences than you with their hardware and settings configurations.
Archived
This topic is now archived and is closed to further replies.